Player Matchup

Medusa
Medusa
BuddyNotBud
Medusa
Level 141
God Stats
3W - 2L
1,459 SR
Queue Stats
206W - 214L
1,557 Elo+
Party 2
Ganesha
Ganesha
LooseCannon_33
Ganesha
Level 106
God Stats
27W - 18L
1,608 SR
Queue Stats
150W - 140L
1,520 Elo+
Party 2
Nemesis
Nemesis
OvethiNoko
Nemesis
Level 68
God Stats
38W - 39L
1,571 SR
Queue Stats
263W - 285L
1,388 Elo+
Party 3
Agni
Agni
ZaKatttack_33
Agni
Level 125
God Stats
48W - 24L
1,645 SR
Queue Stats
387W - 361L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
xX1_GOHAN_2Xx
Erlang Shen
Level 66
God Stats
15W - 22L
1,307 SR
Queue Stats
262W - 289L
1,383 Elo+
Party 3
Team Averages
Level 101
1,518 SR
1,491 Elo+

VS

Team Averages
Level 78
1,394 SR
1,418 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KidDynaMyte1605
Merlin
Level 105
God Stats
9W - 9L
1,483 SR
Queue Stats
400W - 417L
1,422 Elo+
Solo
Arachne
Arachne
RunYo_Pockets5
Arachne
Level 64
God Stats
1W - 13L
1,135 SR
Queue Stats
212W - 244L
1,360 Elo+
Party 1
Chaac
Chaac
SKRILLA_KING_317
Chaac
Level 66
God Stats
18W - 17L
1,512 SR
Queue Stats
301W - 306L
1,400 Elo+
Party 1
Artemis
Artemis
SkillPointsSRR
Artemis
Level 62
God Stats
6W - 10L
1,343 SR
Queue Stats
189W - 205L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
9 / 2 / 2
7,592
633
9,695
7,793
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 3 / 7
5,988
499
1,680
6,804
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
OvethiNoko
Nemesis
11
3 / 2 / 5
6,693
558
4,174
6,258
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 2
7,880
657
4,601
5,295
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
xX1_GOHAN_2Xx
Erlang Shen
13
4 / 0 / 0
7,344
612
7,719
9,675
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 5 / 1
6,193
516
6,076
11,558
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 0
6,358
530
2,783
5,537
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
5,620
468
3,652
9,492
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,362
530
5,893
9,025
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 5 / 2
5,545
462
2,552
6,055
1,405
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
1
0.7
W
Medusa
9
2
2
5
L
1
2
0
0.5
W
1
3
7
1.5
W
Nemesis
OvethiNoko
Nemesis
3
2
5
2.75
L
1
4
2
0.5
L
1
3
1
0.5
L
1
5
2
0.4
W
2
0
2
3
W
Erlang Shen
xX1_GOHAN_2Xx
Erlang Shen
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,869
Damage
20,956
35,825
Taken
41,667
16,807
Mitigated
17,579
9,993
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,076
2,284
152
2,370
11,558
5,889
0
2,313
9,201
20,734
9,834
W
Medusa
9,695
4,234
0
405
7,793
2,560
780
2,849
4,944
0
47,528
L
2,783
0
0
750
5,537
1,774
0
3,034
2,307
41,802
0
W
1,680
357
0
742
6,804
4,954
112
1,846
4,958
10,051
0
W
Nemesis
OvethiNoko
Nemesis
4,174
1,691
0
1,563
6,258
2,428
0
578
5,680
0
29,757
L
3,652
2,918
209
2,332
9,492
2,525
0
589
8,730
0
26,205
L
5,893
1,552
0
2,667
9,025
5,986
0
0
8,404
1,456
35,755
L
2,552
481
0
294
6,055
1,405
0
405
5,650
0
20,674
W
4,601
181
0
2,284
5,295
1,649
0
2,591
2,704
56,218
0
W
Erlang Shen
xX1_GOHAN_2Xx
Erlang Shen
7,719
3,820
0
4,999
9,675
5,216
1,032
339
9,336
0
39,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
30,078
401
Minions Killed
292
0
Camps Cleared
0
1,172,626
Distance Traveled
1,092,253
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,193
516
57
5
0
184,498
3
W
Medusa
7,592
633
101
8
0
239,623
4
L
Merlin
6,358
530
82
7
0
223,987
1
W
Ganesha
5,988
499
10
1
0
197,818
2
W
Nemesis
6,693
558
67
6
0
256,009
3
L
Arachne
5,620
468
46
4
0
289,936
0
L
Chaac
6,362
530
73
6
0
195,266
1
L
Artemis
5,545
462
34
3
0
198,566
0
W
Agni
7,880
657
133
11
0
255,684
2
W
Erlang Shen
7,344
612
90
8
0
223,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role