Player Matchup

Sol
Sol
Jslayer16
Sol
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 100L
1,573 Elo+
Party 3
Nemesis
Nemesis
LloydBBY
Nemesis
Level 44
God Stats
12W - 3L
1,706 SR
Queue Stats
14W - 6L
1,639 Elo+
Party 4
Anubis
Anubis
Louinatorrrrr
Anubis
Level 133
God Stats
1W - 0L
1,818 SR
Queue Stats
38W - 28L
1,582 Elo+
Party 4
Mulan
Mulan
TapOnMyWindow
Mulan
Level 116
God Stats
10W - 15L
1,352 SR
Queue Stats
234W - 204L
1,554 Elo+
Party 3
Medusa
Medusa
siamesejake
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 35L
1,597 Elo+
Party 3
Team Averages
Level 83
1,575 SR
1,589 Elo+

VS

Team Averages
Level 48
1,612 SR
1,510 Elo+
Artemis
Artemis
AdamBraz
Artemis
Level 31
God Stats
3W - 7L
1,601 SR
Queue Stats
164W - 170L
1,478 Elo+
Party 1
Atlas
Atlas
Mikey04
Atlas
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MustacheClarence
Ah Muzen Cab
Level 126
God Stats
3W - 4L
1,675 SR
Queue Stats
343W - 349L
1,486 Elo+
Party 2
Olorun
Olorun
Zephirixx
Olorun
Level 48
God Stats
0W - 2L
1,783 SR
Queue Stats
28W - 22L
1,521 Elo+
Solo
Kali
Kali
agara124
Kali
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 38L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 6
6,909
628
6,134
6,427
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
LloydBBY
Nemesis
11
1 / 2 / 2
6,800
618
1,888
6,428
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 2
7,371
670
3,031
4,005
1,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 0
7,865
715
5,517
8,471
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
10
5 / 3 / 4
6,885
626
2,263
4,628
1,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdamBraz
Artemis
10
3 / 2 / 0
5,757
523
4,324
6,735
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Mikey04
Atlas
5
0 / 5 / 4
4,417
402
862
4,499
1,201
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MustacheClarence
Ah Muzen Cab
3
0 / 4 / 0
3,860
351
374
2,894
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
Zephirixx
Olorun
12
4 / 3 / 3
7,190
654
7,533
8,062
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
7
0 / 4 / 4
4,942
449
1,225
5,782
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
18
Kills
7
8
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
AdamBraz
Artemis
3
2
0
1.5
W
3
3
6
2
W
Nemesis
LloydBBY
Nemesis
1
2
2
1
W
3
0
2
4
L
Atlas
Mikey04
Atlas
0
5
4
0.4
L
Ah Muzen Cab
MustacheClarence
Ah Muzen Cab
0
4
0
0
W
6
0
0
6
L
Olorun
Zephirixx
Olorun
4
3
3
1.83
L
Kali
0
4
4
0.5
W
Medusa
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
14,318
29,959
Taken
27,972
13,292
Mitigated
7,847
12,659
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AdamBraz
Artemis
4,324
2,546
0
1,396
6,735
1,686
0
1,188
5,269
0
24,079
W
6,134
3,933
0
1,762
6,427
1,955
5,924
2,501
3,926
31,715
0
W
Nemesis
LloydBBY
Nemesis
1,888
396
0
1,977
6,428
2,468
0
285
6,143
0
41,995
W
3,031
369
0
3,251
4,005
1,776
349
935
3,070
41,854
0
L
Atlas
Mikey04
Atlas
862
216
0
0
4,499
1,201
0
1,459
3,040
3,892
0
L
Ah Muzen Cab
MustacheClarence
Ah Muzen Cab
374
142
0
170
2,894
497
0
1,365
1,529
0
5,711
W
5,517
893
0
5,110
8,471
5,447
637
1,014
7,457
827
33,662
L
Olorun
Zephirixx
Olorun
7,533
3,495
0
3,412
8,062
2,971
0
3,820
4,199
40,694
4,533
L
Kali
1,225
692
0
1,302
5,782
1,492
0
1,604
4,024
0
12,570
W
Medusa
2,263
842
0
559
4,628
1,646
1,978
2,637
1,991
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
26,166
346
Minions Killed
176
0
Camps Cleared
0
1,036,447
Distance Traveled
701,847
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,757
523
39
4
0
192,628
0
W
Sol
6,909
628
61
6
0
194,500
2
W
Nemesis
6,800
618
71
6
0
223,061
1
W
Anubis
7,371
670
90
8
0
200,837
3
L
Atlas
4,417
402
8
1
0
96,904
0
L
Ah Muzen Cab
3,860
351
7
1
0
94,949
0
W
Mulan
7,865
715
77
7
0
226,443
4
L
Olorun
7,190
654
82
7
0
176,273
2
L
Kali
4,942
449
40
4
0
141,093
1
W
Medusa
6,885
626
47
4
0
191,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role