Player Matchup

Kuzenbo
Kuzenbo
SoildCopyOver
Kuzenbo
Level 63
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 5L
1,237 Elo+
Party 2
Danzaburou
Danzaburou
happyface9
Danzaburou
Level 65
God Stats
1W - 2L
1,696 SR
Queue Stats
1W - 8L
1,286 Elo+
Party 2
Hades
Hades
pacifier99
Hades
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,286 Elo+
Party 2
Team Averages
Level 70
1,501 SR
1,270 Elo+

VS

Team Averages
Level 117
1,598 SR
1,504 Elo+
Kumbhakarna
Kumbhakarna
Daddys SRT
Kumbhakarna
Level 109
God Stats
37W - 29L
1,593 SR
Queue Stats
121W - 116L
1,516 Elo+
Party 1
Raijin
Raijin
DevonNevermind
Raijin
Level 123
God Stats
4W - 9L
1,562 SR
Queue Stats
259W - 262L
1,443 Elo+
Solo
Medusa
Medusa
Vialoid
Medusa
Level 118
God Stats
5W - 2L
1,639 SR
Queue Stats
292W - 240L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
3 / 6 / 2
9,074
825
5,720
13,513
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
happyface9
Danzaburou
11
2 / 7 / 2
7,835
712
7,850
11,379
3,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
10
1 / 7 / 4
7,461
678
3,801
11,475
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Daddys SRT
Kumbhakarna
12
2 / 2 / 14
8,099
736
4,684
13,671
7,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 10
9,458
860
10,881
5,407
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Vialoid
Medusa
13
10 / 3 / 9
9,754
887
14,209
8,168
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
20
20
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Daddys SRT
Kumbhakarna
2
2
14
4.5
W
8
1
10
13
L
Kuzenbo
3
6
2
0.67
W
Medusa
Vialoid
Medusa
10
3
9
4.83
L
Danzaburou
happyface9
Danzaburou
2
7
2
0.43
L
Hades
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,371
Damage
29,774
36,367
Taken
27,246
22,026
Mitigated
12,659
5,749
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Daddys SRT
Kumbhakarna
4,684
286
0
3,606
13,671
7,859
398
2,864
10,751
10,412
0
W
10,881
1,457
1,116
1,420
5,407
1,796
699
2,645
2,627
28,017
0
L
Kuzenbo
5,720
2,664
353
1,408
13,513
13,362
0
4,863
8,369
13,900
0
W
Medusa
Vialoid
Medusa
14,209
7,016
0
78
8,168
3,004
1,330
3,993
4,037
0
41,876
L
Danzaburou
happyface9
Danzaburou
7,850
4,636
0
1,956
11,379
3,451
0
4,623
6,590
0
29,948
L
Hades
3,801
167
388
1,644
11,475
5,213
0
5,715
5,378
14,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
27,311
88
Minions Killed
129
4
Camps Cleared
5
493,847
Distance Traveled
556,333
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,099
736
10
1
1
185,135
2
W
Raijin
9,458
860
52
5
1
186,188
3
L
Kuzenbo
9,074
825
11
1
0
183,807
1
W
Medusa
9,754
887
67
6
3
185,010
0
L
Danzaburou
7,835
712
53
5
2
150,629
0
L
Hades
7,461
678
24
2
2
159,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role