Player Matchup

King Arthur
King Arthur
Looooiejxj_
King Arthur
Level 44
God Stats
3W - 6L
1,555 SR
Queue Stats
100W - 123L
1,367 Elo+
Party 1
Artio
Artio
dbzfan42001
Artio
Level 17
God Stats
3W - 5L
1,408 SR
Queue Stats
23W - 28L
1,401 Elo+
Party 1
Sol
Sol
trevor0215
Sol
Level 78
God Stats
17W - 19L
1,522 SR
Queue Stats
249W - 236L
1,405 Elo+
Party 1
Team Averages
Level 46
1,495 SR
1,391 Elo+

VS

Team Averages
Level 55
1,252 SR
1,195 Elo+
Skadi
Skadi
CripTik_Legends
Skadi
Level 57
God Stats
9W - 13L
1,452 SR
Queue Stats
56W - 94L
1,251 Elo+
Party 2
Yemoja
Yemoja
Madam_Skelly
Yemoja
Level 65
God Stats
2W - 7L
1,203 SR
Queue Stats
27W - 90L
1,164 Elo+
Party 2
Heimdallr
Heimdallr
xXEpicWARHeroXx
Heimdallr
Level 43
God Stats
1W - 11L
1,101 SR
Queue Stats
35W - 74L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Looooiejxj_
King Arthur
14
7 / 4 / 7
9,717
810
11,501
14,753
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 9
8,937
745
3,016
11,320
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 0 / 7
9,743
812
18,338
9,819
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
8,419
702
11,253
12,743
3,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
10
0 / 4 / 3
7,382
615
7,235
15,757
7,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
xXEpicWARHeroXx
Heimdallr
11
1 / 5 / 2
7,367
614
8,977
9,292
3,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
King Arthur
Looooiejxj_
King Arthur
7
4
7
2.63
L
Yemoja
0
4
3
0.38
W
1
0
9
5.5
W
7
0
7
10.5
L
Heimdallr
xXEpicWARHeroXx
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,855
Damage
27,465
35,892
Taken
37,792
29,544
Mitigated
14,806
12,312
Healing
327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,253
4,208
0
0
12,743
3,840
0
6,486
6,023
0
36,182
W
King Arthur
Looooiejxj_
King Arthur
11,501
1,932
761
1,803
14,753
12,092
307
2,475
12,278
0
30,886
L
Yemoja
7,235
1,758
327
0
15,757
7,830
0
9,307
6,168
17,463
0
W
3,016
262
1,481
3,659
11,320
11,606
230
3,377
7,943
6,489
0
W
18,338
7,797
0
4,608
9,819
5,846
2,229
1,815
8,004
49,295
0
L
Heimdallr
xXEpicWARHeroXx
Heimdallr
8,977
4,613
0
0
9,292
3,136
0
6,001
2,945
0
18,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
23,168
126
Minions Killed
101
5
Camps Cleared
4
773,381
Distance Traveled
591,295
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,419
702
58
5
2
202,985
4
W
King Arthur
9,717
810
42
4
2
259,938
1
L
Yemoja
7,382
615
15
1
2
180,618
0
W
Artio
8,937
745
9
1
1
267,225
0
W
Sol
9,743
812
75
6
2
246,218
3
L
Heimdallr
7,367
614
28
2
0
207,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role