Player Matchup

Bacchus
Bacchus
DEANSAMCASTIEL
Bacchus
Level 64
God Stats
6W - 8L
1,367 SR
Queue Stats
30W - 47L
1,303 Elo+
Solo
Ratatoskr
Ratatoskr
Holtsy
Ratatoskr
Level 47
God Stats
8W - 4L
1,785 SR
Queue Stats
42W - 27L
1,551 Elo+
Party 1
Chiron
Chiron
LeraySangz96
Chiron
Level 152
God Stats
3W - 3L
1,539 SR
Queue Stats
69W - 65L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Meridyan
Morgan Le Fay
Level 109
God Stats
3W - 3L
1,695 SR
Queue Stats
8W - 11L
1,557 Elo+
Solo
Janus
Janus
bestolalion
Janus
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 83L
1,366 Elo+
Solo
Team Averages
Level 81
1,577 SR
1,451 Elo+

VS

Team Averages
Level 82
1,506 SR
1,389 Elo+
Apollo
Apollo
BrittanyLyn33
Apollo
Level 151
God Stats
11W - 11L
1,447 SR
Queue Stats
129W - 133L
1,490 Elo+
Solo
Tyr
Tyr
CypherVenomX3
Tyr
Level 32
God Stats
3W - 12L
1,545 SR
Queue Stats
276W - 279L
1,409 Elo+
Solo
Bacchus
Bacchus
PontazMonalisa
Bacchus
Level 40
God Stats
11W - 12L
1,500 SR
Queue Stats
224W - 237L
1,323 Elo+
Solo
Kukulkan
Kukulkan
TekilaComToddy
Kukulkan
Level 97
God Stats
38W - 56L
1,324 SR
Queue Stats
159W - 191L
1,323 Elo+
Solo
Horus
Horus
jyseim
Horus
Level 89
God Stats
17W - 16L
1,714 SR
Queue Stats
584W - 623L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 21
11,688
1,063
9,157
12,636
14,572
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Holtsy
Ratatoskr
18
6 / 1 / 11
11,314
1,029
8,442
8,162
3,187
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
18
10 / 2 / 15
12,023
1,093
19,380
10,882
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Meridyan
Morgan Le Fay
18
3 / 2 / 19
11,112
1,010
11,853
9,381
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 21
11,648
1,059
18,056
8,995
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

236

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 3
10,786
981
9,134
16,756
6,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 10 / 5
10,338
940
11,664
22,895
16,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 9 / 4
10,853
987
14,607
22,014
11,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
1 / 0 / 6
10,268
933
7,372
1,121
456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
jyseim
Horus
16
2 / 4 / 6
10,228
930
4,336
10,987
6,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
31
Kills
11
11
Deaths
31
87
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
2
10
5
0.45
W
7
4
21
4.38
W
Ratatoskr
Holtsy
Ratatoskr
6
1
11
11.5
W
Chiron
10
2
15
8.75
W
Morgan Le Fay
Meridyan
Morgan Le Fay
3
2
19
6.25
L
2
9
4
0.44
L
Kukulkan
1
0
6
4
W
5
2
21
7.75
L
Horus
jyseim
Horus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,888
Damage
47,113
50,056
Taken
73,773
28,377
Mitigated
40,537
6,640
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,134
7,103
0
210
16,756
6,458
0
10,611
5,497
0
33,318
L
11,664
2,388
0
1,080
22,895
16,310
0
8,878
13,559
0
23,155
W
9,157
382
0
725
12,636
14,572
0
4,565
8,071
20,285
0
W
Ratatoskr
Holtsy
Ratatoskr
8,442
4,127
0
0
8,162
3,187
0
3,492
4,670
0
21,638
W
Chiron
19,380
9,204
1,836
1,865
10,882
4,099
0
4,460
6,422
0
41,305
W
Morgan Le Fay
Meridyan
Morgan Le Fay
11,853
2,338
0
1,614
9,381
3,630
0
4,278
5,103
29,875
0
L
14,607
557
350
2,790
22,014
11,313
0
12,203
9,198
31,246
0
L
Kukulkan
7,372
231
0
0
1,121
456
0
250
857
41,830
0
W
18,056
1,026
0
600
8,995
2,889
0
5,184
3,811
34,366
0
L
Horus
jyseim
Horus
4,336
1,229
1,084
1,018
10,987
6,000
0
5,257
5,596
0
10,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,785
Gold Earned
52,473
217
Minions Killed
194
7
Camps Cleared
8
1,090,202
Distance Traveled
976,596
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,786
981
46
4
4
187,490
0
L
Tyr
10,338
940
22
2
1
176,864
0
W
Bacchus
11,688
1,063
22
2
1
214,369
0
W
Ratatoskr
11,314
1,029
41
4
4
234,113
0
W
Chiron
12,023
1,093
60
5
0
212,294
0
W
Morgan Le Fay
11,112
1,010
47
4
1
204,366
0
L
Bacchus
10,853
987
46
4
0
203,782
0
L
Kukulkan
10,268
933
70
6
0
202,883
1
W
Janus
11,648
1,059
47
4
1
225,060
0
L
Horus
10,228
930
10
1
3
205,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role