Player Matchup

Khepri
Khepri
Blorian-_
Khepri
Level 89
God Stats
14W - 9L
1,608 SR
Queue Stats
53W - 47L
1,537 Elo+
Party 1
Janus
Janus
CptCrazy--
Janus
Level 66
God Stats
2W - 1L
1,716 SR
Queue Stats
174W - 156L
1,549 Elo+
Solo
Fenrir
Fenrir
Exzotikc__
Fenrir
Level 109
God Stats
7W - 4L
1,715 SR
Queue Stats
359W - 309L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
MaScK__
Jing Wei
Level 103
God Stats
4W - 3L
1,649 SR
Queue Stats
227W - 201L
1,522 Elo+
Party 1
Susano
Susano
x__HiRo_-
Susano
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,532 Elo+
Party 1
Team Averages
Level 87
1,638 SR
1,537 Elo+

VS

Team Averages
Level 120
1,570 SR
1,510 Elo+
Aphrodite
Aphrodite
Legendary_DeeDee
Aphrodite
Level 122
God Stats
3W - 8L
1,667 SR
Queue Stats
123W - 103L
1,544 Elo+
Solo
Guan Yu
Guan Yu
Reformed_1
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,508 Elo+
Solo
Hera
Hera
Soup_Cool
Hera
Level 137
God Stats
2W - 4L
1,495 SR
Queue Stats
166W - 158L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
eagles4evr
Tsukuyomi
Level 157
God Stats
12W - 12L
1,642 SR
Queue Stats
470W - 451L
1,519 Elo+
Solo
Charybdis
Charybdis
jimothy_gem
Charybdis
Level 116
God Stats
3W - 2L
1,543 SR
Queue Stats
295W - 281L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blorian-_
Khepri
12
1 / 2 / 8
8,351
464
7,010
15,936
11,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
12
2 / 6 / 3
8,365
465
8,267
10,443
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Exzotikc__
Fenrir
16
6 / 1 / 5
9,884
549
15,497
15,698
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
MaScK__
Jing Wei
16
2 / 3 / 3
9,500
528
9,176
12,818
3,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
x__HiRo_-
Susano
13
3 / 5 / 5
8,666
481
6,881
14,935
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
3 / 2 / 6
9,041
502
9,728
18,770
20,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Reformed_1
Guan Yu
15
3 / 4 / 4
9,377
521
10,412
20,204
17,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
11
3 / 2 / 2
8,072
448
11,936
7,790
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
eagles4evr
Tsukuyomi
16
5 / 4 / 3
9,878
549
10,996
11,431
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
jimothy_gem
Charybdis
17
3 / 2 / 2
10,034
557
9,839
13,464
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
14
Kills
17
17
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
Blorian-_
Khepri
1
2
8
2.5
W
Janus
2
6
3
0.58
W
Fenrir
Exzotikc__
Fenrir
6
1
5
8.5
L
Aphrodite
3
2
6
3
W
Jing Wei
MaScK__
Jing Wei
2
3
3
1.17
L
Guan Yu
Reformed_1
Guan Yu
3
4
4
1.25
L
Hera
3
2
2
2
L
Tsukuyomi
eagles4evr
Tsukuyomi
5
4
3
1.63
L
Charybdis
jimothy_gem
Charybdis
3
2
2
2
W
Susano
x__HiRo_-
Susano
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,831
Damage
52,911
69,830
Taken
71,659
33,118
Mitigated
49,665
18,058
Healing
32,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Blorian-_
Khepri
7,010
595
2,170
2,819
15,936
11,704
0
6,223
9,481
16,094
0
W
Janus
8,267
725
127
1,702
10,443
2,989
0
4,237
5,842
50,084
0
W
Fenrir
Exzotikc__
Fenrir
15,497
3,521
0
4,488
15,698
9,677
0
4,669
10,927
6,520
45,227
L
Aphrodite
9,728
950
4,159
10,608
18,770
20,183
169
6,498
11,746
33,114
0
W
Jing Wei
MaScK__
Jing Wei
9,176
7,382
0
3,159
12,818
3,549
0
2,905
9,791
0
75,456
L
Guan Yu
Reformed_1
Guan Yu
10,412
1,033
1,149
7,175
20,204
17,143
45
3,258
16,163
7,119
41,113
L
Hera
11,936
2,824
0
2,069
7,790
2,943
450
1,906
5,704
39,622
0
L
Tsukuyomi
eagles4evr
Tsukuyomi
10,996
3,743
0
1,051
11,431
4,678
61
2,680
8,544
0
75,951
L
Charybdis
jimothy_gem
Charybdis
9,839
5,742
0
5,959
13,464
4,718
2,751
2,096
11,250
0
83,839
W
Susano
x__HiRo_-
Susano
6,881
1,471
0
3,593
14,935
5,199
0
5,189
9,646
0
43,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
46,402
422
Minions Killed
459
0
Camps Cleared
0
1,783,137
Distance Traveled
1,557,079
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,351
464
15
1
0
351,097
4
W
Janus
8,365
465
103
6
0
327,441
2
W
Fenrir
9,884
549
99
6
0
396,262
3
L
Aphrodite
9,041
502
33
2
0
330,319
5
W
Jing Wei
9,500
528
134
7
0
337,996
5
L
Guan Yu
9,377
521
86
5
0
318,856
0
L
Hera
8,072
448
69
4
0
235,841
1
L
Tsukuyomi
9,878
549
120
7
0
339,561
2
L
Charybdis
10,034
557
151
8
0
332,502
4
W
Susano
8,666
481
71
4
0
370,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role