Player Matchup

Artio
Artio
Baburtukmanq
Artio
Level 49
God Stats
1W - 3L
1,507 SR
Queue Stats
70W - 76L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Kolyochii
Cthulhu
Level 125
God Stats
15W - 15L
1,570 SR
Queue Stats
422W - 431L
1,471 Elo+
Solo
Geb
Geb
LILIANAVORNICU
Geb
Level 28
God Stats
0W - 2L
1,563 SR
Queue Stats
42W - 48L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Maurice-Meijer
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,849 Elo+
Solo
Olorun
Olorun
Razdarazor
Olorun
Level 144
God Stats
7W - 6L
1,577 SR
Queue Stats
941W - 991L
1,510 Elo+
Solo
Team Averages
Level 90
1,543 SR
1,567 Elo+

VS

Team Averages
Level 119
1,601 SR
1,552 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DoNotBotherMe
Baron Samedi
Level 120
God Stats
3W - 0L
1,715 SR
Queue Stats
102W - 64L
1,598 Elo+
Party 2
Eset
Eset
KnowYourRole
Eset
Level 152
God Stats
7W - 1L
1,746 SR
Queue Stats
277W - 212L
1,599 Elo+
Party 2
Vulcan
Vulcan
sebod
Vulcan
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 51L
1,556 Elo+
Solo
Bastet
Bastet
willywelton
Bastet
Level 118
God Stats
4W - 1L
1,545 SR
Queue Stats
176W - 174L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,220
580
86
2,826
3,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Kolyochii
Cthulhu
16
2 / 3 / 0
7,883
876
11,000
9,792
4,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
5,316
591
998
1,083
396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Maurice-Meijer
Ah Muzen Cab
16
4 / 4 / 2
8,459
940
8,005
9,139
3,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Razdarazor
Olorun
11
0 / 6 / 4
6,597
733
2,241
8,585
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 2 / 7
7,654
850
1,412
11,616
11,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DoNotBotherMe
Baron Samedi
14
2 / 1 / 6
8,209
912
6,327
8,606
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 7
9,149
1,017
7,196
10,143
4,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
sebod
Vulcan
15
3 / 1 / 8
8,624
958
9,997
3,331
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
13
1 / 1 / 8
7,823
869
3,266
6,679
2,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
14
14
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
7
2.75
L
0
1
0
0
W
Baron Samedi
DoNotBotherMe
Baron Samedi
2
1
6
5
W
6
2
7
4.75
L
Cthulhu
Kolyochii
Cthulhu
2
3
0
0.67
L
0
0
0
0
L
Ah Muzen Cab
Maurice-Meijer
Ah Muzen Cab
4
4
2
1.25
L
Olorun
Razdarazor
Olorun
0
6
4
0.33
W
Vulcan
sebod
Vulcan
3
1
8
7
W
Bastet
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
28,198
31,425
Taken
40,375
14,721
Mitigated
23,821
7,657
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,412
62
1,655
2,685
11,616
11,537
484
2,369
9,224
3,075
0
L
86
0
279
774
2,826
3,051
0
2,596
230
66
0
W
Baron Samedi
DoNotBotherMe
Baron Samedi
6,327
230
4,409
3,420
8,606
4,113
1,340
3,484
5,082
20,002
0
W
7,196
189
2,175
3,021
10,143
4,217
1,296
2,931
7,115
24,772
0
L
Cthulhu
Kolyochii
Cthulhu
11,000
186
366
980
9,792
4,531
0
6,717
3,075
32,527
0
L
998
118
0
0
1,083
396
0
857
226
998
0
L
Ah Muzen Cab
Maurice-Meijer
Ah Muzen Cab
8,005
1,325
242
2,130
9,139
3,552
0
7,463
1,676
0
22,591
L
Olorun
Razdarazor
Olorun
2,241
846
1,315
1,571
8,585
3,191
0
7,299
1,286
6,960
0
W
Vulcan
sebod
Vulcan
9,997
1,571
90
455
3,331
1,351
1,035
1,812
1,479
30,657
0
W
Bastet
3,266
1,045
467
1,337
6,679
2,603
1,106
3,481
3,150
0
6,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
41,459
94
Minions Killed
116
0
Camps Cleared
0
543,741
Distance Traveled
882,096
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,654
850
4
0
0
178,450
2
L
Artio
5,220
580
1
0
0
39,435
0
W
Baron Samedi
8,209
912
30
3
0
182,093
4
W
Eset
9,149
1,017
30
3
0
168,629
4
L
Cthulhu
7,883
876
47
5
0
156,605
1
L
Geb
5,316
591
0
0
0
58,787
0
L
Ah Muzen Cab
8,459
940
35
4
0
162,189
0
L
Olorun
6,597
733
11
1
0
126,725
0
W
Vulcan
8,624
958
42
5
0
189,132
3
W
Bastet
7,823
869
10
1
0
163,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role