Player Matchup

Tsukuyomi
Tsukuyomi
Ayo-FBI-OpenUp
Tsukuyomi
Level 29
God Stats
8W - 5L
1,740 SR
Queue Stats
78W - 103L
1,231 Elo+
Party 2
Atlas
Atlas
EliMotivated
Atlas
Level 77
God Stats
0W - 4L
1,260 SR
Queue Stats
19W - 31L
1,189 Elo+
Party 2
Olorun
Olorun
SecureGlobe6715
Olorun
Level 56
God Stats
14W - 9L
1,525 SR
Queue Stats
196W - 225L
1,325 Elo+
Solo
Cu Chulainn
Cu Chulainn
bisonrules
Cu Chulainn
Level 121
God Stats
1W - 3L
1,287 SR
Queue Stats
67W - 76L
1,347 Elo+
Solo
Hun Batz
Hun Batz
hack_0-o_RTG
Hun Batz
Level 41
God Stats
4W - 4L
1,797 SR
Queue Stats
97W - 165L
1,235 Elo+
Solo
Team Averages
Level 65
1,522 SR
1,265 Elo+

VS

Team Averages
Level 45
1,444 SR
1,297 Elo+
Baron Samedi
Baron Samedi
Avaery_
Baron Samedi
Level 41
God Stats
17W - 11L
1,502 SR
Queue Stats
38W - 46L
1,331 Elo+
Party 1
Da Ji
Da Ji
Masssinator-_-
Da Ji
Level 67
God Stats
1W - 1L
1,330 SR
Queue Stats
139W - 140L
1,389 Elo+
Party 1
Zeus
Zeus
Mokuboi3798
Zeus
Level 67
God Stats
9W - 15L
1,430 SR
Queue Stats
99W - 124L
1,364 Elo+
Solo
Tyr
Tyr
The_-Benja-_420
Tyr
Level 45
God Stats
33W - 33L
1,455 SR
Queue Stats
97W - 124L
1,298 Elo+
Solo
Set
Set
corporal-crony1
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ayo-FBI-OpenUp
Tsukuyomi
15
5 / 7 / 3
9,183
483
9,408
17,164
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 6
7,561
398
6,028
15,227
11,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
9 / 8 / 3
10,151
534
14,276
17,224
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
bisonrules
Cu Chulainn
16
6 / 5 / 5
10,302
542
12,002
16,999
13,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
hack_0-o_RTG
Hun Batz
1
0 / 0 / 0
3,709
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avaery_
Baron Samedi
16
4 / 4 / 7
10,825
570
14,663
17,096
7,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
12 / 6 / 3
11,228
591
13,349
14,647
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 5 / 2
11,519
606
8,620
12,307
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 2 / 4
10,654
561
10,523
22,437
14,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 2
7,400
389
1,230
7,851
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
20
Kills
25
26
Deaths
20
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Avaery_
Baron Samedi
4
4
7
1.88
L
Tsukuyomi
Ayo-FBI-OpenUp
Tsukuyomi
5
7
3
0.93
L
0
6
6
0.5
W
12
6
3
2.25
W
5
5
2
1.2
L
9
8
3
1.31
W
4
2
4
3
L
Cu Chulainn
bisonrules
Cu Chulainn
6
5
5
1.7
W
0
3
2
0.33
L
Hun Batz
hack_0-o_RTG
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,714
Damage
48,385
66,614
Taken
74,338
37,061
Mitigated
34,546
16,279
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Avaery_
Baron Samedi
14,663
2,295
328
4,961
17,096
7,869
2,019
5,428
11,668
73,749
0
L
Tsukuyomi
Ayo-FBI-OpenUp
Tsukuyomi
9,408
1,468
0
4,678
17,164
5,192
251
2,306
14,858
0
59,142
L
6,028
2,585
99
1,979
15,227
11,289
76
7,530
7,697
23,999
0
W
13,349
3,512
0
1,464
14,647
5,721
2,895
5,598
9,049
0
51,240
W
8,620
2,063
0
3,358
12,307
3,976
3,103
3,247
9,060
74,017
0
L
14,276
6,454
768
3,772
17,224
7,257
158
8,101
9,123
40,181
3,722
W
10,523
249
0
9,382
22,437
14,468
614
6,267
16,170
0
53,064
L
Cu Chulainn
bisonrules
Cu Chulainn
12,002
2,331
134
4,849
16,999
13,323
588
5,346
11,653
14,125
44,936
W
1,230
853
0
1,871
7,851
2,512
484
1,296
6,555
0
15,909
L
Hun Batz
hack_0-o_RTG
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
51,626
294
Minions Killed
453
0
Camps Cleared
0
1,311,859
Distance Traveled
1,634,039
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,825
570
109
6
0
319,344
0
L
Tsukuyomi
9,183
483
83
4
0
352,232
0
L
Atlas
7,561
398
32
2
0
284,197
1
W
Da Ji
11,228
591
80
4
0
368,978
0
W
Zeus
11,519
606
140
7
0
328,419
1
L
Olorun
10,151
534
79
4
0
315,690
2
W
Tyr
10,654
561
95
5
0
381,479
0
L
Cu Chulainn
10,302
542
100
5
0
359,740
0
W
Set
7,400
389
29
2
0
235,819
0
L
Hun Batz
3,709
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role