Player Matchup

Hercules
Hercules
JuanMayweather
Hercules
Level 85
God Stats
9W - 4L
1,627 SR
Queue Stats
99W - 85L
1,524 Elo+
Party 1
Neith
Neith
LzByte
Neith
Level 3
God Stats
1W - 2L
1,506 SR
Queue Stats
1W - 3L
1,424 Elo+
Party 1
Sol
Sol
lopas09
Sol
Level 99
God Stats
2W - 3L
1,640 SR
Queue Stats
142W - 128L
1,494 Elo+
Party 1
Team Averages
Level 62
1,591 SR
1,481 Elo+

VS

Team Averages
Level 106
1,542 SR
1,471 Elo+
Eset
Eset
DonDinero
Eset
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,415 Elo+
Party 2
Neith
Neith
FMANBunnY
Neith
Level 99
God Stats
4W - 6L
1,379 SR
Queue Stats
4W - 7L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
IYOBGodSMASH
Cthulhu
Level 109
God Stats
5W - 3L
1,747 SR
Queue Stats
41W - 35L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 6 / 2
8,138
678
6,991
15,610
12,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
LzByte
Neith
12
3 / 5 / 3
8,556
713
10,427
8,668
2,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
11
1 / 9 / 4
8,212
684
8,110
12,467
3,723
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
9 / 4 / 9
9,605
800
9,955
10,795
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
FMANBunnY
Neith
14
8 / 2 / 8
9,644
804
11,258
9,039
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
IYOBGodSMASH
Cthulhu
14
3 / 1 / 14
9,655
805
11,882
13,275
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
20
20
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Eset
9
4
9
3.38
W
Neith
FMANBunnY
Neith
8
2
8
6
W
Cthulhu
IYOBGodSMASH
Cthulhu
3
1
14
10
L
Hercules
3
6
2
0.67
L
Neith
LzByte
Neith
3
5
3
0.9
L
Sol
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
33,095
36,745
Taken
33,109
18,824
Mitigated
18,221
5,982
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,955
615
99
1,588
10,795
3,267
242
3,274
7,521
22,210
0
W
Neith
FMANBunnY
Neith
11,258
5,431
0
2,930
9,039
3,663
1,601
2,619
6,420
0
39,881
W
Cthulhu
IYOBGodSMASH
Cthulhu
11,882
774
937
2,253
13,275
11,291
594
4,242
9,033
29,727
0
L
Hercules
6,991
1,173
0
2,546
15,610
12,142
0
9,431
6,179
2,996
11,308
L
Neith
LzByte
Neith
10,427
5,766
0
442
8,668
2,959
0
5,737
2,931
0
19,910
L
Sol
8,110
3,028
0
2,994
12,467
3,723
234
7,114
5,353
35,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,906
Gold Earned
28,904
116
Minions Killed
141
3
Camps Cleared
6
595,781
Distance Traveled
673,419
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,605
800
28
2
1
219,867
0
W
Neith
9,644
804
76
6
3
217,790
0
W
Cthulhu
9,655
805
37
3
2
235,762
0
L
Hercules
8,138
678
25
2
2
232,144
4
L
Neith
8,556
713
31
3
0
189,706
0
L
Sol
8,212
684
60
5
1
173,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role