Player Matchup

Hel
Hel
 
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PennyInACup
Gilgamesh
Level 28
God Stats
4W - 2L
1,706 SR
Queue Stats
56W - 41L
1,575 Elo+
Party 2
Zeus
Zeus
cool808s
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,455 Elo+
Party 2
Team Averages
Level 53
1,569 SR
1,510 Elo+

VS

Team Averages
Level 88
1,317 SR
1,593 Elo+
Morgan Le Fay
Morgan Le Fay
Barnaby70
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
Divectrix
Ne Zha
Level 131
God Stats
0W - 2L
1,182 SR
Queue Stats
388W - 293L
1,667 Elo+
Party 1
Mulan
Mulan
dracoisbignut
Mulan
Level 127
God Stats
1W - 5L
1,268 SR
Queue Stats
426W - 376L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 1 / 11
10,023
716
9,257
14,500
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PennyInACup
Gilgamesh
14
9 / 1 / 8
10,526
752
13,106
11,957
13,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
12
4 / 4 / 7
9,480
677
12,721
9,250
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Barnaby70
Morgan Le Fay
11
0 / 8 / 4
7,814
558
2,366
10,164
3,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Divectrix
Ne Zha
11
0 / 8 / 3
7,773
555
9,875
12,525
4,974
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 0
9,671
691
17,129
18,601
16,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
6
6
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
11
9.5
L
Morgan Le Fay
Barnaby70
Morgan Le Fay
0
8
4
0.25
L
Ne Zha
Divectrix
Ne Zha
0
8
3
0.19
W
Gilgamesh
PennyInACup
Gilgamesh
9
1
8
13
W
Zeus
4
4
7
1.88
L
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
29,370
35,707
Taken
41,290
23,410
Mitigated
24,684
19,358
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,257
993
7,432
9,297
14,500
6,932
134
1,798
12,702
30,870
0
L
Morgan Le Fay
Barnaby70
Morgan Le Fay
2,366
249
0
416
10,164
3,677
0
6,324
3,554
9,487
0
L
Ne Zha
Divectrix
Ne Zha
9,875
3,204
0
1,020
12,525
4,974
0
4,063
8,302
0
36,122
W
Gilgamesh
PennyInACup
Gilgamesh
13,106
5,121
0
693
11,957
13,266
431
2,402
9,555
0
31,960
W
Zeus
12,721
837
203
1,733
9,250
3,212
864
742
8,508
30,838
0
L
17,129
2,118
0
1,370
18,601
16,033
0
11,268
6,961
6,110
27,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
25,258
144
Minions Killed
127
7
Camps Cleared
6
747,730
Distance Traveled
733,968
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,023
716
55
4
4
262,382
3
L
Morgan Le Fay
7,814
558
15
1
0
233,488
0
L
Ne Zha
7,773
555
65
5
5
209,688
5
W
Gilgamesh
10,526
752
41
3
2
271,496
4
W
Zeus
9,480
677
48
3
1
213,852
1
L
Mulan
9,671
691
47
3
1
290,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role