Player Matchup

Fafnir
Fafnir
Chungling
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 78L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
Dizcord2
Danzaburou
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,599 Elo+
Party 1
Kali
Kali
Tuckerland
Kali
Level 122
God Stats
0W - 2L
1,842 SR
Queue Stats
85W - 47L
1,662 Elo+
Party 1
Team Averages
Level 106
1,614 SR
1,630 Elo+

VS

Team Averages
Level 60
1,485 SR
1,433 Elo+
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
chilenacho
Chang'e
Level 30
God Stats
19W - 23L
1,480 SR
Queue Stats
53W - 86L
1,389 Elo+
Party 2
Ymir
Ymir
elcoshino
Ymir
Level 95
God Stats
15W - 20L
1,475 SR
Queue Stats
271W - 350L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chungling
Fafnir
12
5 / 5 / 3
9,167
705
16,196
13,789
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Dizcord2
Danzaburou
12
2 / 7 / 4
8,718
671
6,757
11,009
4,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 6 / 7
9,367
721
11,663
15,627
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 14
9,064
697
10,675
12,637
3,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
chilenacho
Chang'e
13
9 / 4 / 7
10,016
770
10,327
12,417
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
7 / 2 / 11
10,013
770
11,194
16,799
13,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
18
18
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
4
14
2.25
L
Fafnir
Chungling
Fafnir
5
5
3
1.3
L
Danzaburou
Dizcord2
Danzaburou
2
7
4
0.57
L
3
6
7
1.08
W
Chang'e
chilenacho
Chang'e
9
4
7
3.13
W
Ymir
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,616
Damage
32,196
40,425
Taken
41,853
23,554
Mitigated
21,401
9,585
Healing
21,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,675
2,653
0
4,260
12,637
3,517
919
4,083
8,333
0
27,739
L
Fafnir
Chungling
Fafnir
16,196
3,274
370
4,113
13,789
12,289
102
6,205
7,224
25,898
0
L
Danzaburou
Dizcord2
Danzaburou
6,757
568
0
1,075
11,009
4,218
586
6,150
4,569
0
23,764
L
11,663
4,077
0
4,027
15,627
7,047
463
8,488
6,816
0
33,764
W
Chang'e
chilenacho
Chang'e
10,327
792
6,790
7,109
12,417
4,589
518
4,624
7,426
25,038
0
W
Ymir
11,194
1,845
87
3,492
16,799
13,295
172
6,424
9,694
24,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
29,093
118
Minions Killed
106
6
Camps Cleared
4
634,900
Distance Traveled
629,273
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,064
697
49
4
1
219,482
1
L
Fafnir
9,167
705
25
2
0
204,030
3
L
Danzaburou
8,718
671
46
4
1
196,224
2
L
Kali
9,367
721
47
4
5
234,646
5
W
Chang'e
10,016
770
33
3
1
190,936
0
W
Ymir
10,013
770
24
2
2
218,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role