Player Matchup

Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AngelKurumu
Fenrir
Level 155
God Stats
1W - 2L
1,305 SR
Queue Stats
158W - 186L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Brontide17
Xbalanque
Level 63
God Stats
1W - 0L
1,263 SR
Queue Stats
70W - 80L
1,353 Elo+
Party 1
Anubis
Anubis
GravityDefiesMe_
Anubis
Level 147
God Stats
3W - 1L
1,465 SR
Queue Stats
10W - 9L
1,427 Elo+
Party 1
Chaac
Chaac
SpiderBoy1120
Chaac
Level 68
God Stats
11W - 7L
1,701 SR
Queue Stats
119W - 101L
1,576 Elo+
Party 1
Team Averages
Level 106
1,447 SR
1,468 Elo+

VS

Team Averages
Level 107
1,490 SR
1,464 Elo+
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Killer_-5506
Bakasura
Level 108
God Stats
2W - 5L
1,302 SR
Queue Stats
69W - 87L
1,473 Elo+
Party 2
Zeus
Zeus
TrollDadyMinion
Zeus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,421 Elo+
Solo
Artio
Artio
illuminateblight
Artio
Level 101
God Stats
1W - 3L
1,401 SR
Queue Stats
42W - 67L
1,452 Elo+
Party 2
Hou Yi
Hou Yi
teflongemini203
Hou Yi
Level 123
God Stats
3W - 3L
1,745 SR
Queue Stats
275W - 242L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 2
3,241
648
759
3,219
1,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
4
2 / 0 / 0
3,703
741
1,521
2,423
525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
Brontide17
Xbalanque
6
1 / 0 / 1
3,588
718
2,078
3,636
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,813
763
601
3,316
1,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 0 / 0
4,148
830
3,251
2,818
1,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 1 / 1
3,123
625
1,569
2,934
1,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Killer_-5506
Bakasura
6
0 / 1 / 0
3,746
749
2,462
4,499
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 1 / 0
4,004
801
2,643
1,816
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
3,141
628
1,343
4,353
1,421
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
1 / 1 / 0
3,132
626
1,063
1,274
168
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
2
1
L
Achilles
 
Achilles
0
1
1
0.5
W
Fenrir
2
0
0
2
W
Xbalanque
Brontide17
Xbalanque
1
0
1
1.5
W
0
1
0
0
L
Bakasura
Killer_-5506
Bakasura
0
1
0
0
W
2
0
0
2
L
1
1
0
1
L
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,210
Damage
9,080
15,412
Taken
14,876
5,172
Mitigated
4,535
7,058
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
759
227
191
747
3,219
1,354
0
0
3,180
7,676
0
L
Achilles
 
Achilles
1,569
242
0
817
2,934
1,463
0
547
2,387
0
7,642
W
Fenrir
1,521
613
0
916
2,423
525
0
372
2,005
0
9,480
W
Xbalanque
Brontide17
Xbalanque
2,078
871
102
1,417
3,636
643
0
0
3,604
0
14,671
W
601
0
0
1,472
3,316
1,388
30
2,135
939
17,910
0
L
Bakasura
Killer_-5506
Bakasura
2,462
1,384
0
699
4,499
1,185
0
231
4,234
0
17,994
W
3,251
891
0
2,213
2,818
1,262
0
1,211
1,587
0
16,701
L
2,643
899
0
745
1,816
298
0
527
1,289
17,931
0
L
1,343
150
0
1,435
4,353
1,421
0
0
4,093
8,039
0
L
1,063
736
0
375
1,274
168
0
55
1,219
0
6,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,493
Gold Earned
17,146
159
Minions Killed
132
0
Camps Cleared
0
558,947
Distance Traveled
498,967
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,241
648
10
2
0
107,120
1
L
Achilles
3,123
625
10
2
0
110,527
2
W
Fenrir
3,703
741
24
5
0
126,781
0
W
Xbalanque
3,588
718
35
7
0
112,252
0
W
Anubis
3,813
763
48
10
0
98,919
0
L
Bakasura
3,746
749
45
9
0
139,441
0
W
Chaac
4,148
830
42
8
0
113,875
0
L
Zeus
4,004
801
47
9
0
105,286
1
L
Artio
3,141
628
18
4
0
85,848
0
L
Hou Yi
3,132
626
12
2
0
57,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role