Player Matchup

Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Meatymills
Thor
Level 15
God Stats
4W - 4L
1,642 SR
Queue Stats
29W - 15L
1,619 Elo+
Party 1
Ra
Ra
Sc00bY77
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Team Averages
Level 57
1,547 SR
1,530 Elo+

VS

Team Averages
Level 71
1,653 SR
1,495 Elo+
Geb
Geb
ANGELBELM0NT
Geb
Level 160
God Stats
5W - 4L
1,610 SR
Queue Stats
134W - 141L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
JULIEBELM0NT
Nu Wa
Level 4
God Stats
5W - 0L
1,859 SR
Queue Stats
5W - 1L
1,695 Elo+
Party 2
Jing Wei
Jing Wei
dshade637
Jing Wei
Level 49
God Stats
2W - 1L
1,491 SR
Queue Stats
14W - 20L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 1
5,632
563
2,056
9,774
7,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 1
5,651
565
3,784
7,768
2,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 0
6,051
605
2,362
4,426
1,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
6,915
692
3,110
6,695
6,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 1 / 4
7,719
772
6,710
2,727
780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
dshade637
Jing Wei
12
3 / 0 / 4
7,379
738
5,883
3,411
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
W
1
0
7
4.5
W
4
1
4
6
L
0
4
1
0.13
L
1
2
0
0.5
W
Jing Wei
dshade637
Jing Wei
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,202
Damage
15,703
21,968
Taken
12,833
11,371
Mitigated
7,988
5,415
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,056
297
102
2,095
9,774
7,656
0
4,110
5,664
0
11,693
W
3,110
846
200
2,724
6,695
6,097
418
1,835
4,860
11,827
0
W
6,710
2,648
614
984
2,727
780
889
333
2,394
29,678
0
L
3,784
561
282
1,295
7,768
2,496
0
3,222
4,546
0
14,273
L
2,362
513
959
682
4,426
1,219
0
2,980
1,446
25,206
0
W
Jing Wei
dshade637
Jing Wei
5,883
5,040
0
595
3,411
1,111
613
594
2,817
0
26,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,334
Gold Earned
22,013
92
Minions Killed
116
3
Camps Cleared
6
480,447
Distance Traveled
559,319
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,632
563
14
1
1
152,174
1
W
Geb
6,915
692
10
1
3
195,247
2
W
Nu Wa
7,719
772
54
5
2
179,980
3
L
Thor
5,651
565
24
2
0
161,591
0
L
Ra
6,051
605
54
5
2
166,682
1
W
Jing Wei
7,379
738
52
5
1
184,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role