Player Matchup

Merlin
Merlin
HN xLean
Merlin
Level 109
God Stats
1W - 0L
1,323 SR
Queue Stats
169W - 158L
1,594 Elo+
Party 1
Charybdis
Charybdis
Its Pullski
Charybdis
Level 139
God Stats
14W - 11L
1,557 SR
Queue Stats
407W - 293L
1,586 Elo+
Party 1
Bacchus
Bacchus
buuvie
Bacchus
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 87
1,460 SR
1,560 Elo+

VS

Team Averages
Level 20
1,590 SR
1,520 Elo+
Cthulhu
Cthulhu
DonGary75
Cthulhu
Level 7
God Stats
12W - 8L
1,528 SR
Queue Stats
12W - 8L
1,467 Elo+
Party 2
Thanatos
Thanatos
MRpapabear85
Thanatos
Level 46
God Stats
7W - 8L
1,531 SR
Queue Stats
124W - 103L
1,479 Elo+
Party 2
Ra
Ra
Primo90gh
Ra
Level 6
God Stats
6W - 4L
1,710 SR
Queue Stats
8W - 4L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HN xLean
Merlin
13
6 / 0 / 8
8,323
832
9,787
4,489
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Its Pullski
Charybdis
13
5 / 1 / 9
8,146
815
6,867
5,101
1,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
buuvie
Bacchus
11
3 / 0 / 7
8,035
804
4,951
7,734
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonGary75
Cthulhu
9
0 / 5 / 1
6,386
639
4,385
12,044
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
MRpapabear85
Thanatos
9
1 / 6 / 0
6,031
603
2,763
8,089
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,947
595
2,925
5,493
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DonGary75
Cthulhu
0
5
1
0.1
W
Merlin
HN xLean
Merlin
6
0
8
10
W
Charybdis
Its Pullski
Charybdis
5
1
9
9.5
L
Thanatos
MRpapabear85
Thanatos
1
6
0
0.17
L
0
3
1
0.17
W
Bacchus
buuvie
Bacchus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
10,073
17,324
Taken
25,626
11,898
Mitigated
13,629
6,239
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DonGary75
Cthulhu
4,385
222
106
858
12,044
8,767
138
5,226
6,446
12,930
0
W
Merlin
HN xLean
Merlin
9,787
626
195
1,986
4,489
2,113
433
2,450
2,039
27,563
0
W
Charybdis
Its Pullski
Charybdis
6,867
4,585
0
823
5,101
1,637
2,281
2,045
3,056
0
31,351
L
Thanatos
MRpapabear85
Thanatos
2,763
659
0
2,348
8,089
3,024
152
5,658
2,085
0
9,840
L
2,925
383
980
155
5,493
1,838
90
3,096
2,205
17,567
0
W
Bacchus
buuvie
Bacchus
4,951
332
547
2,688
7,734
8,148
0
3,256
4,478
11,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
18,364
114
Minions Killed
68
7
Camps Cleared
2
555,778
Distance Traveled
574,091
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,386
639
13
1
0
198,779
0
W
Merlin
8,323
832
50
5
6
188,677
3
W
Charybdis
8,146
815
52
5
0
169,460
1
L
Thanatos
6,031
603
20
2
2
192,226
0
L
Ra
5,947
595
35
4
0
183,086
0
W
Bacchus
8,035
804
12
1
1
197,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role