Player Matchup

Achilles
Achilles
EvilKoo
Achilles
Level 102
God Stats
23W - 15L
1,588 SR
Queue Stats
298W - 209L
1,634 Elo+
Party 2
Anubis
Anubis
ImAce
Anubis
Level 157
God Stats
1W - 0L
1,699 SR
Queue Stats
59W - 42L
1,700 Elo+
Party 1
Susano
Susano
M4DA
Susano
Level 26
God Stats
25W - 10L
1,769 SR
Queue Stats
108W - 53L
1,624 Elo+
Party 2
Olorun
Olorun
Uschi003
Olorun
Level 128
God Stats
5W - 0L
1,778 SR
Queue Stats
103W - 78L
1,653 Elo+
Party 1
Bellona
Bellona
tamyra
Bellona
Level 48
God Stats
17W - 3L
1,736 SR
Queue Stats
116W - 83L
1,670 Elo+
Party 1
Team Averages
Level 92
1,714 SR
1,656 Elo+

VS

Team Averages
Level 69
1,644 SR
1,492 Elo+
Atlas
Atlas
EinarThEinherjar
Atlas
Level 49
God Stats
11W - 13L
1,567 SR
Queue Stats
68W - 34L
1,595 Elo+
Party 3
Geb
Geb
Kardinalwithak
Geb
Level 76
God Stats
10W - 10L
1,614 SR
Queue Stats
110W - 117L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Türkk
Hou Yi
Level 41
God Stats
3W - 3L
1,563 SR
Queue Stats
44W - 37L
1,564 Elo+
Solo
Agni
Agni
rezashokohi
Agni
Level 147
God Stats
29W - 27L
1,574 SR
Queue Stats
214W - 189L
1,566 Elo+
Party 3
Kukulkan
Kukulkan
Принцнавоза
Kukulkan
Level 31
God Stats
0W - 1L
1,900 SR
Queue Stats
1W - 4L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EvilKoo
Achilles
17
4 / 1 / 4
10,691
629
8,283
11,994
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ImAce
Anubis
17
9 / 1 / 5
11,146
656
14,146
11,614
5,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
M4DA
Susano
16
4 / 0 / 3
9,459
556
6,955
10,843
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Uschi003
Olorun
16
3 / 3 / 5
10,475
616
9,955
12,326
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
tamyra
Bellona
15
7 / 2 / 7
9,455
556
7,817
12,443
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,441
438
3,220
12,377
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 1
7,334
431
5,449
14,806
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Türkk
Hou Yi
15
2 / 8 / 2
9,097
535
9,895
14,915
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
7,647
450
7,553
8,970
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 0
7,513
442
6,014
10,779
3,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
27
Kills
7
7
Deaths
27
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Achilles
EvilKoo
Achilles
4
1
4
6
W
Anubis
ImAce
Anubis
9
1
5
11.5
L
1
4
1
0.38
W
Susano
M4DA
Susano
4
0
3
5.5
L
Hou Yi
Türkk
Hou Yi
2
8
2
0.38
W
Olorun
Uschi003
Olorun
3
3
5
1.83
L
1
6
2
0.33
W
Bellona
tamyra
Bellona
7
2
7
5.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,156
Damage
32,131
59,220
Taken
61,847
31,197
Mitigated
24,704
23,718
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
960
0
1,386
12,377
9,420
0
5,368
7,009
18,463
0
W
Achilles
EvilKoo
Achilles
8,283
880
0
4,647
11,994
8,741
0
5,538
6,456
6,407
55,850
W
Anubis
ImAce
Anubis
14,146
1,024
0
8,026
11,614
5,797
505
6,193
5,421
85,858
0
L
5,449
1,307
0
500
14,806
4,917
0
4,434
10,196
40,108
0
W
Susano
M4DA
Susano
6,955
1,919
0
4,458
10,843
4,093
45
3,211
7,632
0
64,360
L
Hou Yi
Türkk
Hou Yi
9,895
4,715
0
3,105
14,915
4,563
68
8,183
6,732
0
61,242
W
Olorun
Uschi003
Olorun
9,955
5,345
70
4,354
12,326
5,005
3,128
2,180
10,146
82,081
8,033
L
7,553
333
0
710
8,970
2,388
0
3,461
5,509
48,690
0
W
Bellona
tamyra
Bellona
7,817
1,946
0
2,163
12,443
7,561
0
5,505
6,938
0
45,200
L
6,014
509
0
1,947
10,779
3,416
440
1,597
8,696
39,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,226
Gold Earned
39,032
609
Minions Killed
370
0
Camps Cleared
0
1,749,959
Distance Traveled
1,540,718
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,441
438
17
1
0
353,160
3
W
Achilles
10,691
629
150
9
0
345,308
3
W
Anubis
11,146
656
146
9
0
317,821
2
L
Geb
7,334
431
72
4
0
309,605
1
W
Susano
9,459
556
101
6
0
396,056
1
L
Hou Yi
9,097
535
108
6
0
271,745
4
W
Olorun
10,475
616
159
9
0
306,086
2
L
Agni
7,647
450
84
5
0
312,167
3
W
Bellona
9,455
556
53
3
0
384,688
8
L
Kukulkan
7,513
442
89
5
0
294,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role