Player Matchup

Sylvanus
Sylvanus
Ace16164
Sylvanus
Level 157
God Stats
25W - 19L
1,512 SR
Queue Stats
223W - 330L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
D3C1D3
Gilgamesh
Level 67
God Stats
0W - 4L
1,088 SR
Queue Stats
120W - 119L
1,511 Elo+
Party 1
Merlin
Merlin
meremoth
Merlin
Level 67
God Stats
3W - 5L
1,388 SR
Queue Stats
9W - 26L
1,239 Elo+
Party 1
Team Averages
Level 97
1,329 SR
1,375 Elo+

VS

Team Averages
Level 51
1,543 SR
1,443 Elo+
Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LordGodziuPL
Fenrir
Level 29
God Stats
73W - 54L
1,561 SR
Queue Stats
183W - 203L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
Мультяш
Aphrodite
Level 66
God Stats
81W - 84L
1,566 SR
Queue Stats
90W - 121L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ace16164
Sylvanus
10
0 / 3 / 0
6,441
644
3,822
8,621
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
D3C1D3
Gilgamesh
8
0 / 4 / 1
5,913
591
4,598
7,785
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
meremoth
Merlin
10
1 / 4 / 0
6,431
643
2,669
5,399
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 8
7,233
723
8,531
4,672
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
4 / 1 / 6
7,327
733
5,075
6,806
3,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Мультяш
Aphrodite
13
4 / 0 / 7
7,399
740
4,642
4,666
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
8
7
L
Sylvanus
Ace16164
Sylvanus
0
3
0
0
L
Gilgamesh
D3C1D3
Gilgamesh
0
4
1
0.13
W
Fenrir
4
1
6
7
L
Merlin
meremoth
Merlin
1
4
0
0.25
W
Aphrodite
Мультяш
Aphrodite
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,089
Damage
18,248
21,805
Taken
16,144
15,804
Mitigated
7,340
4,489
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,531
2,961
0
594
4,672
1,831
1,075
2,180
2,492
0
32,984
L
Sylvanus
Ace16164
Sylvanus
3,822
360
867
2,737
8,621
8,912
0
2,228
6,393
12,047
0
L
Gilgamesh
D3C1D3
Gilgamesh
4,598
935
0
408
7,785
5,179
0
1,400
6,385
0
13,165
W
Fenrir
5,075
1,252
0
1,019
6,806
3,456
463
2,451
4,355
0
12,807
L
Merlin
meremoth
Merlin
2,669
417
0
477
5,399
1,713
0
1,240
4,159
21,950
0
W
Aphrodite
Мультяш
Aphrodite
4,642
569
4,076
3,526
4,666
2,053
256
2,205
2,461
17,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,785
Gold Earned
21,959
93
Minions Killed
120
4
Camps Cleared
4
509,967
Distance Traveled
564,445
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,233
723
55
6
0
184,253
2
L
Sylvanus
6,441
644
21
2
0
167,700
5
L
Gilgamesh
5,913
591
23
2
1
185,860
3
W
Fenrir
7,327
733
23
2
2
183,880
5
L
Merlin
6,431
643
49
5
3
156,407
3
W
Aphrodite
7,399
740
42
4
2
196,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role