Player Matchup

Geb
Geb
Bryndir
Geb
Level 108
God Stats
1W - 0L
1,658 SR
Queue Stats
14W - 18L
1,341 Elo+
Solo
Neith
Neith
LordSaladDinner
Neith
Level 129
God Stats
1W - 0L
1,842 SR
Queue Stats
76W - 103L
1,361 Elo+
Party 2
Da Ji
Da Ji
RisingLegend13
Da Ji
Level 150
God Stats
1W - 3L
1,551 SR
Queue Stats
193W - 232L
1,316 Elo+
Party 2
Discordia
Discordia
TenseLouster99
Discordia
Level 64
God Stats
2W - 5L
1,502 SR
Queue Stats
79W - 127L
1,293 Elo+
Party 2
Zhong Kui
Zhong Kui
aBlokeWithaGoat
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,406 Elo+
Party 2
Team Averages
Level 115
1,611 SR
1,343 Elo+

VS

Team Averages
Level 104
1,498 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
Aryaz
Morgan Le Fay
Level 128
God Stats
3W - 6L
1,487 SR
Queue Stats
21W - 25L
1,497 Elo+
Solo
Cerberus
Cerberus
Grasal
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Martiyr
Izanami
Level 81
God Stats
0W - 1L
1,364 SR
Queue Stats
10W - 24L
1,278 Elo+
Solo
Bastet
Bastet
StarMarkey
Bastet
Level 158
God Stats
0W - 1L
1,670 SR
Queue Stats
7W - 18L
1,372 Elo+
Party 1
Aphrodite
Aphrodite
marina505
Aphrodite
Level 126
God Stats
1W - 3L
1,468 SR
Queue Stats
20W - 34L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 3 / 9
8,861
682
8,551
13,388
12,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 2 / 5
10,186
784
13,373
9,052
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 4
10,986
845
5,322
10,602
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
TenseLouster99
Discordia
15
0 / 4 / 5
8,872
682
5,309
7,067
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
aBlokeWithaGoat
Zhong Kui
18
4 / 0 / 4
10,900
838
14,928
11,326
8,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aryaz
Morgan Le Fay
18
3 / 2 / 5
9,648
742
8,885
10,036
4,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Grasal
Cerberus
16
2 / 2 / 8
9,890
761
9,571
17,177
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Martiyr
Izanami
8
0 / 0 / 0
4,974
383
0
0
0
Bastet
StarMarkey
Bastet
17
6 / 3 / 5
10,347
796
17,199
13,384
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
marina505
Aphrodite
17
1 / 3 / 3
8,992
692
6,278
14,154
7,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
10
Kills
12
12
Deaths
10
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aryaz
Morgan Le Fay
3
2
5
2.75
W
Geb
0
3
9
1.5
L
Cerberus
Grasal
Cerberus
2
2
8
3
W
2
2
5
2.25
L
Izanami
Martiyr
Izanami
0
0
0
0
W
4
3
4
2
L
Bastet
StarMarkey
Bastet
6
3
5
2.83
W
Discordia
TenseLouster99
Discordia
0
4
5
0.63
W
Zhong Kui
aBlokeWithaGoat
Zhong Kui
4
0
4
6
L
Aphrodite
marina505
Aphrodite
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,483
Damage
41,933
51,435
Taken
54,751
30,772
Mitigated
36,672
12,461
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aryaz
Morgan Le Fay
8,885
1,771
0
2,887
10,036
4,885
0
5,212
4,824
43,536
0
W
Geb
8,551
729
0
1,617
13,388
12,850
92
8,240
5,148
22,643
0
L
Cerberus
Grasal
Cerberus
9,571
784
0
2,583
17,177
17,453
1
10,507
6,670
26,970
0
W
13,373
2,881
0
3,125
9,052
3,130
2,477
3,499
5,553
0
59,265
L
Izanami
Martiyr
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
5,322
827
0
905
10,602
4,350
511
3,302
7,300
0
22,598
L
Bastet
StarMarkey
Bastet
17,199
2,963
0
3,230
13,384
6,411
0
7,706
5,678
0
39,000
W
Discordia
TenseLouster99
Discordia
5,309
61
0
50
7,067
2,305
0
3,759
3,308
24,589
0
W
Zhong Kui
aBlokeWithaGoat
Zhong Kui
14,928
2,085
0
6,764
11,326
8,137
1,056
6,519
4,807
51,959
0
L
Aphrodite
marina505
Aphrodite
6,278
64
2,212
6,379
14,154
7,923
157
5,874
8,280
45,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
43,851
357
Minions Killed
319
9
Camps Cleared
9
1,236,360
Distance Traveled
994,082
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,648
742
76
6
3
252,661
0
W
Geb
8,861
682
19
1
0
273,209
1
L
Cerberus
9,890
761
69
5
3
242,196
0
W
Neith
10,186
784
124
10
2
236,189
4
L
Izanami
4,974
383
0
0
0
0
0
W
Da Ji
10,986
845
45
3
3
242,178
1
L
Bastet
10,347
796
53
4
1
271,421
2
W
Discordia
8,872
682
58
4
1
234,731
4
W
Zhong Kui
10,900
838
111
9
3
250,053
1
L
Aphrodite
8,992
692
121
9
2
227,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role