Player Matchup

Heimdallr
Heimdallr
PutTifaInSmash
Heimdallr
Level 119
God Stats
58W - 40L
1,636 SR
Queue Stats
496W - 446L
1,612 Elo+
Solo
He Bo
He Bo
RockyIsAwesum
He Bo
Level 119
God Stats
2W - 0L
1,627 SR
Queue Stats
648W - 594L
1,645 Elo+
Party 1
Atlas
Atlas
ScaryAsianMan
Atlas
Level 105
God Stats
8W - 8L
1,609 SR
Queue Stats
328W - 322L
1,584 Elo+
Party 1
Achilles
Achilles
TheLegend5227
Achilles
Level 122
God Stats
19W - 21L
1,578 SR
Queue Stats
730W - 725L
1,646 Elo+
Solo
Thor
Thor
YaBattyGyal
Thor
Level 117
God Stats
2W - 2L
1,549 SR
Queue Stats
93W - 63L
1,653 Elo+
Solo
Team Averages
Level 116
1,600 SR
1,628 Elo+

VS

Team Averages
Level 130
1,538 SR
1,643 Elo+
Atlas
Atlas
Funkbot3000
Atlas
Level 160
God Stats
104W - 104L
1,575 SR
Queue Stats
676W - 577L
1,632 Elo+
Solo
Nox
Nox
Kenurd
Nox
Level 153
God Stats
0W - 2L
1,309 SR
Queue Stats
233W - 226L
1,617 Elo+
Solo
Hou Yi
Hou Yi
Upproarr
Hou Yi
Level 127
God Stats
3W - 3L
1,679 SR
Queue Stats
277W - 273L
1,613 Elo+
Solo
Nemesis
Nemesis
ZAIKER25
Nemesis
Level 144
God Stats
1W - 2L
1,426 SR
Queue Stats
118W - 91L
1,691 Elo+
Solo
Ra
Ra
okRicky
Ra
Level 64
God Stats
22W - 10L
1,699 SR
Queue Stats
268W - 172L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PutTifaInSmash
Heimdallr
20
3 / 3 / 1
12,095
605
11,614
14,238
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 6 / 0
8,605
430
1,809
7,891
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 3
9,673
484
4,572
13,294
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
TheLegend5227
Achilles
18
4 / 1 / 3
11,177
559
15,437
18,697
17,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 1 / 2
10,985
549
7,661
12,934
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,832
442
10,177
15,474
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Kenurd
Nox
14
1 / 1 / 6
9,088
454
4,238
7,196
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Upproarr
Hou Yi
14
1 / 5 / 3
9,237
462
6,104
12,257
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ZAIKER25
Nemesis
16
2 / 2 / 5
9,580
479
10,333
14,410
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 0 / 3
11,144
557
12,925
7,758
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
14
Kills
13
13
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Nox
Kenurd
Nox
1
1
6
4
W
Heimdallr
PutTifaInSmash
Heimdallr
3
3
1
1.17
W
2
6
0
0.33
W
1
2
3
1.25
W
Achilles
TheLegend5227
Achilles
4
1
3
5.5
L
Hou Yi
Upproarr
Hou Yi
1
5
3
0.5
W
4
1
2
5
L
Nemesis
ZAIKER25
Nemesis
2
2
5
2.25
L
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,093
Damage
43,777
67,054
Taken
57,095
45,995
Mitigated
26,179
20,119
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,177
3,002
134
3,020
15,474
7,055
93
2,169
12,629
42,461
0
L
Nox
Kenurd
Nox
4,238
832
0
1,110
7,196
7,340
0
604
6,488
26,343
0
W
Heimdallr
PutTifaInSmash
Heimdallr
11,614
5,996
0
6,717
14,238
4,849
3,948
3,205
10,899
0
120,850
W
1,809
79
69
680
7,891
2,456
0
4,642
3,022
31,688
0
W
4,572
1,499
0
2,278
13,294
16,328
0
5,514
7,374
26,747
0
W
Achilles
TheLegend5227
Achilles
15,437
3,561
0
7,906
18,697
17,611
0
9,489
8,440
0
81,361
L
Hou Yi
Upproarr
Hou Yi
6,104
3,398
0
2,984
12,257
2,526
420
763
11,490
0
60,096
W
7,661
1,403
0
2,469
12,934
4,751
0
2,823
9,979
0
94,296
L
Nemesis
ZAIKER25
Nemesis
10,333
3,778
0
5,322
14,410
5,916
0
1,181
12,950
0
71,425
L
12,925
630
1,914
2,134
7,758
3,342
0
1,454
6,004
83,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
47,881
638
Minions Killed
499
0
Camps Cleared
0
1,817,708
Distance Traveled
2,024,278
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,832
442
76
4
0
381,400
4
L
Nox
9,088
454
19
1
0
377,340
3
W
Heimdallr
12,095
605
216
11
0
351,183
2
W
He Bo
8,605
430
67
3
0
235,830
1
W
Atlas
9,673
484
40
2
0
399,063
7
W
Achilles
11,177
559
152
8
0
397,442
4
L
Hou Yi
9,237
462
123
6
0
336,338
3
W
Thor
10,985
549
163
8
0
434,190
2
L
Nemesis
9,580
479
131
7
0
481,234
4
L
Ra
11,144
557
150
8
0
447,966
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role