Player Matchup

Danzaburou
Danzaburou
DaintyKitten950
Danzaburou
Level 103
God Stats
12W - 5L
1,611 SR
Queue Stats
236W - 215L
1,572 Elo+
Party 1
Persephone
Persephone
Doressu
Persephone
Level 109
God Stats
3W - 2L
1,641 SR
Queue Stats
32W - 25L
1,588 Elo+
Party 1
Athena
Athena
SuckingTiddies
Athena
Level 103
God Stats
0W - 1L
1,553 SR
Queue Stats
11W - 10L
1,561 Elo+
Party 1
Team Averages
Level 105
1,602 SR
1,574 Elo+

VS

Team Averages
Level 116
1,529 SR
1,552 Elo+
Chang'e
Chang'e
Lunatik2403
Chang'e
Level 124
God Stats
2W - 1L
1,754 SR
Queue Stats
83W - 75L
1,549 Elo+
Party 2
Mercury
Mercury
iDyslixc
Mercury
Level 122
God Stats
1W - 1L
1,360 SR
Queue Stats
31W - 24L
1,546 Elo+
Solo
Achilles
Achilles
soulofdeath135
Achilles
Level 103
God Stats
6W - 3L
1,474 SR
Queue Stats
67W - 51L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaintyKitten950
Danzaburou
13
2 / 8 / 7
9,968
623
6,214
13,189
5,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Doressu
Persephone
14
3 / 5 / 7
10,942
684
17,166
12,111
4,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 7 / 5
12,401
775
14,804
24,582
23,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lunatik2403
Chang'e
15
1 / 6 / 15
10,921
683
10,409
15,462
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
iDyslixc
Mercury
15
7 / 4 / 10
11,499
719
11,714
11,441
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
17
12 / 2 / 6
12,952
810
22,437
22,136
19,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
12
Kills
20
20
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaintyKitten950
Danzaburou
2
8
7
0.69
L
Persephone
Doressu
Persephone
3
5
7
1.3
W
Chang'e
Lunatik2403
Chang'e
1
6
15
1.42
L
7
7
5
1.36
W
Mercury
iDyslixc
Mercury
7
4
10
3
W
Achilles
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
44,560
49,882
Taken
49,039
33,256
Mitigated
28,643
6,489
Healing
17,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaintyKitten950
Danzaburou
6,214
1,872
0
772
13,189
5,554
0
2,728
10,114
0
35,187
L
Persephone
Doressu
Persephone
17,166
1,304
0
2,017
12,111
4,624
0
2,924
8,745
39,420
0
W
Chang'e
Lunatik2403
Chang'e
10,409
1,222
2,480
5,819
15,462
4,757
334
9,909
5,068
46,396
0
L
14,804
3,095
0
3,700
24,582
23,078
0
7,747
16,023
24,395
0
W
Mercury
iDyslixc
Mercury
11,714
6,241
0
933
11,441
4,004
1,376
8,590
2,676
0
45,548
W
Achilles
22,437
6,359
318
8,359
22,136
19,882
461
12,778
8,792
9,352
41,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
35,372
158
Minions Killed
199
4
Camps Cleared
9
776,676
Distance Traveled
909,732
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,968
623
75
5
2
243,969
3
L
Persephone
10,942
684
59
4
0
267,407
3
W
Chang'e
10,921
683
79
5
5
271,879
1
L
Athena
12,401
775
24
2
2
265,300
1
W
Mercury
11,499
719
59
4
2
306,150
2
W
Achilles
12,952
810
61
4
2
331,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role