Player Matchup

Danzaburou
Danzaburou
Kosho-Kunn
Danzaburou
Level 62
God Stats
33W - 20L
1,617 SR
Queue Stats
176W - 160L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
LIL WINDEX8121
Nu Wa
Level 41
God Stats
2W - 3L
1,374 SR
Queue Stats
78W - 101L
1,393 Elo+
Solo
Merlin
Merlin
lmao_sharkie
Merlin
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 23L
1,181 Elo+
Party 2
Team Averages
Level 39
1,497 SR
1,316 Elo+

VS

Team Averages
Level 96
1,682 SR
1,664 Elo+
Amaterasu
Amaterasu
Extr1nz1k
Amaterasu
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 32L
1,672 Elo+
Party 1
Nu Wa
Nu Wa
IroncladDerp357
Nu Wa
Level 106
God Stats
5W - 2L
1,785 SR
Queue Stats
90W - 50L
1,655 Elo+
Party 1
Atlas
Atlas
StoicCandy08
Atlas
Level 93
God Stats
7W - 2L
1,762 SR
Queue Stats
77W - 48L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kosho-Kunn
Danzaburou
9
2 / 6 / 1
6,222
622
6,394
9,081
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 8 / 0
5,963
596
4,550
7,829
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
8
0 / 7 / 2
5,687
569
2,272
7,890
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Extr1nz1k
Amaterasu
13
10 / 0 / 8
8,811
881
8,272
10,044
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 0 / 12
8,476
848
8,658
4,179
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 11
7,772
777
5,476
11,354
9,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
21
21
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Extr1nz1k
Amaterasu
10
0
8
14
W
7
0
12
13
L
Danzaburou
Kosho-Kunn
Danzaburou
2
6
1
0.42
L
1
8
0
0.13
W
4
3
11
3.17
L
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,216
Damage
22,406
24,800
Taken
25,577
5,658
Mitigated
16,471
2,058
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Extr1nz1k
Amaterasu
8,272
3,521
0
3,804
10,044
5,620
835
2,672
7,372
0
24,472
W
8,658
1,683
84
1,272
4,179
1,510
1,352
1,346
2,833
35,837
0
L
Danzaburou
Kosho-Kunn
Danzaburou
6,394
2,040
28
1,087
9,081
2,377
0
5,235
3,611
0
17,677
L
4,550
1,178
0
103
7,829
1,532
0
4,016
3,669
15,466
0
W
5,476
1,591
360
1,719
11,354
9,341
56
2,986
8,368
17,324
0
L
Merlin
2,272
367
0
840
7,890
1,749
0
4,883
2,813
7,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,872
Gold Earned
25,059
67
Minions Killed
140
0
Camps Cleared
9
340,721
Distance Traveled
585,274
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,811
881
43
4
2
217,811
2
W
Nu Wa
8,476
848
68
7
4
185,116
3
L
Danzaburou
6,222
622
26
3
0
139,392
2
L
Nu Wa
5,963
596
24
2
0
104,452
1
W
Atlas
7,772
777
29
3
3
182,347
2
L
Merlin
5,687
569
17
2
0
96,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role