Player Matchup

Gilgamesh
Gilgamesh
Masters
Ozarumonster
Gilgamesh
Masters
Level 153
God Stats
22W - 10L
1,813 SR
Queue Stats
332W - 301L
2,518 MMR
Party 1
Janus
Janus
Diamond II
Pol277
Janus
Diamond II
Level 149
God Stats
1W - 3L
1,414 SR
Queue Stats
184W - 169L
2,371 MMR
Party 1
Tyr
Tyr
Diamond II
Rekiel97
Tyr
Diamond II
Level 79
God Stats
0W - 4L
1,495 SR
Queue Stats
216W - 221L
2,355 MMR
Solo
Ullr
Ullr
Diamond I
SirTilt
Ullr
Diamond I
Level 103
God Stats
10W - 6L
1,757 SR
Queue Stats
262W - 245L
2,360 MMR
Solo
Ymir
Ymir
Diamond II
VodkaZombie
Ymir
Diamond II
Level 152
God Stats
5W - 3L
1,909 SR
Queue Stats
93W - 83L
2,292 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,678 SR
2,379 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,694 SR
2,381 MMR
Camazotz
Camazotz
Diamond V
Ac1dJoneZz
Camazotz
Diamond V
Level 156
God Stats
8W - 3L
1,676 SR
Queue Stats
256W - 244L
2,352 MMR
Solo
Fafnir
Fafnir
Diamond IV
Explonit
Fafnir
Diamond IV
Level 160
God Stats
2W - 1L
1,687 SR
Queue Stats
128W - 139L
2,248 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Rouko
Ah Muzen Cab
Diamond II
Level 160
God Stats
4W - 0L
1,805 SR
Queue Stats
188W - 169L
2,382 MMR
Party 2
Sol
Sol
Diamond III
Scyned
Sol
Diamond III
Level 160
God Stats
1W - 1L
1,634 SR
Queue Stats
180W - 172L
2,427 MMR
Party 2
Awilix
Awilix
Diamond I
slipperslap
Awilix
Diamond I
Level 84
God Stats
10W - 9L
1,669 SR
Queue Stats
381W - 376L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ozarumonster
Gilgamesh
18
8 / 10 / 4
12,041
547
20,950
21,884
8,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Pol277
Janus
15
1 / 7 / 9
10,094
459
9,943
13,028
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 6
10,636
483
14,531
24,080
20,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
SirTilt
Ullr
19
7 / 7 / 1
12,937
588
16,829
21,205
7,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 4 / 6
9,179
417
5,628
23,669
23,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaMulanArachneBastetAchilles

VS

Bans
LokiArtioCliodhnaGebFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ac1dJoneZz
Camazotz
19
4 / 1 / 11
12,483
567
16,465
25,957
20,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Explonit
Fafnir
16
1 / 2 / 24
11,972
544
11,229
19,592
28,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Rouko
Ah Muzen Cab
20
13 / 6 / 9
14,299
650
26,423
17,400
6,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Scyned
Sol
19
7 / 4 / 6
12,771
581
16,562
21,209
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
20
7 / 4 / 10
13,119
596
17,347
16,164
6,355
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
17
Kills
32
32
Deaths
17
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Ac1dJoneZz
Camazotz
4
1
11
9.5
W
Fafnir
Explonit
Fafnir
1
2
24
6.5
L
Gilgamesh
Ozarumonster
Gilgamesh
8
10
4
1
L
Janus
Pol277
Janus
1
7
9
0.79
L
0
4
6
0.75
W
Ah Muzen Cab
Rouko
Ah Muzen Cab
13
6
9
2.92
W
Sol
Scyned
Sol
7
4
6
2.5
L
Ullr
SirTilt
Ullr
7
7
1
1.07
L
1
4
6
1
W
Awilix
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,881
Damage
88,026
103,866
Taken
100,322
64,082
Mitigated
67,702
18,571
Healing
38,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Ac1dJoneZz
Camazotz
16,465
2,795
0
14,710
25,957
20,016
143
4,222
21,581
0
86,848
W
Fafnir
Explonit
Fafnir
11,229
2,930
559
5,604
19,592
28,991
218
4,803
14,495
21,441
0
L
Gilgamesh
Ozarumonster
Gilgamesh
20,950
7,739
0
3,435
21,884
8,902
0
4,030
17,622
0
75,141
L
Janus
Pol277
Janus
9,943
444
0
1,000
13,028
3,795
0
1,893
11,086
58,201
0
L
14,531
2,317
198
9,063
24,080
20,843
0
5,006
17,901
7,446
61,174
W
Ah Muzen Cab
Rouko
Ah Muzen Cab
26,423
8,525
0
3,089
17,400
6,471
1,876
3,069
14,103
0
126,199
W
Sol
Scyned
Sol
16,562
9,362
0
12,858
21,209
5,869
7,657
2,864
18,225
99,076
0
L
Ullr
SirTilt
Ullr
16,829
7,253
0
3,325
21,205
7,374
6,520
7,503
13,604
0
94,475
L
5,628
1,395
0
1,550
23,669
23,168
0
9,359
14,180
23,687
0
W
Awilix
17,347
6,453
0
1,302
16,164
6,355
134
2,466
13,616
0
108,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,887
Gold Earned
64,644
575
Minions Killed
669
0
Camps Cleared
0
2,039,146
Distance Traveled
2,202,141
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,483
567
161
7
0
468,941
6
W
Fafnir
11,972
544
21
1
0
415,148
5
L
Gilgamesh
12,041
547
99
5
0
424,844
2
L
Janus
10,094
459
131
6
0
422,068
9
L
Tyr
10,636
483
143
7
0
436,186
1
W
Ah Muzen Cab
14,299
650
184
8
0
411,194
3
W
Sol
12,771
581
150
7
0
411,654
8
L
Ullr
12,937
588
160
7
0
369,060
6
L
Ymir
9,179
417
42
2
0
386,988
7
W
Awilix
13,119
596
153
7
0
495,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role