Player Matchup

Nu Wa
Nu Wa
BuckNutz2022
Nu Wa
Level 60
God Stats
19W - 8L
1,511 SR
Queue Stats
95W - 129L
1,410 Elo+
Party 1
Bastet
Bastet
LegendSenseiS
Bastet
Level 46
God Stats
50W - 33L
1,534 SR
Queue Stats
175W - 238L
1,297 Elo+
Party 2
Izanami
Izanami
PosNicc
Izanami
Level 27
God Stats
22W - 25L
1,394 SR
Queue Stats
69W - 81L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
SADBEAR999
Danzaburou
Level 33
God Stats
22W - 30L
1,406 SR
Queue Stats
145W - 201L
1,287 Elo+
Solo
Jing Wei
Jing Wei
SHADOW FLAASHH
Jing Wei
Level 27
God Stats
9W - 9L
1,277 SR
Queue Stats
73W - 112L
1,210 Elo+
Party 2
Team Averages
Level 39
1,425 SR
1,308 Elo+

VS

Team Averages
Level 59
1,446 SR
1,360 Elo+
Izanami
Izanami
I2 Q U 1 C K 6I
Izanami
Level 49
God Stats
89W - 112L
1,332 SR
Queue Stats
192W - 243L
1,258 Elo+
Party 3
Bacchus
Bacchus
YuGixBRo
Bacchus
Level 77
God Stats
8W - 14L
1,421 SR
Queue Stats
349W - 385L
1,304 Elo+
Party 3
Persephone
Persephone
dinosimmer
Persephone
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Loki
Loki
patotron
Loki
Level 59
God Stats
28W - 21L
1,478 SR
Queue Stats
100W - 118L
1,344 Elo+
Solo
Hera
Hera
schattengrim
Hera
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 129L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,841
436
8,991
9,813
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 2
9,470
526
9,673
11,714
3,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
PosNicc
Izanami
14
4 / 3 / 2
9,263
515
8,155
11,495
3,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SADBEAR999
Danzaburou
11
1 / 10 / 2
7,451
414
6,598
14,172
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
13
2 / 7 / 0
8,241
458
2,521
12,054
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 1
11,461
637
13,545
15,398
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
YuGixBRo
Bacchus
12
3 / 2 / 10
9,064
504
5,690
13,904
18,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Persephone
dinosimmer
Persephone
14
1 / 3 / 4
9,401
522
2,493
6,363
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
18
10 / 1 / 2
11,077
615
11,241
13,778
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 7
9,705
539
9,760
10,346
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
12
Kills
28
28
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
12
5
1
2.5
L
3
2
2
2
L
Izanami
PosNicc
Izanami
4
3
2
1.67
L
Danzaburou
SADBEAR999
Danzaburou
1
10
2
0.2
L
Jing Wei
2
7
0
0.29
W
Bacchus
YuGixBRo
Bacchus
3
2
10
4
W
Persephone
dinosimmer
Persephone
1
3
4
1
W
Loki
10
1
2
11
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
42,729
59,248
Taken
59,789
14,691
Mitigated
35,439
9,977
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,991
1,242
121
1,446
9,813
2,436
57
4,595
5,178
37,927
0
W
13,545
8,356
67
5,834
15,398
5,589
6,574
2,727
12,671
0
100,280
L
9,673
1,248
0
4,634
11,714
3,817
0
3,714
8,000
0
49,731
L
Izanami
PosNicc
Izanami
8,155
5,540
0
1,697
11,495
3,376
332
4,767
6,728
0
58,965
L
Danzaburou
SADBEAR999
Danzaburou
6,598
2,816
382
1,597
14,172
3,211
0
3,998
10,056
0
32,174
L
Jing Wei
2,521
2,042
0
100
12,054
1,851
0
884
11,170
0
43,602
W
Bacchus
YuGixBRo
Bacchus
5,690
563
404
3,554
13,904
18,270
68
1,568
12,336
12,578
0
W
Persephone
dinosimmer
Persephone
2,493
37
0
456
6,363
2,142
1,471
1,846
4,514
43,841
0
W
Loki
11,241
2,326
0
5,903
13,778
5,950
799
1,587
12,191
0
75,973
W
9,760
1,796
6
3,395
10,346
3,488
40
1,771
8,575
59,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
50,708
411
Minions Killed
497
0
Camps Cleared
0
1,543,578
Distance Traveled
1,596,678
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,841
436
65
4
0
291,938
10
W
Izanami
11,461
637
139
8
0
275,729
3
L
Bastet
9,470
526
94
5
0
355,892
0
L
Izanami
9,263
515
116
6
0
315,886
3
L
Danzaburou
7,451
414
59
3
0
246,963
0
L
Jing Wei
8,241
458
77
4
0
332,899
2
W
Bacchus
9,064
504
19
1
0
293,051
1
W
Persephone
9,401
522
92
5
0
317,390
0
W
Loki
11,077
615
124
7
0
373,215
5
W
Hera
9,705
539
123
7
0
337,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role