Player Matchup

Chaac
Chaac
Dreeko6
Chaac
Level 129
God Stats
3W - 3L
1,401 SR
Queue Stats
297W - 341L
1,402 Elo+
Party 1
Scylla
Scylla
TheUnknwn0ne
Scylla
Level 35
God Stats
1W - 2L
1,139 SR
Queue Stats
46W - 47L
1,371 Elo+
Party 1
Neith
Neith
catking2489
Neith
Level 43
God Stats
5W - 3L
1,555 SR
Queue Stats
118W - 158L
1,369 Elo+
Solo
Team Averages
Level 69
1,365 SR
1,380 Elo+

VS

Team Averages
Level 91
1,550 SR
1,380 Elo+
Ymir
Ymir
JVL7dub
Ymir
Level 123
God Stats
32W - 28L
1,578 SR
Queue Stats
261W - 310L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
Me_The_Bard
Hun Batz
Level 61
God Stats
5W - 5L
1,539 SR
Queue Stats
142W - 176L
1,328 Elo+
Party 2
Discordia
Discordia
dopaminefarmer
Discordia
Level 89
God Stats
2W - 3L
1,534 SR
Queue Stats
71W - 82L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dreeko6
Chaac
15
2 / 3 / 6
12,118
606
12,818
19,578
18,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
17
5 / 7 / 1
13,638
682
12,123
12,511
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 3 / 5
12,279
614
19,988
10,736
3,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JVL7dub
Ymir
18
6 / 1 / 6
13,129
656
13,059
27,923
31,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Me_The_Bard
Hun Batz
15
4 / 3 / 4
12,209
610
9,180
12,444
4,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
dopaminefarmer
Discordia
16
3 / 5 / 5
12,162
608
12,284
13,708
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
13
13
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dreeko6
Chaac
2
3
6
1.67
L
Ymir
JVL7dub
Ymir
6
1
6
9
L
Hun Batz
Me_The_Bard
Hun Batz
4
3
4
2
W
Scylla
5
7
1
0.79
W
2
3
5
1.5
L
Discordia
dopaminefarmer
Discordia
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,929
Damage
34,523
42,825
Taken
54,075
26,635
Mitigated
41,169
11,285
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dreeko6
Chaac
12,818
1,520
372
8,084
19,578
18,580
471
8,508
11,070
1,132
40,961
L
Ymir
JVL7dub
Ymir
13,059
1,694
0
9,559
27,923
31,774
97
5,206
22,233
42,173
0
L
Hun Batz
Me_The_Bard
Hun Batz
9,180
1,468
0
3,968
12,444
4,378
996
3,854
8,285
0
32,888
W
Scylla
12,123
480
0
1,280
12,511
4,301
664
9,479
3,032
48,189
0
W
19,988
7,115
0
1,549
10,736
3,754
1,792
8,011
2,725
0
57,022
L
Discordia
dopaminefarmer
Discordia
12,284
650
0
2,702
13,708
5,017
355
4,019
9,249
61,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
37,500
241
Minions Killed
217
6
Camps Cleared
11
1,106,409
Distance Traveled
1,005,611
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,118
606
55
3
4
418,255
7
L
Ymir
13,129
656
61
3
2
317,890
3
L
Hun Batz
12,209
610
54
3
2
353,075
4
W
Scylla
13,638
682
96
5
2
330,551
3
W
Neith
12,279
614
90
5
0
357,603
2
L
Discordia
12,162
608
102
5
7
334,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role