Player Matchup

Horus
Horus
Gold II
Sudokes
Horus
Gold II
Level 107
God Stats
3W - 2L
1,544 SR
Queue Stats
57W - 65L
1,608 MMR
Party 2
Medusa
Medusa
Gold III
YouFukdUp_
Medusa
Gold III
Level 40
God Stats
1W - 2L
1,659 SR
Queue Stats
34W - 27L
1,534 MMR
Solo
Thoth
Thoth
Gold III
xXZomboyslayerX
Thoth
Gold III
Level 65
God Stats
7W - 8L
1,717 SR
Queue Stats
59W - 70L
1,386 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 71
1,640 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,590 SR
1,517 MMR
Bastet
Bastet
Bronze III
RunsWithSkizerz
Bastet
Bronze III
Level 119
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 2L
1,476 MMR
Solo
Tyr
Tyr
Gold V
buqts
Tyr
Gold V
Level 110
God Stats
14W - 23L
1,453 SR
Queue Stats
145W - 157L
1,329 MMR
Party 1
Nox
Nox
Platinum IV
lacrikosa
Nox
Platinum IV
Level 113
God Stats
7W - 5L
1,619 SR
Queue Stats
130W - 142L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Sudokes
Horus
12
1 / 5 / 4
8,644
576
4,131
13,067
11,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
YouFukdUp_
Medusa
12
3 / 8 / 0
9,146
610
9,729
14,049
3,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 7 / 3
8,768
585
6,772
8,760
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FenrirGebVulcanGilgameshChaac

VS

Bans
ArtioBacchusScyllaAchillesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
10,833
722
12,312
7,010
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
buqts
Tyr
16
7 / 1 / 11
11,262
751
10,315
11,704
12,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 3 / 11
11,185
746
10,168
9,897
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
20
20
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Horus
Sudokes
Horus
1
5
4
0.6
L
Medusa
YouFukdUp_
Medusa
3
8
0
0.38
W
Tyr
buqts
Tyr
7
1
11
12.5
W
7
3
11
4.17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
32,795
35,876
Taken
28,611
17,987
Mitigated
17,804
4,116
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,312
2,634
0
1,265
7,010
2,277
1,962
1,668
5,222
0
38,021
L
Horus
Sudokes
Horus
4,131
2,120
719
2,549
13,067
11,888
0
4,692
8,375
0
11,511
L
Medusa
YouFukdUp_
Medusa
9,729
3,655
0
848
14,049
3,974
0
2,716
11,333
0
34,224
W
Tyr
buqts
Tyr
10,315
347
0
3,335
11,704
12,258
420
3,586
7,824
0
36,703
W
10,168
401
0
2,157
9,897
3,269
593
1,997
7,826
45,959
0
L
6,772
548
0
0
8,760
2,125
492
3,123
5,637
27,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
33,280
149
Minions Killed
169
3
Camps Cleared
11
730,717
Distance Traveled
861,648
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,833
722
43
3
6
315,355
5
L
Horus
8,644
576
22
1
1
278,175
4
L
Medusa
9,146
610
65
4
2
244,860
3
W
Tyr
11,262
751
47
3
3
302,492
2
W
Nox
11,185
746
79
5
2
243,801
2
L
Thoth
8,768
585
62
4
0
207,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role