Player Matchup

Cernunnos
Cernunnos
Civilmaicon
Cernunnos
Level 160
God Stats
8W - 4L
1,701 SR
Queue Stats
456W - 460L
1,489 Elo+
Solo
Hel
Hel
FATbaron
Hel
Level 116
God Stats
7W - 3L
1,853 SR
Queue Stats
48W - 35L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
Fashioon7
Gilgamesh
Level 125
God Stats
10W - 17L
1,436 SR
Queue Stats
350W - 358L
1,444 Elo+
Party 2
Khepri
Khepri
ShogunOfSorrow
Khepri
Level 81
God Stats
11W - 14L
1,535 SR
Queue Stats
37W - 26L
1,561 Elo+
Party 3
Achilles
Achilles
pipeno-alv
Achilles
Level 123
God Stats
6W - 9L
1,479 SR
Queue Stats
190W - 189L
1,475 Elo+
Party 2
Team Averages
Level 121
1,601 SR
1,508 Elo+

VS

Team Averages
Level 109
1,451 SR
1,481 Elo+
Fafnir
Fafnir
 
Fafnir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
REM-Sleep_GOD
Hachiman
Level 126
God Stats
1W - 0L
1,233 SR
Queue Stats
45W - 45L
1,452 Elo+
Party 1
Achilles
Achilles
Stepbro kel
Achilles
Level 123
God Stats
11W - 11L
1,528 SR
Queue Stats
523W - 510L
1,486 Elo+
Party 1
King Arthur
King Arthur
apochrypha12
King Arthur
Level 97
God Stats
7W - 5L
1,478 SR
Queue Stats
152W - 136L
1,478 Elo+
Solo
Ra
Ra
those_sweat7
Ra
Level 102
God Stats
67W - 64L
1,516 SR
Queue Stats
204W - 192L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Civilmaicon
Cernunnos
8
0 / 5 / 0
6,998
304
6,201
9,017
2,246
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 5 / 1
11,868
516
15,300
16,327
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Fashioon7
Gilgamesh
20
5 / 4 / 2
12,213
531
19,236
24,654
25,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 6 / 3
9,070
394
3,441
22,796
27,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
pipeno-alv
Achilles
17
0 / 7 / 5
10,624
462
9,298
23,568
13,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 1 / 15
11,460
498
8,006
18,556
22,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
REM-Sleep_GOD
Hachiman
18
9 / 2 / 7
12,373
538
19,948
14,562
5,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Stepbro kel
Achilles
19
10 / 5 / 7
12,649
550
22,743
22,844
10,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
apochrypha12
King Arthur
19
5 / 2 / 11
13,361
581
13,137
20,739
23,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 1 / 11
12,158
529
15,113
13,325
6,273
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
10
Kills
27
27
Deaths
11
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
15
8.5
L
Cernunnos
Civilmaicon
Cernunnos
0
5
0
0
L
5
5
1
1.1
L
Gilgamesh
Fashioon7
Gilgamesh
5
4
2
1.5
W
Hachiman
REM-Sleep_GOD
Hachiman
9
2
7
6.25
L
0
6
3
0.25
W
Achilles
Stepbro kel
Achilles
10
5
7
2.7
W
King Arthur
apochrypha12
King Arthur
5
2
11
5.25
L
Achilles
pipeno-alv
Achilles
0
7
5
0.36
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,476
Damage
78,947
96,362
Taken
90,026
75,606
Mitigated
68,883
27,865
Healing
24,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,006
2,383
252
4,370
18,556
22,981
872
4,956
13,063
25,873
0
L
Cernunnos
Civilmaicon
Cernunnos
6,201
2,343
71
1,666
9,017
2,246
0
908
8,109
0
27,370
L
15,300
1,200
3,695
8,018
16,327
7,071
106
4,276
12,051
77,471
0
L
Gilgamesh
Fashioon7
Gilgamesh
19,236
2,654
0
5,818
24,654
25,533
196
6,904
17,750
13,289
70,265
W
Hachiman
REM-Sleep_GOD
Hachiman
19,948
13,055
0
2,824
14,562
5,826
3,133
4,229
10,135
0
82,213
L
3,441
87
1,937
1,774
22,796
27,731
92
9,980
12,816
23,428
0
W
Achilles
Stepbro kel
Achilles
22,743
9,551
379
2,958
22,844
10,587
1,852
5,171
17,468
0
108,597
W
King Arthur
apochrypha12
King Arthur
13,137
816
551
4,436
20,739
23,216
458
4,143
15,049
12,793
72,508
L
Achilles
pipeno-alv
Achilles
9,298
1,936
0
4,886
23,568
13,025
428
3,532
20,036
0
78,926
W
15,113
2,502
3,343
5,554
13,325
6,273
4,183
4,049
9,126
101,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,773
Gold Earned
62,001
540
Minions Killed
610
0
Camps Cleared
0
1,919,951
Distance Traveled
2,247,685
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,460
498
24
1
0
455,716
9
L
Cernunnos
6,998
304
48
2
0
181,324
0
L
Hel
11,868
516
138
6
0
415,014
10
L
Gilgamesh
12,213
531
179
8
0
427,200
0
W
Hachiman
12,373
538
97
4
0
421,793
3
L
Khepri
9,070
394
36
2
0
431,542
8
W
Achilles
12,649
550
144
6
0
444,960
8
W
King Arthur
13,361
581
169
7
0
486,372
6
L
Achilles
10,624
462
139
6
0
464,871
6
W
Ra
12,158
529
176
8
0
438,844
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role