Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BaldyBandito
Guan Yu
Level 69
God Stats
1W - 0L
1,831 SR
Queue Stats
3W - 5L
1,325 Elo+
Party 1
Vulcan
Vulcan
Gojo_Zaraki
Vulcan
Level 27
God Stats
1W - 0L
1,627 SR
Queue Stats
6W - 4L
1,357 Elo+
Party 1
Skadi
Skadi
JadenKai
Skadi
Level 144
God Stats
2W - 0L
1,640 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 1
Khepri
Khepri
Lunar_Knight1
Khepri
Level 160
God Stats
2W - 1L
1,620 SR
Queue Stats
15W - 17L
1,479 Elo+
Party 1
Team Averages
Level 109
1,644 SR
1,409 Elo+

VS

Team Averages
Level 109
1,559 SR
1,449 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
KingZ_1917
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,402 Elo+
Party 2
Artemis
Artemis
TuIir
Artemis
Level 97
God Stats
0W - 1L
1,738 SR
Queue Stats
6W - 11L
1,412 Elo+
Party 2
Awilix
Awilix
br0k0lis_vegano
Awilix
Level 125
God Stats
2W - 1L
1,518 SR
Queue Stats
264W - 289L
1,502 Elo+
Party 2
Bellona
Bellona
temp-421796
Bellona
Level 122
God Stats
51W - 61L
1,540 SR
Queue Stats
585W - 743L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
10 / 1 / 7
9,442
590
12,356
9,697
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
BaldyBandito
Guan Yu
15
5 / 1 / 4
8,937
559
4,297
8,072
7,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
15
4 / 0 / 12
9,132
571
13,606
6,144
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
JadenKai
Skadi
13
4 / 1 / 5
8,504
532
9,302
4,512
1,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 10
7,891
493
3,582
11,475
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 5 / 1
7,562
473
7,812
10,316
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 1
6,196
387
2,480
15,599
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
TuIir
Artemis
11
1 / 5 / 0
6,904
432
4,245
10,741
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 0
7,490
468
3,720
11,709
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
temp-421796
Bellona
11
0 / 3 / 2
7,104
444
5,883
11,460
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
24
Kills
4
4
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
7
13.5
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Guan Yu
BaldyBandito
Guan Yu
5
1
4
7
W
Vulcan
4
0
12
10
W
Skadi
JadenKai
Skadi
4
1
5
6.5
L
0
7
1
0.07
W
1
1
10
6
L
Artemis
TuIir
Artemis
1
5
0
0.2
L
3
4
0
0.75
L
Bellona
temp-421796
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,143
Damage
24,140
39,900
Taken
59,825
25,028
Mitigated
26,793
13,495
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,356
3,231
0
4,224
9,697
3,255
0
2,098
7,599
0
49,223
L
Nu Wa
 
Nu Wa
7,812
3,311
173
2,231
10,316
2,369
1,045
3,282
6,818
59,590
0
W
Guan Yu
BaldyBandito
Guan Yu
4,297
460
982
3,114
8,072
7,666
478
1,369
6,703
0
35,987
W
Vulcan
13,606
2,363
82
1,579
6,144
2,675
1,064
2,499
3,645
64,017
0
W
Skadi
JadenKai
Skadi
9,302
3,812
0
518
4,512
1,294
2,339
999
3,513
0
61,294
L
2,480
117
0
1,476
15,599
10,472
0
5,835
9,536
15,901
0
W
3,582
316
960
2,036
11,475
10,138
147
4,268
7,207
18,928
0
L
Artemis
TuIir
Artemis
4,245
1,790
0
2,545
10,741
2,931
0
2,477
8,238
0
37,769
L
3,720
897
0
3,080
11,709
3,170
0
2,787
8,734
0
39,932
L
Bellona
temp-421796
Bellona
5,883
1,195
0
3,067
11,460
7,851
802
2,045
9,311
1,125
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,906
Gold Earned
35,256
394
Minions Killed
382
0
Camps Cleared
0
1,604,653
Distance Traveled
1,381,391
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,442
590
64
4
0
366,431
8
L
Nu Wa
7,562
473
110
7
0
226,440
4
W
Guan Yu
8,937
559
82
5
0
327,063
3
W
Vulcan
9,132
571
122
8
0
333,222
5
W
Skadi
8,504
532
98
6
0
293,878
2
L
Ares
6,196
387
35
2
0
290,704
2
W
Khepri
7,891
493
28
2
0
284,059
2
L
Artemis
6,904
432
70
4
0
253,577
4
L
Awilix
7,490
468
87
5
0
330,308
0
L
Bellona
7,104
444
80
5
0
280,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role