Player Matchup

Kuzenbo
Kuzenbo
DUSSEPAPI4476
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 249L
1,404 Elo+
Solo
Vulcan
Vulcan
Dekuroki
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,499 Elo+
Solo
Hun Batz
Hun Batz
Dorsaw
Hun Batz
Level 159
God Stats
6W - 5L
1,581 SR
Queue Stats
486W - 512L
1,356 Elo+
Party 1
Freya
Freya
PdroHCS
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
Level 127
God Stats
5W - 4L
1,526 SR
Queue Stats
187W - 176L
1,381 Elo+
Solo
Team Averages
Level 84
1,521 SR
1,369 Elo+

VS

Team Averages
Level 96
1,585 SR
1,438 Elo+
Tyr
Tyr
BluePheasant11
Tyr
Level 152
God Stats
4W - 1L
1,591 SR
Queue Stats
110W - 90L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PsYcHo Jr 9134
Zhong Kui
Level 88
God Stats
3W - 0L
1,797 SR
Queue Stats
73W - 85L
1,395 Elo+
Solo
Atlas
Atlas
Spacelyy IV
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,501 Elo+
Party 2
Bakasura
Bakasura
TLKx GroundFour
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,342 Elo+
Party 2
Eset
Eset
TheMoneyyy
Eset
Level 124
God Stats
2W - 4L
1,537 SR
Queue Stats
213W - 214L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
3 / 6 / 4
8,593
781
10,249
15,072
20,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Dekuroki
Vulcan
12
0 / 8 / 4
7,238
658
7,923
11,179
4,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Dorsaw
Hun Batz
14
5 / 4 / 1
8,813
801
7,099
9,034
4,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Freya
PdroHCS
Freya
13
0 / 6 / 4
7,294
663
4,733
8,674
3,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
14
1 / 6 / 4
8,464
769
14,932
13,914
8,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 15
9,913
901
16,711
20,718
17,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
PsYcHo Jr 9134
Zhong Kui
16
4 / 2 / 17
9,807
892
12,903
13,154
10,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 15
8,495
772
2,636
8,526
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
15
3 / 2 / 17
9,025
820
6,632
11,141
5,048
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
11 / 1 / 16
10,445
950
12,210
9,331
3,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
9
Kills
30
30
Deaths
9
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
11
2
15
9.25
L
Kuzenbo
3
6
4
0.83
L
Vulcan
Dekuroki
Vulcan
0
8
4
0.25
L
Hun Batz
Dorsaw
Hun Batz
5
4
1
1.38
L
Freya
PdroHCS
Freya
0
6
4
0.33
W
Zhong Kui
PsYcHo Jr 9134
Zhong Kui
4
2
17
6.25
W
1
2
15
4.25
W
Bakasura
3
2
17
5.75
W
11
1
16
19
L
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,936
Damage
51,092
57,873
Taken
62,870
39,508
Mitigated
44,431
12,540
Healing
32,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,711
1,879
966
9,126
20,718
17,666
198
4,469
16,082
431
21,326
L
Kuzenbo
10,249
2,486
970
3,015
15,072
20,058
60
7,161
7,036
16,442
0
L
Vulcan
Dekuroki
Vulcan
7,923
2,348
350
739
11,179
4,041
0
5,562
5,399
13,275
0
L
Hun Batz
Dorsaw
Hun Batz
7,099
984
1,259
995
9,034
4,279
764
4,341
4,280
0
15,432
L
Freya
PdroHCS
Freya
4,733
1,588
0
1,001
8,674
3,060
532
4,616
3,886
8,461
0
W
Zhong Kui
PsYcHo Jr 9134
Zhong Kui
12,903
1,805
1,809
5,748
13,154
10,642
2,044
5,171
7,680
33,995
0
W
2,636
638
1,222
1,213
8,526
7,079
62
4,223
4,154
6,567
0
W
Bakasura
6,632
4,762
2,136
3,922
11,141
5,048
1,910
5,012
5,917
0
12,454
W
12,210
937
3,401
2,940
9,331
3,996
345
3,030
6,132
30,777
0
L
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
14,932
3,984
459
3,752
13,914
8,070
175
6,264
7,255
0
33,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
47,685
88
Minions Killed
155
0
Camps Cleared
0
869,568
Distance Traveled
962,794
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,913
901
10
1
0
222,261
0
L
Kuzenbo
8,593
781
11
1
0
187,862
0
L
Vulcan
7,238
658
18
2
0
150,710
0
L
Hun Batz
8,813
801
18
2
0
193,232
0
L
Freya
7,294
663
9
1
0
164,429
0
W
Zhong Kui
9,807
892
57
5
0
166,173
5
W
Atlas
8,495
772
11
1
0
147,756
1
W
Bakasura
9,025
820
38
3
0
239,503
1
W
Eset
10,445
950
39
4
0
187,101
0
L
Ah Muzen Cab
8,464
769
32
3
0
173,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role