Player Matchup

Olorun
Olorun
Gold I
TDxPRO
Olorun
Gold I
Level 105
God Stats
4W - 1L
1,761 SR
Queue Stats
121W - 132L
1,708 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,761 SR
1,708 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,179 SR
1,267 MMR
Jing Wei
Jing Wei
Silver IV
Tekinosh
Jing Wei
Silver IV
Level 89
God Stats
1W - 3L
1,179 SR
Queue Stats
2W - 11L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
TDxPRO
Olorun
17
1 / 0 / 0
10,974
844
9,295
14,438
11,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BakasuraKaliBellonaNikeHe Bo

VS

Bans
Hou YiPoseidonUllrAh Muzen CabBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Tekinosh
Jing Wei
14
0 / 1 / 0
8,497
654
8,148
12,381
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
TDxPRO
Olorun
1
0
0
1
L
Jing Wei
Tekinosh
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,295
Damage
8,148
14,438
Taken
12,381
11,857
Mitigated
5,333
9,152
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
TDxPRO
Olorun
9,295
4,539
0
9,152
14,438
11,857
2,307
405
14,033
76,044
8,209
L
Jing Wei
Tekinosh
Jing Wei
8,148
5,139
0
1,993
12,381
5,333
0
8,412
3,969
0
47,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,974
Gold Earned
8,497
161
Minions Killed
78
9
Camps Cleared
3
247,593
Distance Traveled
270,298
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,974
844
161
12
9
247,593
1
L
Jing Wei
8,497
654
78
6
3
270,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role