Player Matchup

Freya
Freya
Diamond I
Kalifornia Bruh
Freya
Diamond I
Level 49
God Stats
2W - 3L
1,670 SR
Queue Stats
74W - 63L
2,535 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 49
1,670 SR
2,535 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 96
1,865 SR
2,509 MMR
Vamana
Vamana
Masters
RikudoBreaker
Vamana
Masters
Level 96
God Stats
39W - 23L
1,865 SR
Queue Stats
373W - 276L
2,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,151
715
5,568
11,654
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ChronosKaliSkadiBakasuraAh Muzen Cab

VS

Bans
MedusaPoseidonIzanamiBastetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
9,206
921
8,661
12,322
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,568
Damage
8,661
11,654
Taken
12,322
7,770
Mitigated
6,957
4,934
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,568
1,855
0
4,934
11,654
7,770
74
200
11,454
31,115
3,502
W
8,661
3,555
0
7,305
12,322
6,957
1,747
5,503
6,819
0
64,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,151
Gold Earned
9,206
65
Minions Killed
125
1
Camps Cleared
10
166,554
Distance Traveled
223,038
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,151
715
65
7
1
166,554
3
W
Vamana
9,206
921
125
13
10
223,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role