Player Matchup

Xing Tian
Xing Tian
LastFlamz
Xing Tian
Level 33
God Stats
9W - 11L
1,621 SR
Queue Stats
108W - 141L
1,239 Elo+
Party 2
Scylla
Scylla
Pixel Tracer
Scylla
Level 129
God Stats
34W - 26L
1,559 SR
Queue Stats
111W - 98L
1,618 Elo+
Party 2
Chaac
Chaac
itsGrimGaming
Chaac
Level 28
God Stats
8W - 11L
1,615 SR
Queue Stats
102W - 146L
1,220 Elo+
Party 2
Team Averages
Level 63
1,598 SR
1,359 Elo+

VS

Team Averages
Level 102
1,423 SR
1,429 Elo+
Bacchus
Bacchus
Axillora
Bacchus
Level 152
God Stats
6W - 8L
1,510 SR
Queue Stats
163W - 201L
1,449 Elo+
Party 1
Atlas
Atlas
Echelon2537
Atlas
Level 127
God Stats
1W - 2L
1,307 SR
Queue Stats
374W - 388L
1,432 Elo+
Party 1
Hachiman
Hachiman
oI Bigbird Io
Hachiman
Level 26
God Stats
15W - 15L
1,452 SR
Queue Stats
71W - 76L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LastFlamz
Xing Tian
14
4 / 3 / 16
11,519
768
10,718
19,616
20,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
14 / 0 / 7
12,091
806
24,186
6,428
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 3 / 14
10,451
697
9,175
15,082
15,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axillora
Bacchus
13
0 / 6 / 5
9,478
632
5,692
20,201
29,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 5 / 2
9,642
643
11,493
16,157
12,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
oI Bigbird Io
Hachiman
11
2 / 11 / 2
8,949
597
8,886
15,411
5,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
5
6
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Axillora
Bacchus
0
6
5
0.42
L
3
5
2
0.8
W
Xing Tian
LastFlamz
Xing Tian
4
3
16
4
W
Scylla
14
0
7
17.5
W
4
3
14
3.67
L
Hachiman
oI Bigbird Io
Hachiman
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,079
Damage
26,071
41,126
Taken
51,769
38,572
Mitigated
47,662
12,496
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Axillora
Bacchus
5,692
1,321
0
741
20,201
29,836
0
12,538
6,454
18,709
0
L
11,493
4,522
0
637
16,157
12,177
0
11,389
4,238
34,886
2,957
W
Xing Tian
LastFlamz
Xing Tian
10,718
1,403
0
4,183
19,616
20,180
553
9,111
10,505
17,983
0
W
Scylla
24,186
3,709
0
1,466
6,428
2,587
2,199
2,423
4,005
66,665
0
W
9,175
859
588
6,259
15,082
15,805
346
4,930
10,152
1,085
27,117
L
Hachiman
oI Bigbird Io
Hachiman
8,886
3,937
0
823
15,411
5,649
0
10,338
4,365
0
25,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
28,069
151
Minions Killed
121
6
Camps Cleared
5
855,069
Distance Traveled
700,485
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,478
632
25
2
0
242,130
1
L
Atlas
9,642
643
55
4
3
248,439
3
W
Xing Tian
11,519
768
11
1
0
274,503
2
W
Scylla
12,091
806
105
7
5
288,285
4
W
Chaac
10,451
697
35
2
1
292,281
2
L
Hachiman
8,949
597
41
3
2
209,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role