Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eskim0123
Ah Muzen Cab
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,356 Elo+
Party 2
Da Ji
Da Ji
IsaacH88
Da Ji
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,337 Elo+
Party 2
Scylla
Scylla
ozzyozzy
Scylla
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,193 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,295 Elo+

VS

Team Averages
Level 64
1,578 SR
1,401 Elo+
Kumbhakarna
Kumbhakarna
ThirdeyeVista
Kumbhakarna
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,264 Elo+
Party 1
Neith
Neith
TkDatKs
Neith
Level 57
God Stats
7W - 4L
1,733 SR
Queue Stats
25W - 39L
1,338 Elo+
Party 1
Anubis
Anubis
pacho127
Anubis
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eskim0123
Ah Muzen Cab
20
6 / 4 / 12
15,546
707
24,837
14,727
5,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
IsaacH88
Da Ji
18
5 / 13 / 6
14,625
665
8,350
23,094
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
ozzyozzy
Scylla
20
9 / 4 / 10
16,038
729
25,438
16,825
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ThirdeyeVista
Kumbhakarna
15
2 / 7 / 14
12,718
578
5,585
28,314
29,218
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
TkDatKs
Neith
18
6 / 6 / 12
14,478
658
17,749
16,813
5,659
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
pacho127
Anubis
18
12 / 7 / 6
15,088
686
19,972
23,185
9,876
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
20
Kills
20
21
Deaths
20
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Eskim0123
Ah Muzen Cab
6
4
12
3
W
Da Ji
IsaacH88
Da Ji
5
13
6
0.62
L
Kumbhakarna
ThirdeyeVista
Kumbhakarna
2
7
14
1.29
L
Neith
TkDatKs
Neith
6
6
12
2
W
Scylla
ozzyozzy
Scylla
9
4
10
3.5
L
Anubis
pacho127
Anubis
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,625
Damage
43,306
54,646
Taken
68,312
18,678
Mitigated
44,753
13,937
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Eskim0123
Ah Muzen Cab
24,837
11,881
0
5,795
14,727
5,271
2,248
5,781
8,946
0
86,929
W
Da Ji
IsaacH88
Da Ji
8,350
2,914
0
2,623
23,094
8,064
214
12,856
10,238
0
22,093
L
Kumbhakarna
ThirdeyeVista
Kumbhakarna
5,585
329
0
4,197
28,314
29,218
219
8,574
19,260
21,509
0
L
Neith
TkDatKs
Neith
17,749
7,241
788
4,115
16,813
5,659
427
5,997
10,609
0
65,952
W
Scylla
ozzyozzy
Scylla
25,438
972
0
5,519
16,825
5,343
559
7,954
8,871
81,011
0
L
Anubis
pacho127
Anubis
19,972
1,116
0
5,327
23,185
9,876
453
10,225
12,422
54,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
42,284
243
Minions Killed
273
12
Camps Cleared
6
1,092,896
Distance Traveled
1,031,641
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,546
707
119
5
4
388,698
1
W
Da Ji
14,625
665
26
1
3
319,885
0
L
Kumbhakarna
12,718
578
31
1
1
381,557
4
L
Neith
14,478
658
128
6
4
333,787
5
W
Scylla
16,038
729
98
4
5
384,313
1
L
Anubis
15,088
686
114
5
1
316,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role