Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
 
Scylla
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
EatmyFarts6969
Ares
Masters
Level 160
God Stats
11W - 7L
1,632 SR
Queue Stats
289W - 228L
2,724 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Le 2K MessIah
Ah Muzen Cab
Masters
Level 53
God Stats
4W - 1L
1,803 SR
Queue Stats
106W - 58L
2,836 MMR
Solo
Ne Zha
Ne Zha
Masters
yetm96
Ne Zha
Masters
Level 156
God Stats
16W - 15L
1,640 SR
Queue Stats
403W - 367L
2,906 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,615 SR
2,293 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,697 SR
2,874 MMR
Ganesha
Ganesha
Diamond I
CalloutFrmSwitch
Ganesha
Diamond I
Level 145
God Stats
2W - 3L
1,709 SR
Queue Stats
80W - 60L
2,733 MMR
Party 1
Anhur
Anhur
Masters
Dannweyy
Anhur
Masters
Level 106
God Stats
31W - 16L
1,864 SR
Queue Stats
148W - 59L
3,212 MMR
Solo
Tiamat
Tiamat
Masters
DiRtY_AuF
Tiamat
Masters
Level 154
God Stats
7W - 9L
1,690 SR
Queue Stats
266W - 215L
2,943 MMR
Party 2
Thanatos
Thanatos
Masters
ItsAce
Thanatos
Masters
Level 87
God Stats
10W - 12L
1,772 SR
Queue Stats
193W - 140L
2,909 MMR
Party 2
Chaac
Chaac
Diamond I
RetziFromTheGym
Chaac
Diamond I
Level 160
God Stats
1W - 4L
1,448 SR
Queue Stats
267W - 272L
2,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 1 / 4
8,342
596
10,577
12,624
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
 
Scylla
13
5 / 1 / 5
7,934
567
9,867
3,648
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 8
7,832
559
6,587
9,218
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Le 2K MessIah
Ah Muzen Cab
14
2 / 2 / 1
8,161
583
3,853
6,800
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
yetm96
Ne Zha
12
0 / 1 / 7
7,198
514
3,578
7,502
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaBastetKhepriGeb

VS

Bans
ZeusMulanGilgameshLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,840
417
2,316
12,549
8,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Dannweyy
Anhur
13
2 / 1 / 1
7,345
525
6,101
7,973
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
DiRtY_AuF
Tiamat
11
0 / 3 / 2
6,765
483
4,204
5,299
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ItsAce
Thanatos
11
3 / 4 / 0
7,036
503
4,371
10,076
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
6,682
477
5,432
11,995
9,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
5
5
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
4
8
W
Scylla
 
Scylla
5
1
5
7.5
L
0
4
0
0
L
Anhur
Dannweyy
Anhur
2
1
1
2.5
L
Tiamat
DiRtY_AuF
Tiamat
0
3
2
0.33
W
2
0
8
6
L
Thanatos
ItsAce
Thanatos
3
4
0
0.75
W
Ah Muzen Cab
Le 2K MessIah
Ah Muzen Cab
2
2
1
1.25
L
0
3
1
0.17
W
Ne Zha
yetm96
Ne Zha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,462
Damage
22,424
39,792
Taken
47,892
20,641
Mitigated
26,203
14,850
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,577
2,641
0
5,261
12,624
8,293
0
2,166
9,865
3,511
44,965
W
Scylla
 
Scylla
9,867
753
0
732
3,648
930
0
427
3,066
56,562
0
L
2,316
77
1,049
1,420
12,549
8,060
0
7,871
4,329
15,848
0
L
Anhur
Dannweyy
Anhur
6,101
2,982
0
2,964
7,973
1,692
0
1,918
5,999
0
46,040
L
Tiamat
DiRtY_AuF
Tiamat
4,204
378
0
848
5,299
3,129
0
1,973
3,211
42,091
0
W
6,587
585
340
2,679
9,218
7,388
0
3,627
5,288
30,279
0
L
Thanatos
ItsAce
Thanatos
4,371
1,255
0
6,661
10,076
4,013
0
2,437
7,508
0
44,993
W
Ah Muzen Cab
Le 2K MessIah
Ah Muzen Cab
3,853
1,436
0
3,411
6,800
1,351
396
0
6,800
0
63,251
L
5,432
491
0
3,254
11,995
9,309
0
3,166
8,046
6,643
36,758
W
Ne Zha
yetm96
Ne Zha
3,578
774
0
2,427
7,502
2,679
0
833
6,611
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
33,668
457
Minions Killed
406
0
Camps Cleared
0
1,464,336
Distance Traveled
1,326,608
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,342
596
90
6
0
294,572
3
W
Scylla
7,934
567
107
8
0
279,508
6
L
Ganesha
5,840
417
11
1
0
268,066
4
L
Anhur
7,345
525
110
8
0
239,790
3
L
Tiamat
6,765
483
110
8
0
268,813
4
W
Ares
7,832
559
41
3
0
293,180
7
L
Thanatos
7,036
503
81
6
0
296,245
3
W
Ah Muzen Cab
8,161
583
122
9
0
282,509
5
L
Chaac
6,682
477
94
7
0
253,694
3
W
Ne Zha
7,198
514
97
7
0
314,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role