Player Matchup

Gilgamesh
Gilgamesh
Croaker D
Gilgamesh
Level 126
God Stats
43W - 69L
1,336 SR
Queue Stats
258W - 354L
1,307 Elo+
Solo
Freya
Freya
JediLCM
Freya
Level 117
God Stats
3W - 1L
1,404 SR
Queue Stats
341W - 481L
1,410 Elo+
Party 2
Hachiman
Hachiman
Sundowned
Hachiman
Level 27
God Stats
6W - 4L
1,329 SR
Queue Stats
41W - 37L
1,341 Elo+
Party 2
Team Averages
Level 90
1,356 SR
1,353 Elo+

VS

Team Averages
Level 44
1,513 SR
1,433 Elo+
Sylvanus
Sylvanus
ALLL HAIL TRUMP
Sylvanus
Level 69
God Stats
9W - 6L
1,633 SR
Queue Stats
38W - 42L
1,337 Elo+
Solo
Scylla
Scylla
FJbruiser007
Scylla
Level 49
God Stats
3W - 8L
1,310 SR
Queue Stats
98W - 84L
1,461 Elo+
Party 1
Izanami
Izanami
Setsobu
Izanami
Level 15
God Stats
0W - 2L
1,597 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Croaker D
Gilgamesh
20
4 / 3 / 17
20,536
622
19,153
37,635
29,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
JediLCM
Freya
20
21 / 10 / 8
24,832
752
57,940
46,248
12,084
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Sundowned
Hachiman
20
5 / 13 / 12
20,295
615
29,568
33,238
6,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
3 / 11 / 20
20,797
630
22,493
54,958
87,097
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
16 / 10 / 6
22,667
687
48,685
36,225
18,921
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Setsobu
Izanami
20
7 / 9 / 15
21,245
644
32,059
27,379
11,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
67
30
Kills
26
26
Deaths
30
37
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
11
20
1.18
W
Gilgamesh
Croaker D
Gilgamesh
4
3
17
4.17
L
Scylla
16
10
6
1.9
W
Freya
JediLCM
Freya
21
10
8
2.5
L
Izanami
Setsobu
Izanami
7
9
15
1.61
W
Hachiman
Sundowned
Hachiman
5
13
12
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,661
Damage
103,237
117,121
Taken
118,562
48,412
Mitigated
117,077
42,502
Healing
42,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
22,493
2,061
5,420
16,544
54,958
87,097
340
26,673
28,285
46,846
0
W
Gilgamesh
Croaker D
Gilgamesh
19,153
4,552
0
10,378
37,635
29,690
1,441
22,760
14,408
13,502
50,282
L
Scylla
48,685
2,533
2,078
13,074
36,225
18,921
334
17,363
18,862
98,316
0
W
Freya
JediLCM
Freya
57,940
16,794
0
25,255
46,248
12,084
1,958
23,401
22,430
167,413
0
L
Izanami
Setsobu
Izanami
32,059
24,071
0
5,139
27,379
11,059
560
18,383
8,996
0
115,292
W
Hachiman
Sundowned
Hachiman
29,568
16,793
534
6,335
33,238
6,638
389
24,878
7,910
0
76,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,663
Gold Earned
64,709
342
Minions Killed
314
15
Camps Cleared
11
1,535,133
Distance Traveled
1,571,248
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
20,797
630
34
1
0
495,924
7
W
Gilgamesh
20,536
622
70
2
0
564,727
4
L
Scylla
22,667
687
86
3
6
539,622
0
W
Freya
24,832
752
160
5
15
508,871
5
L
Izanami
21,245
644
194
6
5
535,702
0
W
Hachiman
20,295
615
112
3
0
461,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role