Player Matchup

Hachiman
Hachiman
BubbaGunush
Hachiman
Level 109
God Stats
1W - 1L
1,126 SR
Queue Stats
116W - 138L
1,422 Elo+
Party 2
Fenrir
Fenrir
IsamuDUDE
Fenrir
Level 103
God Stats
13W - 8L
1,737 SR
Queue Stats
532W - 668L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
Just Gamms
Sylvanus
Level 94
God Stats
11W - 13L
1,496 SR
Queue Stats
108W - 125L
1,438 Elo+
Party 2
Sol
Sol
LordOfFoxes
Sol
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 20L
1,301 Elo+
Party 1
Chaac
Chaac
Zexlad
Chaac
Level 137
God Stats
6W - 4L
1,482 SR
Queue Stats
154W - 178L
1,455 Elo+
Solo
Team Averages
Level 92
1,468 SR
1,409 Elo+

VS

Team Averages
Level 74
1,416 SR
1,429 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
HydrexSmite
Atlas
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 3
Pele
Pele
blazeitupgamin51
Pele
Level 89
God Stats
22W - 27L
1,474 SR
Queue Stats
205W - 217L
1,433 Elo+
Solo
Agni
Agni
countryboy22135
Agni
Level 61
God Stats
0W - 2L
1,196 SR
Queue Stats
131W - 181L
1,465 Elo+
Solo
Neith
Neith
werpelking
Neith
Level 160
God Stats
22W - 31L
1,409 SR
Queue Stats
958W - 1,009L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BubbaGunush
Hachiman
9
6 / 0 / 3
5,527
790
6,259
4,345
1,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
IsamuDUDE
Fenrir
7
3 / 2 / 1
4,785
684
1,345
5,304
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Just Gamms
Sylvanus
7
2 / 1 / 5
4,462
637
1,972
4,025
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 1
4,092
585
1,041
2,829
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Zexlad
Chaac
9
5 / 1 / 0
5,442
777
5,284
7,079
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 4 / 0
3,497
500
1,531
4,160
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 3 / 0
3,281
469
495
4,840
916
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 3 / 1
4,469
638
3,087
5,519
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 3 / 0
4,942
706
2,228
3,527
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
1 / 3 / 1
4,632
662
2,125
5,119
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
4
4
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Hachiman
BubbaGunush
Hachiman
6
0
3
7.5
L
0
3
0
0
W
Fenrir
IsamuDUDE
Fenrir
3
2
1
1.75
W
Sylvanus
Just Gamms
Sylvanus
2
1
5
4.5
W
0
0
1
0.5
W
Chaac
Zexlad
Chaac
5
1
0
5
L
1
3
1
0.5
L
2
3
0
0.67
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,901
Damage
9,466
23,582
Taken
23,165
9,615
Mitigated
4,793
9,898
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,531
1,235
0
647
4,160
602
0
396
3,764
0
11,557
W
Hachiman
BubbaGunush
Hachiman
6,259
3,980
0
2,139
4,345
1,125
1,231
827
3,462
0
24,922
L
495
179
0
361
4,840
916
0
949
3,891
4,264
0
W
Fenrir
IsamuDUDE
Fenrir
1,345
699
0
699
5,304
1,568
0
320
4,912
0
17,150
W
Sylvanus
Just Gamms
Sylvanus
1,972
1,002
377
1,024
4,025
1,612
817
941
3,040
9,987
3,196
W
1,041
263
0
1,292
2,829
555
0
343
2,366
15,685
0
W
Chaac
Zexlad
Chaac
5,284
1,138
0
4,367
7,079
4,755
0
0
7,079
0
23,655
L
3,087
625
0
1,546
5,519
1,185
0
321
5,098
0
16,808
L
2,228
295
0
619
3,527
771
93
1,041
2,486
19,418
0
L
Neith
2,125
1,067
0
1,850
5,119
1,319
0
0
4,652
0
18,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,308
Gold Earned
20,821
173
Minions Killed
165
0
Camps Cleared
0
714,893
Distance Traveled
601,404
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,497
500
25
4
0
102,563
0
W
Hachiman
5,527
790
49
7
0
135,909
2
L
Atlas
3,281
469
8
1
0
90,454
0
W
Fenrir
4,785
684
38
5
0
146,732
0
W
Sylvanus
4,462
637
21
3
0
126,020
0
W
Sol
4,092
585
24
3
0
138,427
1
W
Chaac
5,442
777
41
6
0
167,805
2
L
Pele
4,469
638
44
6
0
140,180
1
L
Agni
4,942
706
43
6
0
143,182
1
L
Neith
4,632
662
45
6
0
125,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role