Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fxczs
Chaac
Level 106
God Stats
4W - 4L
1,607 SR
Queue Stats
68W - 62L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mangekyou Rin
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,499 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
justin4days
Ah Puch
Level 24
God Stats
2W - 0L
1,656 SR
Queue Stats
29W - 47L
1,267 Elo+
Solo
Kumbhakarna
Kumbhakarna
xnaaxbjork17
Kumbhakarna
Level 128
God Stats
2W - 0L
1,548 SR
Queue Stats
157W - 137L
1,378 Elo+
Solo
Team Averages
Level 101
1,562 SR
1,423 Elo+

VS

Team Averages
Level 133
1,441 SR
1,423 Elo+
Vulcan
Vulcan
DimitryAgaiin
Vulcan
Level 145
God Stats
3W - 5L
1,331 SR
Queue Stats
773W - 790L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Galen33
Sun Wukong
Level 119
God Stats
2W - 1L
1,696 SR
Queue Stats
193W - 231L
1,402 Elo+
Solo
Set
Set
SIDE ARMS EX
Set
Level 154
God Stats
0W - 4L
1,083 SR
Queue Stats
323W - 339L
1,375 Elo+
Solo
Thoth
Thoth
ZombieSlayer662
Thoth
Level 120
God Stats
1W - 2L
1,254 SR
Queue Stats
42W - 45L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXSirSatan666Xx
Ah Muzen Cab
Level 128
God Stats
7W - 4L
1,841 SR
Queue Stats
425W - 433L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
7 / 7 / 16
12,854
714
20,419
22,758
10,060
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Fxczs
Chaac
20
9 / 1 / 16
13,849
769
19,521
28,274
24,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Mangekyou Rin
Morgan Le Fay
20
8 / 3 / 17
13,361
742
20,009
15,621
7,526
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
justin4days
Ah Puch
20
11 / 3 / 11
14,767
820
27,428
12,451
5,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
xnaaxbjork17
Kumbhakarna
19
4 / 4 / 21
12,345
686
8,294
23,715
33,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 5
13,185
733
29,827
17,589
7,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Galen33
Sun Wukong
18
2 / 7 / 6
10,831
602
11,130
30,532
17,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 10 / 8
10,460
581
8,969
17,593
7,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 9 / 8
12,044
669
19,333
18,417
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
xXSirSatan666Xx
Ah Muzen Cab
19
1 / 8 / 8
10,573
587
13,540
18,952
7,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
39
Kills
17
18
Deaths
40
81
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
7
16
2.14
L
9
6
5
1.92
W
Chaac
Fxczs
Chaac
9
1
16
17
L
Sun Wukong
Galen33
Sun Wukong
2
7
6
0.71
W
Morgan Le Fay
Mangekyou Rin
Morgan Le Fay
8
3
17
5.5
L
1
10
8
0.5
L
4
9
8
0.89
W
Ah Puch
justin4days
Ah Puch
11
3
11
5.5
L
Ah Muzen Cab
xXSirSatan666Xx
Ah Muzen Cab
1
8
8
0.63
W
Kumbhakarna
xnaaxbjork17
Kumbhakarna
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,671
Damage
82,799
102,819
Taken
103,083
81,111
Mitigated
46,918
53,660
Healing
27,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
20,419
10,610
1,743
5,948
22,758
10,060
2,501
10,976
11,782
0
45,886
L
29,827
10,751
1,637
4,652
17,589
7,601
0
9,022
8,078
52,753
0
W
Chaac
Fxczs
Chaac
19,521
1,588
1,599
19,032
28,274
24,365
35
13,988
14,286
326
43,815
L
Sun Wukong
Galen33
Sun Wukong
11,130
2,333
1,423
9,216
30,532
17,883
0
15,940
13,988
0
19,312
W
Morgan Le Fay
Mangekyou Rin
Morgan Le Fay
20,009
1,222
5,832
6,283
15,621
7,526
1,830
7,254
8,367
40,288
0
L
8,969
2,651
831
850
17,593
7,001
0
10,916
6,475
0
13,136
L
19,333
147
1,066
2,419
18,417
6,925
0
10,565
7,656
39,520
0
W
Ah Puch
justin4days
Ah Puch
27,428
856
2,268
3,607
12,451
5,674
1,179
6,253
6,198
67,701
0
L
Ah Muzen Cab
xXSirSatan666Xx
Ah Muzen Cab
13,540
2,536
642
4,704
18,952
7,508
162
9,504
9,005
0
36,971
W
Kumbhakarna
xnaaxbjork17
Kumbhakarna
8,294
309
3,075
4,273
23,715
33,486
30
10,689
13,026
12,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,176
Gold Earned
57,093
264
Minions Killed
189
0
Camps Cleared
0
1,748,026
Distance Traveled
1,506,633
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,854
714
45
3
0
293,359
0
L
Vulcan
13,185
733
58
3
0
326,993
0
W
Chaac
13,849
769
42
2
0
394,796
0
L
Sun Wukong
10,831
602
18
1
0
322,950
2
W
Morgan Le Fay
13,361
742
59
3
0
346,035
3
L
Set
10,460
581
6
0
0
247,815
0
L
Thoth
12,044
669
58
3
0
279,535
0
W
Ah Puch
14,767
820
105
6
0
355,854
4
L
Ah Muzen Cab
10,573
587
49
3
0
329,340
1
W
Kumbhakarna
12,345
686
13
1
0
357,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role