Player Matchup

Gilgamesh
Gilgamesh
EvoAsoshe
Gilgamesh
Level 128
God Stats
27W - 34L
1,462 SR
Queue Stats
268W - 286L
1,477 Elo+
Party 1
Thanatos
Thanatos
EvoBlueEyedAlpha
Thanatos
Level 120
God Stats
9W - 5L
1,601 SR
Queue Stats
193W - 200L
1,479 Elo+
Party 1
Anubis
Anubis
Evomethos13
Anubis
Level 114
God Stats
4W - 1L
1,959 SR
Queue Stats
86W - 92L
1,380 Elo+
Party 1
Team Averages
Level 121
1,674 SR
1,445 Elo+

VS

Team Averages
Level 108
1,454 SR
1,452 Elo+
Atlas
Atlas
Hatch3tWarrior7
Atlas
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
TastyViking95
Baron Samedi
Level 124
God Stats
1W - 0L
1,281 SR
Queue Stats
67W - 68L
1,444 Elo+
Party 2
Pele
Pele
veasy
Pele
Level 117
God Stats
18W - 16L
1,580 SR
Queue Stats
318W - 302L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvoAsoshe
Gilgamesh
18
2 / 11 / 10
17,544
585
24,934
43,631
31,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 6 / 5
18,733
624
21,514
23,053
8,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
5 / 12 / 6
18,075
603
24,440
21,364
8,485

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 19
19,080
636
24,576
31,505
39,868
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
TastyViking95
Baron Samedi
20
9 / 4 / 18
19,098
637
17,847
26,213
18,782
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
veasy
Pele
20
11 / 4 / 16
19,648
655
29,003
30,675
21,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
14
Kills
29
29
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EvoAsoshe
Gilgamesh
2
11
10
0.64
L
7
6
5
1.58
L
Anubis
5
12
6
0.67
W
9
6
19
3.08
W
Baron Samedi
TastyViking95
Baron Samedi
9
4
18
4.5
W
Pele
veasy
Pele
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,888
Damage
71,426
88,048
Taken
88,393
47,629
Mitigated
79,823
24,283
Healing
29,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EvoAsoshe
Gilgamesh
24,934
4,872
0
8,623
43,631
31,063
664
19,528
23,310
0
54,067
L
21,514
5,301
0
11,938
23,053
8,081
964
11,623
10,944
0
64,335
L
Anubis
24,440
447
0
3,722
21,364
8,485
1,334
12,334
8,451
90,125
0
W
24,576
7,330
730
3,139
31,505
39,868
1,292
12,371
19,134
41,283
0
W
Baron Samedi
TastyViking95
Baron Samedi
17,847
999
5,401
8,821
26,213
18,782
1,667
6,370
19,843
84,673
0
W
Pele
veasy
Pele
29,003
4,494
0
11,115
30,675
21,173
987
6,366
24,309
0
80,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,352
Gold Earned
57,826
273
Minions Killed
283
11
Camps Cleared
12
1,425,797
Distance Traveled
1,524,012
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,544
585
44
1
0
469,433
8
L
Thanatos
18,733
624
87
3
6
552,592
2
L
Anubis
18,075
603
142
5
5
403,772
4
W
Atlas
19,080
636
40
1
2
469,383
10
W
Baron Samedi
19,098
637
135
5
2
492,235
4
W
Pele
19,648
655
108
4
8
562,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role