Player Matchup

Hou Yi
Hou Yi
Masters
AsbeI_
Hou Yi
Masters
Level 147
God Stats
5W - 4L
1,276 SR
Queue Stats
129W - 115L
2,360 MMR
Party 1
Apollo
Apollo
Diamond IV
Mayitzo
Apollo
Diamond IV
Level 89
God Stats
1W - 0L
1,473 SR
Queue Stats
92W - 77L
2,337 MMR
Solo
Athena
Athena
Diamond II
Summit1Gram
Athena
Diamond II
Level 147
God Stats
10W - 6L
1,725 SR
Queue Stats
283W - 259L
2,254 MMR
Solo
Camazotz
Camazotz
Diamond II
Xyta Vuramee
Camazotz
Diamond II
Level 158
God Stats
17W - 17L
1,655 SR
Queue Stats
736W - 749L
2,311 MMR
Solo
Cerberus
Cerberus
Diamond II
enz_o1233
Cerberus
Diamond II
Level 154
God Stats
11W - 8L
1,664 SR
Queue Stats
152W - 137L
2,231 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,559 SR
2,299 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,688 SR
2,116 MMR
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Diamond II
Z0MBACALYPSE
Anhur
Diamond II
Level 123
God Stats
6W - 8L
1,562 SR
Queue Stats
343W - 328L
2,280 MMR
Party 2
Ymir
Ymir
Diamond II
iBeaFragger
Ymir
Diamond II
Level 128
God Stats
8W - 7L
1,650 SR
Queue Stats
696W - 684L
2,247 MMR
Solo
Zeus
Zeus
Masters
sekaishoodie
Zeus
Masters
Level 152
God Stats
12W - 6L
1,881 SR
Queue Stats
666W - 625L
2,368 MMR
Party 2
Achilles
Achilles
Diamond III
vadisIav
Achilles
Diamond III
Level 67
God Stats
1W - 1L
1,849 SR
Queue Stats
82W - 67L
2,184 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AsbeI_
Hou Yi
20
10 / 0 / 6
13,120
625
10,545
9,588
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Mayitzo
Apollo
20
5 / 3 / 7
12,696
605
13,910
16,477
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
15
0 / 3 / 16
10,513
501
7,780
20,313
25,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Xyta Vuramee
Camazotz
19
5 / 0 / 10
12,265
584
9,431
14,058
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
enz_o1233
Cerberus
19
4 / 2 / 6
12,148
578
8,149
12,779
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
LokiBastetArtio

VS

Bans
OdinMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 4 / 0
10,156
484
8,135
15,497
6,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 7 / 4
10,398
495
9,397
15,137
4,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 3
8,341
397
4,022
17,019
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 6 / 0
9,793
466
9,631
10,927
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
vadisIav
Achilles
20
1 / 2 / 1
11,634
554
8,069
14,347
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
24
Kills
8
8
Deaths
24
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
0
1
W
Hou Yi
AsbeI_
Hou Yi
10
0
6
13
W
Apollo
Mayitzo
Apollo
5
3
7
2.83
W
Athena
0
3
16
2.67
W
Camazotz
Xyta Vuramee
Camazotz
5
0
10
10
L
1
7
4
0.43
W
Cerberus
enz_o1233
Cerberus
4
2
6
3.5
L
1
5
3
0.5
L
1
6
0
0.17
L
Achilles
vadisIav
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,815
Damage
39,254
73,215
Taken
72,927
55,765
Mitigated
39,796
29,428
Healing
24,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,135
2,556
0
15,065
15,497
6,968
0
2,077
13,239
0
78,330
W
Hou Yi
AsbeI_
Hou Yi
10,545
6,125
0
2,844
9,588
3,724
341
2,991
6,515
0
94,611
W
Apollo
Mayitzo
Apollo
13,910
9,740
0
8,428
16,477
7,097
359
3,949
12,528
0
117,144
W
Athena
7,780
3,164
441
3,083
20,313
25,497
56
4,947
15,366
29,062
0
W
Camazotz
Xyta Vuramee
Camazotz
9,431
3,265
0
11,040
14,058
7,277
0
1,762
12,218
0
105,289
L
9,397
4,537
0
3,405
15,137
4,085
0
2,180
12,911
0
83,511
W
Cerberus
enz_o1233
Cerberus
8,149
283
0
3,592
12,779
12,170
0
675
11,467
70,966
0
L
4,022
609
0
2,215
17,019
14,352
87
5,008
11,810
13,887
0
L
9,631
591
0
333
10,927
5,010
567
1,823
9,104
91,152
0
L
Achilles
vadisIav
Achilles
8,069
2,569
0
3,607
14,347
9,381
244
3,707
9,934
0
92,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,742
Gold Earned
50,322
668
Minions Killed
672
0
Camps Cleared
0
2,226,994
Distance Traveled
2,041,940
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,156
484
144
7
0
452,075
1
W
Hou Yi
13,120
625
168
8
0
435,483
7
W
Apollo
12,696
605
192
9
0
403,931
5
W
Athena
10,513
501
20
1
0
447,706
7
W
Camazotz
12,265
584
140
7
0
493,122
8
L
Anhur
10,398
495
152
7
0
356,848
2
W
Cerberus
12,148
578
148
7
0
446,752
3
L
Ymir
8,341
397
18
1
0
401,692
5
L
Zeus
9,793
466
163
8
0
388,135
4
L
Achilles
11,634
554
195
9
0
443,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role