Player Matchup

Terra
Terra
AnnaAmaterasu
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 101L
1,481 Elo+
Party 3
Janus
Janus
ForceAttack91
Janus
Level 87
God Stats
2W - 7L
1,272 SR
Queue Stats
146W - 132L
1,483 Elo+
Party 3
Hou Yi
Hou Yi
Graveyardshark
Hou Yi
Level 87
God Stats
3W - 11L
1,309 SR
Queue Stats
146W - 123L
1,483 Elo+
Party 3
Medusa
Medusa
Pipidu62
Medusa
Level 116
God Stats
2W - 3L
1,850 SR
Queue Stats
586W - 492L
1,482 Elo+
Solo
Vamana
Vamana
VeganEggnog
Vamana
Level 29
God Stats
2W - 1L
1,845 SR
Queue Stats
65W - 34L
1,645 Elo+
Party 3
Team Averages
Level 81
1,555 SR
1,515 Elo+

VS

Team Averages
Level 95
1,526 SR
1,484 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
KHeeren
Chang'e
Level 107
God Stats
2W - 2L
1,676 SR
Queue Stats
387W - 361L
1,524 Elo+
Solo
Serqet
Serqet
OlympusZeus2836
Serqet
Level 87
God Stats
1W - 0L
1,422 SR
Queue Stats
67W - 68L
1,486 Elo+
Party 2
Scylla
Scylla
Satyyre
Scylla
Level 160
God Stats
1W - 0L
1,534 SR
Queue Stats
14W - 25L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
StuffDeRayan
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
8,341
695
4,740
12,904
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 4 / 6
8,540
712
12,097
8,217
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 6
8,828
736
12,197
11,889
6,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Pipidu62
Medusa
15
3 / 7 / 7
8,981
748
9,409
12,853
6,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
3 / 3 / 6
9,256
771
9,061
16,724
18,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 2 / 8
9,903
825
15,068
10,841
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
KHeeren
Chang'e
15
0 / 1 / 16
8,780
732
5,153
12,353
10,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 3 / 12
8,869
739
2,380
13,044
16,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Satyyre
Scylla
20
13 / 1 / 6
11,706
976
20,135
9,373
4,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 18
9,084
757
13,534
10,769
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
12
Kills
21
21
Deaths
12
33
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
8
5.5
L
0
3
8
1.33
L
2
4
6
1.25
L
4
4
6
1.75
W
Chang'e
KHeeren
Chang'e
0
1
16
8
W
0
3
12
2
L
Medusa
Pipidu62
Medusa
3
7
7
0.93
W
Scylla
Satyyre
Scylla
13
1
6
16
W
1
5
18
2
L
Vamana
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
56,270
62,587
Taken
56,380
49,840
Mitigated
41,024
26,065
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,068
7,795
2,436
2,968
10,841
5,831
1,628
3,844
6,997
0
27,007
L
4,740
495
4,951
3,689
12,904
15,046
299
9,050
3,658
10,813
0
L
12,097
1,229
1,022
436
8,217
3,676
0
5,179
2,710
22,996
0
L
12,197
4,259
1,325
2,026
11,889
6,242
1,428
7,754
3,893
0
29,619
W
Chang'e
KHeeren
Chang'e
5,153
216
10,077
5,364
12,353
10,176
305
3,768
8,585
15,310
0
W
2,380
155
1,043
1,799
13,044
16,235
181
3,623
9,421
0
3,326
L
Medusa
Pipidu62
Medusa
9,409
3,484
1,253
1,560
12,853
6,783
1,018
8,422
3,986
0
24,918
W
Scylla
Satyyre
Scylla
20,135
923
1,431
2,153
9,373
4,364
1,314
2,636
6,737
49,100
0
W
13,534
1,914
1,907
1,270
10,769
4,418
955
3,443
7,326
24,544
0
L
Vamana
9,061
1,918
4,270
5,533
16,724
18,093
409
8,417
7,737
1,305
15,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
48,342
116
Minions Killed
135
0
Camps Cleared
0
1,022,899
Distance Traveled
1,102,008
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,903
825
24
2
0
201,841
2
L
Terra
8,341
695
7
1
0
213,262
0
L
Janus
8,540
712
27
2
0
197,811
1
L
Hou Yi
8,828
736
46
4
0
191,377
0
W
Chang'e
8,780
732
19
2
0
235,614
1
W
Serqet
8,869
739
4
0
0
212,577
0
L
Medusa
8,981
748
27
2
0
189,490
0
W
Scylla
11,706
976
70
6
0
244,879
0
W
Nu Wa
9,084
757
18
2
0
207,097
1
L
Vamana
9,256
771
9
1
0
230,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role