Player Matchup

Zeus
Zeus
Prosniper1940
Zeus
Level 81
God Stats
3W - 0L
1,638 SR
Queue Stats
130W - 148L
1,476 Elo+
Solo
Sylvanus
Sylvanus
TangentalWaif2
Sylvanus
Level 108
God Stats
1W - 0L
1,461 SR
Queue Stats
178W - 173L
1,397 Elo+
Solo
Odin
Odin
aldo-_soto
Odin
Level 156
God Stats
16W - 16L
1,451 SR
Queue Stats
654W - 688L
1,451 Elo+
Solo
King Arthur
King Arthur
joeyb948
King Arthur
Level 45
God Stats
1W - 2L
1,205 SR
Queue Stats
103W - 118L
1,433 Elo+
Party 2
Zhong Kui
Zhong Kui
slayerjesse
Zhong Kui
Level 109
God Stats
5W - 9L
1,451 SR
Queue Stats
346W - 342L
1,472 Elo+
Party 2
Team Averages
Level 100
1,441 SR
1,446 Elo+

VS

Team Averages
Level 101
1,423 SR
1,380 Elo+
Nemesis
Nemesis
Acidknight
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
CHUKETUBE
Cthulhu
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
Fluxey x
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 3
Discordia
Discordia
Gallo15
Discordia
Level 107
God Stats
0W - 5L
1,090 SR
Queue Stats
39W - 55L
1,411 Elo+
Solo
Scylla
Scylla
iiDuRRty
Scylla
Level 124
God Stats
1W - 7L
1,524 SR
Queue Stats
155W - 160L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 2 / 11
11,986
999
25,149
8,900
3,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
16
3 / 3 / 19
10,451
871
6,813
17,038
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 21
9,936
828
7,239
10,883
4,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
joeyb948
King Arthur
16
1 / 1 / 21
9,723
810
6,435
25,356
17,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
slayerjesse
Zhong Kui
19
6 / 1 / 20
11,182
932
14,993
18,445
13,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acidknight
Nemesis
14
1 / 8 / 10
8,261
688
9,809
17,233
16,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
CHUKETUBE
Cthulhu
15
3 / 6 / 3
8,693
724
10,501
12,527
8,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Fluxey x
Sylvanus
13
0 / 6 / 10
7,688
641
5,409
14,949
15,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Gallo15
Discordia
16
4 / 4 / 6
8,963
747
15,859
9,986
4,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
iiDuRRty
Scylla
17
3 / 6 / 5
9,423
785
22,269
9,490
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
45
30
Kills
11
11
Deaths
30
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Acidknight
Nemesis
1
8
10
0.75
L
Cthulhu
CHUKETUBE
Cthulhu
3
6
3
0.75
L
Sylvanus
Fluxey x
Sylvanus
0
6
10
0.83
L
Discordia
Gallo15
Discordia
4
4
6
1.75
W
18
2
11
11.75
W
Sylvanus
3
3
19
4.17
W
2
4
21
3.13
L
Scylla
iiDuRRty
Scylla
3
6
5
0.92
W
King Arthur
joeyb948
King Arthur
1
1
21
11.5
W
Zhong Kui
slayerjesse
Zhong Kui
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,629
Damage
63,847
80,622
Taken
64,185
51,529
Mitigated
48,772
47,934
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Acidknight
Nemesis
9,809
863
1,075
2,663
17,233
16,182
0
11,275
5,958
5,818
12,704
L
Cthulhu
CHUKETUBE
Cthulhu
10,501
365
150
532
12,527
8,845
0
8,345
4,182
16,386
0
L
Sylvanus
Fluxey x
Sylvanus
5,409
1,597
2,952
3,383
14,949
15,100
0
12,361
2,588
7,942
0
L
Discordia
Gallo15
Discordia
15,859
698
743
2,570
9,986
4,916
0
7,816
2,170
30,127
0
W
25,149
2,549
2,701
1,111
8,900
3,834
1,349
7,278
1,622
41,536
0
W
Sylvanus
6,813
1,290
9,167
8,016
17,038
12,100
847
13,161
3,877
10,457
0
W
7,239
895
1,749
1,934
10,883
4,326
232
6,493
4,390
0
17,607
L
Scylla
iiDuRRty
Scylla
22,269
772
669
784
9,490
3,729
0
7,158
2,332
41,731
0
W
King Arthur
joeyb948
King Arthur
6,435
943
1,816
8,975
25,356
17,722
367
16,514
8,842
0
17,828
W
Zhong Kui
slayerjesse
Zhong Kui
14,993
1,153
2,328
10,137
18,445
13,547
2,293
13,727
4,718
41,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,278
Gold Earned
43,028
137
Minions Killed
122
0
Camps Cleared
0
1,224,253
Distance Traveled
1,020,222
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,261
688
17
1
0
210,635
0
L
Cthulhu
8,693
724
17
1
0
225,969
0
L
Sylvanus
7,688
641
7
1
0
166,628
0
L
Discordia
8,963
747
25
2
0
199,020
2
W
Zeus
11,986
999
27
2
0
243,930
1
W
Sylvanus
10,451
871
11
1
0
205,387
0
W
Odin
9,936
828
21
2
0
240,953
0
L
Scylla
9,423
785
56
5
0
217,970
0
W
King Arthur
9,723
810
27
2
0
273,815
0
W
Zhong Kui
11,182
932
51
4
0
260,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role