Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BROTHA ARAB
Discordia
Level 108
God Stats
38W - 31L
1,605 SR
Queue Stats
212W - 204L
1,576 Elo+
Party 2
Mulan
Mulan
BigChiefJS
Mulan
Level 123
God Stats
11W - 16L
1,535 SR
Queue Stats
539W - 578L
1,462 Elo+
Solo
Danzaburou
Danzaburou
CyberWolf1977
Danzaburou
Level 80
God Stats
1W - 1L
1,218 SR
Queue Stats
121W - 137L
1,480 Elo+
Solo
Bacchus
Bacchus
GDizz
Bacchus
Level 94
God Stats
151W - 109L
1,583 SR
Queue Stats
268W - 243L
1,518 Elo+
Party 2
Team Averages
Level 106
1,488 SR
1,507 Elo+

VS

Team Averages
Level 107
1,383 SR
1,415 Elo+
Thanatos
Thanatos
AGraham59
Thanatos
Level 99
God Stats
0W - 5L
1,168 SR
Queue Stats
26W - 33L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
KillerHutch08
Guan Yu
Level 101
God Stats
8W - 12L
1,421 SR
Queue Stats
23W - 28L
1,413 Elo+
Party 1
Merlin
Merlin
Wency-_-
Merlin
Level 143
God Stats
258W - 275L
1,409 SR
Queue Stats
274W - 307L
1,368 Elo+
Party 3
Yemoja
Yemoja
Yane7700
Yemoja
Level 85
God Stats
95W - 96L
1,491 SR
Queue Stats
305W - 330L
1,451 Elo+
Party 3
Nox
Nox
czulkang
Nox
Level 106
God Stats
40W - 60L
1,429 SR
Queue Stats
505W - 535L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 0 / 8
9,123
1,014
10,768
3,432
1,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
BROTHA ARAB
Discordia
16
3 / 0 / 12
9,611
1,068
7,240
1,713
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
3 / 3 / 9
9,229
1,025
12,730
9,716
5,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
CyberWolf1977
Danzaburou
15
2 / 1 / 10
9,250
1,028
9,200
5,808
1,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
GDizz
Bacchus
16
5 / 0 / 11
9,663
1,074
6,984
5,882
6,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

314

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AGraham59
Thanatos
14
2 / 5 / 0
8,195
911
2,299
8,524
2,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
14
1 / 4 / 2
8,176
908
2,148
13,470
12,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Wency-_-
Merlin
14
1 / 3 / 2
8,344
927
10,856
12,379
4,020
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Yane7700
Yemoja
14
0 / 5 / 1
7,443
827
3,110
9,132
6,822
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 4
8,243
916
4,448
8,001
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
18
Kills
4
4
Deaths
18
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
8
9
L
Thanatos
AGraham59
Thanatos
2
5
0
0.4
W
Discordia
BROTHA ARAB
Discordia
3
0
12
9
W
Mulan
3
3
9
2.5
W
Danzaburou
CyberWolf1977
Danzaburou
2
1
10
7
W
Bacchus
GDizz
Bacchus
5
0
11
10.5
L
Guan Yu
1
4
2
0.5
L
Merlin
Wency-_-
Merlin
1
3
2
0.67
L
Yemoja
Yane7700
Yemoja
0
5
1
0.1
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,922
Damage
22,861
26,551
Taken
51,506
16,010
Mitigated
28,073
3,585
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,768
2,087
0
794
3,432
1,310
0
2,520
912
0
17,707
L
Thanatos
AGraham59
Thanatos
2,299
120
64
1,668
8,524
2,767
0
2,247
6,129
0
9,670
W
Discordia
BROTHA ARAB
Discordia
7,240
155
0
0
1,713
657
0
1,132
581
31,847
0
W
Mulan
12,730
3,135
0
354
9,716
5,313
0
6,034
3,682
110
31,972
W
Danzaburou
CyberWolf1977
Danzaburou
9,200
5,205
117
970
5,808
1,765
0
4,802
1,006
0
24,560
W
Bacchus
GDizz
Bacchus
6,984
563
0
1,350
5,882
6,965
0
3,926
1,956
13,793
0
L
Guan Yu
2,148
338
3,762
3,650
13,470
12,123
0
2,005
11,331
0
12,300
L
Merlin
Wency-_-
Merlin
10,856
1,076
329
875
12,379
4,020
0
3,785
8,456
31,753
0
L
Yemoja
Yane7700
Yemoja
3,110
482
84
0
9,132
6,822
0
3,050
5,928
7,594
0
L
4,448
236
170
262
8,001
2,341
0
2,516
5,335
27,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
40,401
167
Minions Killed
158
8
Camps Cleared
4
875,629
Distance Traveled
733,466
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,123
1,014
23
3
0
190,821
1
L
Thanatos
8,195
911
13
1
2
169,792
0
W
Discordia
9,611
1,068
61
7
3
155,098
1
W
Mulan
9,229
1,025
44
5
3
161,892
1
W
Danzaburou
9,250
1,028
32
4
1
174,773
1
W
Bacchus
9,663
1,074
7
1
1
193,045
0
L
Guan Yu
8,176
908
16
2
1
175,252
0
L
Merlin
8,344
927
49
5
0
149,403
0
L
Yemoja
7,443
827
13
1
0
81,635
0
L
Nox
8,243
916
67
7
1
157,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role