Player Matchup

Morgan Le Fay
Morgan Le Fay
Crossbones66
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,424 SR
Queue Stats
88W - 73L
1,536 Elo+
Solo
Aphrodite
Aphrodite
ID-en-ligne91
Aphrodite
Level 93
God Stats
74W - 57L
1,558 SR
Queue Stats
459W - 416L
1,461 Elo+
Party 3
Mercury
Mercury
Shayders
Mercury
Level 66
God Stats
15W - 3L
1,859 SR
Queue Stats
275W - 274L
1,514 Elo+
Party 3
Ratatoskr
Ratatoskr
SupahGoose
Ratatoskr
Level 68
God Stats
2W - 1L
1,555 SR
Queue Stats
170W - 159L
1,508 Elo+
Party 3
Cernunnos
Cernunnos
TheGreatNorse
Cernunnos
Level 86
God Stats
11W - 8L
1,607 SR
Queue Stats
336W - 359L
1,407 Elo+
Party 3
Team Averages
Level 92
1,600 SR
1,485 Elo+

VS

Team Averages
Level 91
1,616 SR
1,580 Elo+
Sun Wukong
Sun Wukong
KoNoPoWaH
Sun Wukong
Level 107
God Stats
21W - 19L
1,556 SR
Queue Stats
520W - 488L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Marin1420
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 4L
1,626 Elo+
Party 2
Ymir
Ymir
MisterKitsune
Ymir
Level 60
God Stats
1W - 1L
1,807 SR
Queue Stats
4W - 4L
1,638 Elo+
Party 2
Hun Batz
Hun Batz
WizardSword69
Hun Batz
Level 129
God Stats
1W - 4L
1,541 SR
Queue Stats
160W - 147L
1,551 Elo+
Solo
Ra
Ra
menandsweets
Ra
Level 91
God Stats
8W - 10L
1,432 SR
Queue Stats
646W - 641L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crossbones66
Morgan Le Fay
20
4 / 6 / 14
14,395
554
19,534
16,103
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ID-en-ligne91
Aphrodite
20
2 / 3 / 14
14,526
559
8,097
27,642
21,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Shayders
Mercury
20
18 / 2 / 8
17,672
680
29,940
21,273
13,273
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
SupahGoose
Ratatoskr
20
11 / 5 / 8
16,437
632
15,409
21,565
9,299
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
TheGreatNorse
Cernunnos
20
2 / 5 / 10
13,873
534
11,185
15,714
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KoNoPoWaH
Sun Wukong
20
5 / 8 / 6
14,162
545
12,806
32,028
31,445
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Marin1420
Ah Muzen Cab
20
9 / 5 / 4
13,729
528
19,132
16,073
7,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 3 / 10
11,652
448
7,884
22,593
30,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
WizardSword69
Hun Batz
17
3 / 10 / 6
11,434
440
11,753
22,621
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 11 / 4
11,823
455
9,689
16,773
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
37
Kills
20
21
Deaths
37
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crossbones66
Morgan Le Fay
4
6
14
1.83
W
Aphrodite
ID-en-ligne91
Aphrodite
2
3
14
3
L
Sun Wukong
KoNoPoWaH
Sun Wukong
5
8
6
1
L
Ah Muzen Cab
Marin1420
Ah Muzen Cab
9
5
4
2.2
L
0
3
10
1.67
W
Mercury
Shayders
Mercury
18
2
8
11
W
Ratatoskr
SupahGoose
Ratatoskr
11
5
8
3
W
Cernunnos
TheGreatNorse
Cernunnos
2
5
10
1.4
L
Hun Batz
WizardSword69
Hun Batz
3
10
6
0.6
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,165
Damage
61,264
102,297
Taken
110,088
57,070
Mitigated
85,505
40,976
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crossbones66
Morgan Le Fay
19,534
1,444
0
2,650
16,103
6,260
1,646
5,718
9,877
97,966
0
W
Aphrodite
ID-en-ligne91
Aphrodite
8,097
635
5,169
18,422
27,642
21,549
2,960
5,130
22,261
82,610
0
L
Sun Wukong
KoNoPoWaH
Sun Wukong
12,806
2,555
0
10,643
32,028
31,445
1,630
5,491
25,514
0
79,402
L
Ah Muzen Cab
Marin1420
Ah Muzen Cab
19,132
6,426
0
2,532
16,073
7,602
0
2,648
13,362
0
128,952
L
7,884
1,202
0
1,679
22,593
30,519
0
5,792
16,418
44,912
0
W
Mercury
Shayders
Mercury
29,940
20,043
0
5,363
21,273
13,273
2,884
2,807
17,839
0
139,787
W
Ratatoskr
SupahGoose
Ratatoskr
15,409
3,909
0
6,812
21,565
9,299
0
3,872
17,336
0
141,458
W
Cernunnos
TheGreatNorse
Cernunnos
11,185
4,291
0
2,560
15,714
6,689
5,312
2,131
13,495
0
114,391
L
Hun Batz
WizardSword69
Hun Batz
11,753
3,440
0
3,141
22,621
9,280
0
5,440
16,661
0
76,316
L
9,689
345
855
2,267
16,773
6,659
96
7,299
8,981
63,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,903
Gold Earned
62,800
880
Minions Killed
624
0
Camps Cleared
0
2,511,330
Distance Traveled
2,252,615
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,395
554
147
6
0
448,327
9
W
Aphrodite
14,526
559
137
5
0
459,596
3
L
Sun Wukong
14,162
545
133
5
0
444,003
1
L
Ah Muzen Cab
13,729
528
203
8
0
468,842
4
L
Ymir
11,652
448
49
2
0
468,328
6
W
Mercury
17,672
680
208
8
0
622,903
2
W
Ratatoskr
16,437
632
197
8
0
559,363
0
W
Cernunnos
13,873
534
191
7
0
421,141
4
L
Hun Batz
11,434
440
109
4
0
446,027
6
L
Ra
11,823
455
130
5
0
425,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role