Player Matchup

Cthulhu
Cthulhu
DaintyKitten950
Cthulhu
Level 103
God Stats
4W - 4L
1,546 SR
Queue Stats
187W - 167L
1,561 Elo+
Party 1
Ratatoskr
Ratatoskr
Doressu
Ratatoskr
Level 109
God Stats
7W - 10L
1,460 SR
Queue Stats
455W - 435L
1,589 Elo+
Party 1
Scylla
Scylla
KingJok3rDSG
Scylla
Level 105
God Stats
4W - 2L
1,790 SR
Queue Stats
192W - 155L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
KumBucha
Nu Wa
Level 109
God Stats
5W - 4L
1,621 SR
Queue Stats
463W - 449L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
SuckingTiddies
Danzaburou
Level 103
God Stats
7W - 4L
1,567 SR
Queue Stats
142W - 150L
1,536 Elo+
Party 1
Team Averages
Level 106
1,597 SR
1,570 Elo+

VS

Team Averages
Level 96
1,504 SR
1,512 Elo+
Bacchus
Bacchus
Cooper2401
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 208L
1,571 Elo+
Solo
Amaterasu
Amaterasu
CornyHobbler
Amaterasu
Level 109
God Stats
3W - 2L
1,600 SR
Queue Stats
162W - 196L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
OdinDiego
Zhong Kui
Level 107
God Stats
6W - 16L
1,398 SR
Queue Stats
765W - 725L
1,503 Elo+
Solo
Apollo
Apollo
Warlockrage
Apollo
Level 109
God Stats
2W - 3L
1,454 SR
Queue Stats
326W - 309L
1,468 Elo+
Solo
Yemoja
Yemoja
godcilla
Yemoja
Level 67
God Stats
116W - 124L
1,569 SR
Queue Stats
142W - 159L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 13
12,246
532
8,360
16,174
17,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Doressu
Ratatoskr
20
9 / 1 / 6
14,807
644
19,887
27,815
20,022
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
20
13 / 0 / 11
15,286
665
29,242
8,297
3,202
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
KumBucha
Nu Wa
20
6 / 4 / 14
14,663
638
21,872
16,116
6,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SuckingTiddies
Danzaburou
19
5 / 6 / 9
12,727
553
14,192
16,855
5,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cooper2401
Bacchus
18
2 / 8 / 7
11,209
487
14,904
23,434
14,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
CornyHobbler
Amaterasu
17
2 / 8 / 1
10,971
477
13,891
28,782
27,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
OdinDiego
Zhong Kui
17
2 / 9 / 4
11,190
487
7,296
23,969
15,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
19
6 / 5 / 2
11,908
518
10,108
22,638
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
godcilla
Yemoja
17
3 / 4 / 7
11,833
514
7,444
20,858
23,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
34
Kills
15
15
Deaths
34
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cooper2401
Bacchus
2
8
7
0.69
L
Amaterasu
CornyHobbler
Amaterasu
2
8
1
0.31
W
1
4
13
1.88
W
Ratatoskr
Doressu
Ratatoskr
9
1
6
12
W
Scylla
13
0
11
18.5
W
Nu Wa
KumBucha
Nu Wa
6
4
14
3.25
L
Zhong Kui
OdinDiego
Zhong Kui
2
9
4
0.44
W
Danzaburou
SuckingTiddies
Danzaburou
5
6
9
1.58
L
Apollo
6
5
2
1.4
L
Yemoja
godcilla
Yemoja
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,553
Damage
53,643
85,257
Taken
119,681
52,348
Mitigated
86,710
26,569
Healing
38,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cooper2401
Bacchus
14,904
1,220
0
5,831
23,434
14,150
0
10,508
12,926
82,854
0
L
Amaterasu
CornyHobbler
Amaterasu
13,891
4,190
0
8,718
28,782
27,605
575
8,656
20,126
14,746
47,802
W
8,360
569
2,085
2,397
16,174
17,692
170
7,988
8,186
41,885
0
W
Ratatoskr
Doressu
Ratatoskr
19,887
7,896
0
12,868
27,815
20,022
2,176
6,833
20,982
8,986
95,853
W
Scylla
29,242
3,979
0
1,088
8,297
3,202
3,754
4,926
3,371
118,197
0
W
Nu Wa
KumBucha
Nu Wa
21,872
7,126
0
3,460
16,116
6,305
2,889
6,525
9,591
144,423
0
L
Zhong Kui
OdinDiego
Zhong Kui
7,296
305
89
7,865
23,969
15,273
0
16,415
7,554
77,367
0
W
Danzaburou
SuckingTiddies
Danzaburou
14,192
8,438
0
4,671
16,855
5,127
4,690
7,447
9,408
0
75,916
L
Apollo
10,108
6,162
0
7,606
22,638
6,657
469
12,371
10,267
0
109,392
L
Yemoja
godcilla
Yemoja
7,444
942
5,106
2,995
20,858
23,025
175
13,404
7,454
35,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,729
Gold Earned
57,111
720
Minions Killed
612
0
Camps Cleared
0
2,259,362
Distance Traveled
2,022,080
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,209
487
116
5
0
393,350
1
L
Amaterasu
10,971
477
117
5
0
438,313
3
W
Cthulhu
12,246
532
74
3
0
470,375
6
W
Ratatoskr
14,807
644
171
7
0
495,811
0
W
Scylla
15,286
665
190
8
0
483,495
13
W
Nu Wa
14,663
638
179
8
0
406,389
0
L
Zhong Kui
11,190
487
144
6
0
387,254
5
W
Danzaburou
12,727
553
106
5
0
403,292
1
L
Apollo
11,908
518
184
8
0
383,309
2
L
Yemoja
11,833
514
51
2
0
419,854
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role