Player Matchup

Medusa
Medusa
 
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Talmansen
Sobek
Level 104
God Stats
3W - 2L
1,509 SR
Queue Stats
90W - 89L
1,465 Elo+
Party 3
Thanatos
Thanatos
ToXiiCKiLLeR
Thanatos
Level 91
God Stats
62W - 62L
1,511 SR
Queue Stats
63W - 70L
1,484 Elo+
Party 3
Loki
Loki
pepedoscouchos
Loki
Level 107
God Stats
15W - 10L
1,629 SR
Queue Stats
236W - 197L
1,587 Elo+
Party 2
Janus
Janus
pquenio69
Janus
Level 147
God Stats
6W - 7L
1,440 SR
Queue Stats
207W - 179L
1,549 Elo+
Party 2
Team Averages
Level 117
1,518 SR
1,517 Elo+

VS

Team Averages
Level 120
1,478 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Azorkus
Fenrir
Level 125
God Stats
8W - 6L
1,523 SR
Queue Stats
112W - 153L
1,461 Elo+
Party 1
Osiris
Osiris
ChesterTMWAC
Osiris
Level 87
God Stats
1W - 4L
1,384 SR
Queue Stats
38W - 68L
1,437 Elo+
Party 1
Chiron
Chiron
Pimendou
Chiron
Level 103
God Stats
55W - 57L
1,517 SR
Queue Stats
254W - 290L
1,441 Elo+
Solo
Chronos
Chronos
Sidechainn
Chronos
Level 146
God Stats
10W - 10L
1,465 SR
Queue Stats
235W - 254L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 0 / 4
6,206
621
9,254
6,994
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Talmansen
Sobek
8
1 / 0 / 6
5,542
554
2,381
8,460
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
ToXiiCKiLLeR
Thanatos
9
5 / 0 / 1
5,889
589
5,350
5,556
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 1
5,594
559
3,170
4,763
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
pquenio69
Janus
11
1 / 1 / 1
5,893
589
2,533
4,328
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 4 / 0
4,609
461
4,051
5,574
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Azorkus
Fenrir
9
2 / 4 / 0
5,439
544
4,364
8,587
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
10
2 / 0 / 1
5,982
598
2,648
5,504
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Pimendou
Chiron
7
0 / 3 / 0
4,531
453
2,657
8,253
4,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Sidechainn
Chronos
10
0 / 2 / 0
5,640
564
2,462
4,799
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
4
4
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
4
8
L
Sol
 
Sol
0
4
0
0
L
Fenrir
Azorkus
Fenrir
2
4
0
0.5
L
Osiris
2
0
1
2.5
L
Chiron
Pimendou
Chiron
0
3
0
0
L
Chronos
Sidechainn
Chronos
0
2
0
0
W
Sobek
Talmansen
Sobek
1
0
6
4
W
Thanatos
ToXiiCKiLLeR
Thanatos
5
0
1
5.5
W
0
3
1
0.17
W
Janus
pquenio69
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
16,182
30,101
Taken
32,717
13,190
Mitigated
13,072
15,080
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,254
5,099
0
2,681
6,994
1,942
1,071
1,943
5,051
0
38,703
L
Sol
 
Sol
4,051
1,149
0
1,321
5,574
1,276
0
951
4,589
21,821
3,113
L
Fenrir
Azorkus
Fenrir
4,364
649
0
2,477
8,587
2,434
0
1,504
6,986
0
27,901
L
Osiris
2,648
1,063
0
2,831
5,504
3,326
0
0
5,479
0
25,190
L
Chiron
Pimendou
Chiron
2,657
655
129
1,391
8,253
4,875
0
1,392
6,790
0
14,879
L
Chronos
Sidechainn
Chronos
2,462
165
0
263
4,799
1,161
312
1,219
3,413
30,016
0
W
Sobek
Talmansen
Sobek
2,381
106
436
3,925
8,460
5,505
126
1,496
6,964
10,136
0
W
Thanatos
ToXiiCKiLLeR
Thanatos
5,350
1,104
0
6,240
5,556
2,186
0
930
4,560
0
25,899
W
3,170
897
0
847
4,763
2,319
0
0
4,763
0
25,213
W
Janus
pquenio69
Janus
2,533
123
0
951
4,328
1,238
86
1,612
2,600
38,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
26,201
271
Minions Killed
275
0
Camps Cleared
0
1,064,650
Distance Traveled
989,800
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,206
621
80
8
0
202,327
5
L
Sol
4,609
461
46
5
0
192,345
3
L
Fenrir
5,439
544
55
6
0
194,350
6
L
Osiris
5,982
598
70
7
0
192,497
3
L
Chiron
4,531
453
28
3
0
199,703
1
L
Chronos
5,640
564
76
8
0
210,905
4
W
Sobek
5,542
554
12
1
0
220,513
2
W
Thanatos
5,889
589
42
4
0
243,229
8
W
Loki
5,594
559
57
6
0
193,681
2
W
Janus
5,893
589
80
8
0
204,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role