Player Matchup

Baron Samedi
Baron Samedi
B13553D-M1k3
Baron Samedi
Level 118
God Stats
1W - 6L
1,311 SR
Queue Stats
441W - 436L
1,439 Elo+
Solo
Thor
Thor
RicardoLV98
Thor
Level 127
God Stats
2W - 2L
1,453 SR
Queue Stats
146W - 127L
1,463 Elo+
Solo
Nu Wa
Nu Wa
josecmch98
Nu Wa
Level 128
God Stats
0W - 3L
1,261 SR
Queue Stats
254W - 242L
1,554 Elo+
Solo
Neith
Neith
lonewolf76
Neith
Level 108
God Stats
2W - 1L
1,814 SR
Queue Stats
2W - 9L
1,177 Elo+
Solo
Ymir
Ymir
weldbell
Ymir
Level 118
God Stats
145W - 115L
1,559 SR
Queue Stats
967W - 982L
1,458 Elo+
Solo
Team Averages
Level 120
1,480 SR
1,418 Elo+

VS

Team Averages
Level 109
1,560 SR
1,507 Elo+
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
FATbaron
Awilix
Level 116
God Stats
5W - 5L
1,567 SR
Queue Stats
48W - 35L
1,562 Elo+
Party 2
Ah Puch
Ah Puch
REM-Sleep_GOD
Ah Puch
Level 126
God Stats
1W - 2L
1,447 SR
Queue Stats
45W - 45L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
ShogunOfSorrow
Sun Wukong
Level 81
God Stats
2W - 1L
1,559 SR
Queue Stats
37W - 26L
1,554 Elo+
Party 2
Skadi
Skadi
Stepbro kel
Skadi
Level 123
God Stats
16W - 7L
1,725 SR
Queue Stats
523W - 510L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B13553D-M1k3
Baron Samedi
5
0 / 1 / 2
3,360
672
830
2,836
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 2 / 0
3,676
735
1,675
3,652
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
7
0 / 0 / 0
3,812
762
2,272
1,915
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
1
0 / 0 / 0
2,580
516
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
5
0 / 1 / 0
3,250
650
897
4,060
1,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 0 / 1
3,605
721
922
2,065
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
FATbaron
Awilix
6
1 / 0 / 1
3,709
742
577
2,261
574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
5
1 / 2 / 1
3,480
696
3,036
2,587
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ShogunOfSorrow
Sun Wukong
6
0 / 0 / 0
3,556
711
585
3,174
981
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 0 / 1
3,796
759
2,212
2,294
518

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
1
1.5
L
Baron Samedi
B13553D-M1k3
Baron Samedi
0
1
2
1
W
Awilix
FATbaron
Awilix
1
0
1
1.5
W
Ah Puch
1
2
1
0.75
L
2
2
0
1
W
Sun Wukong
ShogunOfSorrow
Sun Wukong
0
0
0
0
W
1
0
1
1.5
L
Nu Wa
0
0
0
0
L
Neith
0
0
0
0
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,674
Damage
7,332
12,463
Taken
12,381
3,499
Mitigated
3,686
4,071
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
922
407
0
468
2,065
1,048
0
413
1,636
5,676
1,896
L
Baron Samedi
B13553D-M1k3
Baron Samedi
830
81
73
1,017
2,836
823
0
1,787
883
7,257
0
W
Awilix
FATbaron
Awilix
577
99
0
335
2,261
574
0
417
1,798
0
15,006
W
Ah Puch
3,036
74
0
769
2,587
565
0
646
1,773
8,314
0
L
1,675
617
0
1,104
3,652
816
0
866
2,642
0
10,049
W
Sun Wukong
ShogunOfSorrow
Sun Wukong
585
0
0
1,043
3,174
981
0
1,652
1,300
0
14,650
W
2,212
1,254
0
632
2,294
518
527
403
1,875
0
17,421
L
Nu Wa
2,272
368
0
869
1,915
369
0
0
1,915
17,645
0
L
Neith
0
0
0
0
0
0
0
0
0
0
604
L
Ymir
897
61
0
1,008
4,060
1,491
0
884
3,136
8,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,678
Gold Earned
18,146
100
Minions Killed
132
0
Camps Cleared
0
400,937
Distance Traveled
529,423
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,605
721
18
4
0
105,024
4
L
Baron Samedi
3,360
672
26
5
0
83,854
0
W
Awilix
3,709
742
31
6
0
112,467
1
W
Ah Puch
3,480
696
14
3
0
101,287
2
L
Thor
3,676
735
26
5
0
109,785
1
W
Sun Wukong
3,556
711
34
7
0
108,367
1
W
Skadi
3,796
759
35
7
0
102,278
1
L
Nu Wa
3,812
762
28
6
0
86,168
0
L
Neith
2,580
516
1
0
0
11,111
0
L
Ymir
3,250
650
19
4
0
110,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role