Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ArcofEvilx
Osiris
Level 147
God Stats
0W - 1L
1,678 SR
Queue Stats
26W - 29L
1,485 Elo+
Party 2
Baba Yaga
Baba Yaga
DemonOnTheRoof
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 88L
1,374 Elo+
Party 2
Hachiman
Hachiman
Mad21Skilz
Hachiman
Level 29
God Stats
5W - 9L
1,549 SR
Queue Stats
36W - 56L
1,292 Elo+
Party 2
Atlas
Atlas
berzerkpirate
Atlas
Level 116
God Stats
7W - 8L
1,608 SR
Queue Stats
70W - 93L
1,395 Elo+
Party 2
Team Averages
Level 80
1,567 SR
1,409 Elo+

VS

Team Averages
Level 67
1,654 SR
1,430 Elo+
Serqet
Serqet
Box Kitten2511
Serqet
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,422 Elo+
Party 1
Khepri
Khepri
LunaCalx
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,392 Elo+
Party 3
Izanami
Izanami
Stalmos
Izanami
Level 141
God Stats
1W - 0L
1,888 SR
Queue Stats
68W - 78L
1,467 Elo+
Party 3
Sobek
Sobek
VoidSpectre0
Sobek
Level 41
God Stats
2W - 3L
1,478 SR
Queue Stats
10W - 10L
1,397 Elo+
Solo
Anubis
Anubis
WolfingerBlitz
Anubis
Level 29
God Stats
2W - 1L
1,903 SR
Queue Stats
2W - 2L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 5 / 4
6,390
639
4,443
8,782
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
ArcofEvilx
Osiris
13
4 / 2 / 2
7,488
749
6,756
10,921
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
DemonOnTheRoof
Baba Yaga
13
0 / 5 / 1
6,275
628
6,724
8,787
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Mad21Skilz
Hachiman
12
0 / 5 / 5
6,443
644
4,578
9,006
2,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 2
7,484
748
6,019
12,807
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 12
7,586
759
5,735
7,309
4,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
LunaCalx
Khepri
13
1 / 3 / 10
7,689
769
2,749
5,068
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Stalmos
Izanami
17
12 / 1 / 6
11,091
1,109
19,131
8,441
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 15
8,522
852
5,014
11,873
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 9
8,505
851
9,716
6,477
4,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
6
Kills
19
19
Deaths
6
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
4
0.6
L
Osiris
ArcofEvilx
Osiris
4
2
2
2.5
W
1
1
12
7
L
Baba Yaga
DemonOnTheRoof
Baba Yaga
0
5
1
0.1
W
Khepri
LunaCalx
Khepri
1
3
10
2
L
Hachiman
Mad21Skilz
Hachiman
0
5
5
0.5
W
Izanami
Stalmos
Izanami
12
1
6
15
W
1
0
15
8.5
W
4
1
9
8.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,520
Damage
42,345
50,303
Taken
39,168
26,028
Mitigated
29,650
5,948
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,443
1,510
0
1,089
8,782
2,987
0
2,232
6,310
0
12,186
L
Osiris
ArcofEvilx
Osiris
6,756
2,284
0
2,618
10,921
6,517
0
3,984
6,666
163
20,203
W
5,735
899
0
660
7,309
4,036
283
2,690
4,619
0
10,352
L
Baba Yaga
DemonOnTheRoof
Baba Yaga
6,724
263
0
916
8,787
3,055
0
1,977
6,598
24,064
0
W
Khepri
LunaCalx
Khepri
2,749
512
0
237
5,068
4,408
272
1,806
3,262
11,041
0
L
Hachiman
Mad21Skilz
Hachiman
4,578
1,618
0
530
9,006
2,627
0
2,873
6,088
0
20,347
W
Izanami
Stalmos
Izanami
19,131
13,465
0
2,970
8,441
4,019
6,703
2,172
6,269
0
50,990
W
5,014
371
0
2,152
11,873
12,982
89
3,515
8,358
13,348
0
W
9,716
1,003
355
1,965
6,477
4,205
266
2,723
3,754
20,884
0
L
6,019
3,139
0
795
12,807
10,842
0
6,069
6,548
12,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
43,393
147
Minions Killed
176
7
Camps Cleared
5
929,798
Distance Traveled
930,577
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,390
639
20
2
3
172,807
1
L
Osiris
7,488
749
36
4
3
205,655
3
W
Serqet
7,586
759
13
1
1
196,118
0
L
Baba Yaga
6,275
628
51
5
0
176,001
2
W
Khepri
7,689
769
19
2
0
174,953
2
L
Hachiman
6,443
644
34
3
1
175,029
5
W
Izanami
11,091
1,109
91
9
4
186,937
3
W
Sobek
8,522
852
22
2
0
206,452
0
W
Anubis
8,505
851
31
3
0
166,117
0
L
Atlas
7,484
748
6
1
0
200,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role