Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Alaywin
Anhur
Level 112
God Stats
3W - 2L
1,706 SR
Queue Stats
10W - 4L
1,682 Elo+
Party 3
Sun Wukong
Sun Wukong
BoBinActionZ
Sun Wukong
Level 67
God Stats
5W - 7L
1,445 SR
Queue Stats
33W - 53L
1,335 Elo+
Party 2
Da Ji
Da Ji
MagicalGoatz
Da Ji
Level 82
God Stats
1W - 3L
1,184 SR
Queue Stats
36W - 62L
1,322 Elo+
Party 2
Khepri
Khepri
MightyZertos
Khepri
Level 126
God Stats
3W - 1L
1,772 SR
Queue Stats
13W - 13L
1,430 Elo+
Party 3
Team Averages
Level 98
1,521 SR
1,454 Elo+

VS

Team Averages
Level 88
1,514 SR
1,402 Elo+
Gilgamesh
Gilgamesh
KingDashk
Gilgamesh
Level 67
God Stats
0W - 2L
1,473 SR
Queue Stats
34W - 39L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
Mati111019
Hou Yi
Level 90
God Stats
6W - 8L
1,457 SR
Queue Stats
206W - 209L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
Torque0007
Tsukuyomi
Level 67
God Stats
5W - 9L
1,579 SR
Queue Stats
182W - 243L
1,302 Elo+
Solo
Vulcan
Vulcan
Van7
Vulcan
Level 144
God Stats
1W - 1L
1,502 SR
Queue Stats
141W - 187L
1,470 Elo+
Solo
Ymir
Ymir
x-ZeroX-x
Ymir
Level 74
God Stats
12W - 10L
1,559 SR
Queue Stats
44W - 50L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 0
6,178
618
1,558
4,796
1,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Alaywin
Anhur
10
9 / 1 / 4
6,405
641
10,851
4,762
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
BoBinActionZ
Sun Wukong
11
1 / 0 / 1
5,910
591
3,096
3,739
1,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 0 / 4
4,982
498
2,622
4,590
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
9
4 / 0 / 7
5,761
576
2,859
3,371
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingDashk
Gilgamesh
9
0 / 1 / 0
4,991
499
1,319
4,394
1,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Mati111019
Hou Yi
7
1 / 5 / 0
5,019
502
4,194
7,833
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Torque0007
Tsukuyomi
7
0 / 3 / 0
4,560
456
1,464
6,144
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Van7
Vulcan
10
0 / 0 / 0
5,572
557
1,553
2,136
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 6 / 0
4,195
420
938
11,118
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
15
Kills
1
1
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
W
Anhur
Alaywin
Anhur
9
1
4
11
W
Sun Wukong
BoBinActionZ
Sun Wukong
1
0
1
1.5
L
Gilgamesh
KingDashk
Gilgamesh
0
1
0
0
W
0
0
4
2
L
Hou Yi
Mati111019
Hou Yi
1
5
0
0.2
W
Khepri
4
0
7
7.5
L
Tsukuyomi
Torque0007
Tsukuyomi
0
3
0
0
L
Vulcan
Van7
Vulcan
0
0
0
0
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
9,468
21,258
Taken
31,625
7,081
Mitigated
7,277
9,757
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,558
42
0
2,865
4,796
1,441
564
708
4,040
42,954
0
W
Anhur
Alaywin
Anhur
10,851
6,430
0
1,850
4,762
1,207
235
594
4,168
0
36,520
W
Sun Wukong
BoBinActionZ
Sun Wukong
3,096
430
0
2,014
3,739
1,710
0
0
3,739
0
29,533
L
Gilgamesh
KingDashk
Gilgamesh
1,319
324
0
1,250
4,394
1,799
0
0
4,125
0
17,529
W
2,622
334
0
2,371
4,590
1,416
0
746
3,810
0
27,515
L
Hou Yi
Mati111019
Hou Yi
4,194
1,766
320
1,402
7,833
867
0
1,211
6,622
0
21,600
W
Khepri
2,859
323
178
479
3,371
1,307
197
361
3,010
16,482
0
L
Tsukuyomi
Torque0007
Tsukuyomi
1,464
529
0
2,378
6,144
1,549
0
1,154
4,912
0
17,692
L
Vulcan
Van7
Vulcan
1,553
503
0
971
2,136
603
0
659
1,477
31,276
0
L
Ymir
938
268
249
2,157
11,118
2,459
0
1,393
9,725
9,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
24,337
299
Minions Killed
204
0
Camps Cleared
0
963,842
Distance Traveled
904,746
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,178
618
105
11
0
169,993
0
W
Anhur
6,405
641
63
6
0
168,455
0
W
Sun Wukong
5,910
591
54
5
0
197,777
3
L
Gilgamesh
4,991
499
41
4
0
190,118
3
W
Da Ji
4,982
498
56
6
0
215,487
3
L
Hou Yi
5,019
502
38
4
0
165,708
3
W
Khepri
5,761
576
21
2
0
212,130
1
L
Tsukuyomi
4,560
456
44
4
0
195,043
4
L
Vulcan
5,572
557
61
6
0
193,986
1
L
Ymir
4,195
420
20
2
0
159,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role