Player Matchup

Scylla
Scylla
LeArahDesAncien_
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
LeBabtouSombre_
Gilgamesh
Level 52
God Stats
2W - 2L
1,552 SR
Queue Stats
90W - 132L
1,323 Elo+
Party 1
Cerberus
Cerberus
zNekros_
Cerberus
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 25L
1,298 Elo+
Party 1
Team Averages
Level 33
1,517 SR
1,338 Elo+

VS

Team Averages
Level 74
1,442 SR
1,404 Elo+
Bastet
Bastet
DigAPony
Bastet
Level 147
God Stats
2W - 1L
1,745 SR
Queue Stats
136W - 116L
1,639 Elo+
Solo
Chang'e
Chang'e
Eisenhauer66
Chang'e
Level 64
God Stats
7W - 7L
1,524 SR
Queue Stats
220W - 329L
1,382 Elo+
Party 2
Nike
Nike
oBananaZo
Nike
Level 12
God Stats
5W - 12L
1,057 SR
Queue Stats
35W - 65L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 2
11,922
662
15,707
13,808
4,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LeBabtouSombre_
Gilgamesh
14
1 / 4 / 8
10,355
575
7,633
18,542
13,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
zNekros_
Cerberus
14
1 / 0 / 7
10,934
607
6,675
23,168
24,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DigAPony
Bastet
17
7 / 2 / 3
12,614
701
23,143
10,036
4,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Eisenhauer66
Chang'e
15
2 / 4 / 9
11,569
643
11,067
14,782
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
16
3 / 3 / 7
11,583
644
13,639
17,815
17,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
9
Kills
12
12
Deaths
9
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
DigAPony
Bastet
7
2
3
4.25
W
Chang'e
Eisenhauer66
Chang'e
2
4
9
1.63
L
7
8
2
1
L
Gilgamesh
LeBabtouSombre_
Gilgamesh
1
4
8
1.25
W
Nike
3
3
7
2.17
L
Cerberus
zNekros_
Cerberus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
47,849
55,518
Taken
42,633
42,019
Mitigated
27,943
8,724
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DigAPony
Bastet
23,143
5,971
0
3,690
10,036
4,181
1,717
3,731
6,305
0
65,919
W
Chang'e
Eisenhauer66
Chang'e
11,067
1,460
3,681
4,360
14,782
6,426
224
9,321
5,461
40,049
0
L
15,707
2,421
149
1,076
13,808
4,468
0
1,712
11,887
43,647
0
L
Gilgamesh
LeBabtouSombre_
Gilgamesh
7,633
1,879
0
2,075
18,542
13,022
0
5,357
12,479
0
32,035
W
Nike
13,639
1,254
398
3,597
17,815
17,336
451
10,019
7,796
0
40,077
L
Cerberus
zNekros_
Cerberus
6,675
715
487
4,937
23,168
24,529
0
3,805
18,020
25,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
35,766
165
Minions Killed
213
5
Camps Cleared
11
935,662
Distance Traveled
1,015,842
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,614
701
75
4
8
375,454
1
W
Chang'e
11,569
643
73
4
2
314,137
0
L
Scylla
11,922
662
78
4
1
260,745
4
L
Gilgamesh
10,355
575
50
3
3
329,013
5
W
Nike
11,583
644
65
4
1
326,251
5
L
Cerberus
10,934
607
37
2
1
345,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role