Player Matchup

Khepri
Khepri
Gold III
StarBoyBebop
Khepri
Gold III
Level 145
God Stats
16W - 17L
1,552 SR
Queue Stats
96W - 81L
1,390 MMR
Party 2
Ah Puch
Ah Puch
Gold IV
TREoBOMB
Ah Puch
Gold IV
Level 140
God Stats
1W - 0L
1,532 SR
Queue Stats
85W - 69L
1,298 MMR
Party 2
Neith
Neith
Gold IV
TrackDG
Neith
Gold IV
Level 102
God Stats
6W - 9L
1,428 SR
Queue Stats
75W - 62L
1,312 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,504 SR
1,334 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,459 SR
1,361 MMR
Chiron
Chiron
Gold IV
FatJoblessPig
Chiron
Gold IV
Level 68
God Stats
20W - 13L
1,600 SR
Queue Stats
53W - 48L
1,383 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Sant09
Baron Samedi
Gold IV
Level 104
God Stats
0W - 1L
1,366 SR
Queue Stats
54W - 51L
1,386 MMR
Party 1
Hercules
Hercules
Gold V
masterassblast
Hercules
Gold V
Level 125
God Stats
10W - 19L
1,411 SR
Queue Stats
204W - 229L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 0 / 11
14,116
672
13,929
14,746
20,194
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
TREoBOMB
Ah Puch
16
4 / 2 / 10
13,268
632
26,122
12,178
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
TrackDG
Neith
17
8 / 2 / 6
14,308
681
19,899
18,554
9,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AphroditeGilgameshKumbhakarnaChaacAthena

VS

Bans
BacchusGebOdinGaneshaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 0
12,988
618
16,939
18,861
7,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Sant09
Baron Samedi
16
0 / 5 / 4
11,709
558
8,501
22,703
11,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
15
0 / 5 / 3
11,449
545
8,376
27,658
24,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Baron Samedi
Sant09
Baron Samedi
0
5
4
0.4
W
Khepri
3
0
11
8.5
W
Ah Puch
TREoBOMB
Ah Puch
4
2
10
4.5
W
Neith
TrackDG
Neith
8
2
6
5.5
L
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,950
Damage
33,816
45,478
Taken
69,222
34,677
Mitigated
43,556
20,496
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,939
4,697
1,628
4,832
18,861
7,788
1,242
11,661
7,200
0
47,622
L
Baron Samedi
Sant09
Baron Samedi
8,501
690
2,287
4,991
22,703
11,534
662
12,995
9,708
56,324
0
W
Khepri
13,929
781
1,383
5,850
14,746
20,194
85
3,245
11,208
34,200
0
W
Ah Puch
TREoBOMB
Ah Puch
26,122
748
0
3,439
12,178
5,130
718
2,155
9,548
61,374
0
W
Neith
TrackDG
Neith
19,899
7,910
899
8,925
18,554
9,353
2,656
4,651
13,586
0
78,807
L
Hercules
8,376
1,375
0
6,919
27,658
24,234
609
15,831
11,827
5,323
26,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,692
Gold Earned
36,146
220
Minions Killed
237
8
Camps Cleared
9
1,151,154
Distance Traveled
1,031,067
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,988
618
93
4
6
321,047
0
L
Baron Samedi
11,709
558
96
5
2
330,174
4
W
Khepri
14,116
672
21
1
1
433,053
4
W
Ah Puch
13,268
632
82
4
3
374,802
1
W
Neith
14,308
681
117
6
4
343,299
2
L
Hercules
11,449
545
48
2
1
379,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role