Player Matchup

Thanatos
Thanatos
Silver IV
Kinng Tigger
Thanatos
Silver IV
Level 79
God Stats
0W - 2L
1,437 SR
Queue Stats
172W - 213L
779 MMR
Solo
Neith
Neith
Silver II
The-Killer-Lox99
Neith
Silver II
Level 114
God Stats
2W - 6L
1,332 SR
Queue Stats
145W - 162L
1,212 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
TylercSliffer99
Baron Samedi
Silver III
Level 119
God Stats
1W - 3L
1,402 SR
Queue Stats
160W - 174L
1,006 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,390 SR
999 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,529 SR
1,126 MMR
Nox
Nox
Gold IV
FatJoblessPig
Nox
Gold IV
Level 68
God Stats
3W - 1L
1,524 SR
Queue Stats
53W - 48L
1,316 MMR
Party 2
Medusa
Medusa
Gold IV
Sant09
Medusa
Gold IV
Level 104
God Stats
15W - 11L
1,546 SR
Queue Stats
54W - 51L
1,319 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver IV
WakaFlakaOsama
Kumbhakarna
Silver IV
Level 97
God Stats
21W - 14L
1,516 SR
Queue Stats
80W - 98L
743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kinng Tigger
Thanatos
16
9 / 13 / 8
15,368
699
19,449
24,098
9,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
6 / 5 / 10
15,229
692
15,732
16,783
5,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TylercSliffer99
Baron Samedi
17
6 / 8 / 9
14,410
655
21,773
23,918
16,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HeraArtioGebBacchusGilgamesh

VS

Bans
ChaacYmirAresNikeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 12 / 14
15,367
699
13,763
21,513
5,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sant09
Medusa
20
15 / 6 / 10
16,755
762
27,199
22,192
6,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
WakaFlakaOsama
Kumbhakarna
19
3 / 3 / 18
15,292
695
10,182
25,963
28,315
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
21
Kills
26
26
Deaths
21
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
12
14
1.25
L
Thanatos
Kinng Tigger
Thanatos
9
13
8
1
W
Medusa
Sant09
Medusa
15
6
10
3.33
L
6
5
10
2.2
L
Baron Samedi
TylercSliffer99
Baron Samedi
6
8
9
1.31
W
Kumbhakarna
WakaFlakaOsama
Kumbhakarna
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,954
Damage
51,144
64,799
Taken
69,668
30,519
Mitigated
40,927
23,115
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,763
1,541
0
2,151
21,513
5,807
457
6,222
15,291
40,704
0
L
Thanatos
Kinng Tigger
Thanatos
19,449
4,176
0
10,854
24,098
9,128
554
7,283
16,815
0
40,315
W
Medusa
Sant09
Medusa
27,199
10,360
0
3,013
22,192
6,805
2,341
10,898
11,294
0
97,739
L
15,732
6,673
0
6,011
16,783
5,199
1,804
9,520
7,263
0
54,028
L
Baron Samedi
TylercSliffer99
Baron Samedi
21,773
621
1,008
5,242
23,918
16,192
505
8,149
15,769
58,088
0
W
Kumbhakarna
WakaFlakaOsama
Kumbhakarna
10,182
1,119
0
3,797
25,963
28,315
288
5,461
20,502
39,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
47,414
205
Minions Killed
205
9
Camps Cleared
9
1,037,409
Distance Traveled
1,143,126
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,367
699
46
2
4
320,195
0
L
Thanatos
15,368
699
34
2
3
333,235
2
W
Medusa
16,755
762
111
5
4
400,829
5
L
Neith
15,229
692
91
4
4
384,197
3
L
Baron Samedi
14,410
655
80
4
2
319,977
4
W
Kumbhakarna
15,292
695
48
2
1
422,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role