Player Matchup

Hachiman
Hachiman
ASNForce
Hachiman
Level 148
God Stats
1W - 0L
1,642 SR
Queue Stats
27W - 13L
1,688 Elo+
Party 3
Erlang Shen
Erlang Shen
Bantzzz
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,708 Elo+
Party 3
King Arthur
King Arthur
Drakortha
King Arthur
Level 69
God Stats
1W - 1L
1,846 SR
Queue Stats
26W - 9L
1,746 Elo+
Party 3
Olorun
Olorun
JRHJOS
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,788 Elo+
Party 3
Thoth
Thoth
umpalumpa1234
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,718 Elo+
Party 3
Team Averages
Level 93
1,598 SR
1,730 Elo+

VS

Team Averages
Level 75
1,403 SR
1,326 Elo+
Sobek
Sobek
Aaru Zeus
Sobek
Level 107
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Agni
Agni
ItsOni
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,113 Elo+
Party 1
Tiamat
Tiamat
MrxSnoow
Tiamat
Level 24
God Stats
1W - 1L
1,345 SR
Queue Stats
19W - 22L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Vampirismo
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
pablo55
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASNForce
Hachiman
18
11 / 1 / 10
10,254
932
14,991
8,044
3,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Bantzzz
Erlang Shen
14
1 / 1 / 21
8,691
790
6,510
7,691
5,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Drakortha
King Arthur
14
5 / 2 / 14
9,074
825
7,577
11,937
9,382
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
JRHJOS
Olorun
17
8 / 2 / 10
9,936
903
10,467
7,467
3,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 22
9,436
858
10,578
6,080
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aaru Zeus
Sobek
12
1 / 7 / 3
7,242
658
4,148
15,277
19,728
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
ItsOni
Agni
15
1 / 4 / 3
8,048
732
7,703
6,905
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MrxSnoow
Tiamat
14
1 / 6 / 5
8,254
750
7,456
12,586
7,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Vampirismo
Sun Wukong
15
2 / 5 / 2
8,087
735
5,214
12,352
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
pablo55
Baron Samedi
13
2 / 5 / 2
8,168
743
7,845
8,891
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
27
Kills
7
7
Deaths
27
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ASNForce
Hachiman
11
1
10
16
L
Sobek
Aaru Zeus
Sobek
1
7
3
0.36
W
Erlang Shen
Bantzzz
Erlang Shen
1
1
21
11.5
W
King Arthur
Drakortha
King Arthur
5
2
14
6
L
Agni
ItsOni
Agni
1
4
3
0.63
W
Olorun
JRHJOS
Olorun
8
2
10
6.5
L
Tiamat
MrxSnoow
Tiamat
1
6
5
0.58
L
Sun Wukong
Vampirismo
Sun Wukong
2
5
2
0.6
L
Baron Samedi
pablo55
Baron Samedi
2
5
2
0.6
W
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
32,366
41,219
Taken
56,011
24,170
Mitigated
48,112
22,283
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ASNForce
Hachiman
14,991
6,565
1,819
2,475
8,044
3,085
1,232
5,218
2,660
0
35,465
L
Sobek
Aaru Zeus
Sobek
4,148
34
1,255
3,183
15,277
19,728
0
4,421
10,505
7,402
0
W
Erlang Shen
Bantzzz
Erlang Shen
6,510
2,063
0
1,897
7,691
5,701
491
5,441
2,094
67
11,119
W
King Arthur
Drakortha
King Arthur
7,577
818
1,896
2,848
11,937
9,382
389
7,009
4,783
0
12,048
L
Agni
ItsOni
Agni
7,703
524
343
279
6,905
2,658
0
2,621
4,158
21,552
0
W
Olorun
JRHJOS
Olorun
10,467
5,152
5,774
2,403
7,467
3,554
1,897
5,522
1,862
24,744
0
L
Tiamat
MrxSnoow
Tiamat
7,456
193
840
3,183
12,586
7,149
228
6,090
6,442
16,558
0
L
Sun Wukong
Vampirismo
Sun Wukong
5,214
1,092
860
1,661
12,352
13,460
0
3,522
8,675
0
12,931
L
Baron Samedi
pablo55
Baron Samedi
7,845
411
1,025
1,504
8,891
5,117
90
4,458
4,345
14,891
0
W
10,578
270
1,997
1,174
6,080
2,448
1,488
3,962
1,943
24,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
39,799
126
Minions Killed
90
0
Camps Cleared
0
1,062,824
Distance Traveled
845,072
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,254
932
41
4
0
216,132
3
L
Sobek
7,242
658
2
0
0
194,814
0
W
Erlang Shen
8,691
790
5
0
0
199,495
0
W
King Arthur
9,074
825
5
0
0
210,355
0
L
Agni
8,048
732
34
3
0
180,955
0
W
Olorun
9,936
903
46
4
0
206,069
1
L
Tiamat
8,254
750
23
2
0
178,411
0
L
Sun Wukong
8,087
735
19
2
0
192,225
0
L
Baron Samedi
8,168
743
12
1
0
98,667
2
W
Thoth
9,436
858
29
3
0
230,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role